
RENEWAL / ITEMS
Sealed Evil Sword [3]
#13471Weapon
Sealed_Evil_SwordJ
Item stats
- ATK
- 180
- MATK
- 160
- Slots
- 3
- Weight
- 150
- Weapon level
- 3
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- One-Handed Sword
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 120+
- Jobs
- Alchemist, Assassin, Blacksmith, Crusader, Knight, Rogue, Super Novice
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
No description is available. Available properties and effects are shown below.
Item effect script
.@r = getrefine();
bonus bAtkEle,Ele_Dark;
autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
bonus3 bAutoSpell,"WL_HELLINFERNO",3,10+((.@r*5)+(BaseLevel/5));
TRY IT ON
8 directions · original animationsSee it on your character
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bHit,5*.@r;
bonus bAspdRate,4*.@r;
bonus2 bSkillAtk,"WL_HELLINFERNO",10*.@r;
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_SHOES);
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bMatk,25*.@r;
bonus bCritical,5*.@r;
Set 3
Set effect
bonus2 bSkillAtk,"WL_HELLINFERNO",100;









