
RENEWAL / ITEMS
Illusion Immaterial Sword [2]
#13469Weapon
Immaterial_Sword_IL
TypeWeapon
Weapon classOne-Handed Sword
Equipment positionWeapon
GenderBoth
Weight90
Buy price0 z
Sell price0 z
ATK180
Slots2
Required level120
Weapon level4
Description
A sword with an intangible blade that seems to have no form but has no shape.
Attack the spirit of the subject and destroy it.
Unbreakable.
Drains 1 SP when dealing normal physical attacks.
Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks.
The chance increases by 2% per refine rate.
If the refine rate is 12 or higher, the drain effect is increased in 20%.
If Rogue Classes equip this item, player can get additional effect below.
If equipped with Illusion Ancient Cape,
MATK + 100.
If the refine rate of both is 7 or higher, additional MATK + 50.
If the sum of their refine rates is 18 or higher,
has a chance of auto casting Bolt-type spells when dealing physical damage.
If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.
Type : Sword Attack : 180
Weight : 90 Property : Ghost
Weapon Level : 4
Required Level : 120
Jobs : Swordman Classes, Thief classes, Merchant classes.
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon
- Jobs
- Alchemist
- Yes
- Assassin
- Yes
- Blacksmith
- Yes
- Crusader
- Yes
- Knight
- Yes
- Merchant
- Yes
- Rogue
- Yes
- Swordman
- Yes
- Thief
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@r = getrefine();
bonus bSPDrainValue,-1;
bonus bUnbreakableWeapon;
if (.@r >= 12) {
.@val = 20;
}
bonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val);
bonus bAtkEle,Ele_Ghost;
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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