Game version
Cannon Rapier-OS artwork from Ragnarok Online
RENEWAL / ITEMS

Cannon Rapier-OS [2]

#13493Weapon

Cannon_Rapier_OS

Item stats

ATK
160
MATK
150
Slots
2
Weight
80
Weapon level
4
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Weapon
Weapon class
One-Handed Sword
Equipment position
Weapon
Gender
Both
Required level
130+
Jobs
Alchemist, Assassin, Blacksmith, Crusader, Knight, Merchant, Novice, Rogue, Super Novice, Swordman, Thief
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Cannon Rapier-OS description & effects

A sword with a detonator system embedded in its blade to cause powerful explosions. Class: One-Handed Sword Attack: 160 Weight: 80 Weapon Level: 4 Requires Level: 130 Usable By: Novice, Swordman Jobs, Merchant Jobs, Thief Jobs MATK +150. If upgrade level is +7 or higher, Aspd +7%. If upgrade level is +9 or higher, Increases the damage of Fire Ball by an additional +30%. If upgrade level is +11 or higher/lower, Adds an additional chance of casting Level 3 Hell Inferno on the target when performing a short-ranged physical attack.
Item effect script
.@r = getrefine();
bonus3 bAutoSpell,"MG_FIREBALL",min(.@r,10),40;
if (.@r >= 7) {
   bonus bAspdRate,7;
   if (.@r >= 9) {
      bonus2 bSkillAtk,"MG_FIREBALL",30;
      if (.@r >= 11) {
         bonus3 bAutoSpell,"WL_HELLINFERNO",3,40;
      }
   }
}
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8 directions · original animations

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Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bMatk,30;
bonus2 bSkillAtk,"WL_HELLINFERNO",4*(.@r/2);

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bMatk,30;
bonus2 bSkillAtk,"WL_HELLINFERNO",4*(.@r/2);

Set 3

Set effect

.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_Holy,5;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",4*(.@r_weapon/2);

Set 4

Set effect

.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_Holy,5;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",4*(.@r_weapon/2);

Set 5

Set effect

bonus bBaseAtk,200;
bonus bMatk,200;

Set 6

Set effect

bonus bBaseAtk,200;
bonus bMatk,200;

Set 7

Set effect

bonus3 bAutoSpell,"WL_CRIMSONROCK",3,50;
bonus2 bSkillAtk,"WL_HELLINFERNO",4*(getequiprefinerycnt(EQI_HAND_R)/2);
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