
RENEWAL / ITEMS
David Shield [1]
#28928Armor
Ultra_Light_MShieldJ
Item stats
- DEF
- 80
- Slots
- 1
- Weight
- 50
- Armor level
- 1
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Shield
- Gender
- Both
- Required level
- 65+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
No description is available. Available properties and effects are shown below.
Item effect script
bonus bMdef,5;
bonus2 bSubEle,Ele_Earth,20;
bonus2 bSubEle,Ele_Ghost,20;
bonus2 bSubEle,Ele_Holy,20-(getskilllv("CR_TRUST"));
bonus2 bSubEle,Ele_Poison,20;
bonus2 bSubEle,Ele_Wind,20;
TRY IT ON
8 directions · original animationsSee it on your character
Loading character preview…
SouthDrag to rotate
The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bVariableCastrate,-15;
bonus bMatkRate,10;
Set 2
Set effect
bonus bVariableCastrate,-15;
bonus bMatkRate,10;
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bHit,5*.@r;
bonus bAspdRate,4*.@r;
bonus2 bSkillAtk,"WL_CRIMSONROCK",.@r;
Set 4
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bHit,5*.@r;
bonus bAspdRate,4*.@r;
bonus2 bSkillAtk,"WL_HELLINFERNO",10*.@r;
Set 5
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bHit,5*.@r;
bonus bAspdRate,4*.@r;
bonus2 bSkillAtk,"AB_JUDEX",5*.@r;













