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RENEWAL / ITEMS
Sky Rune Crown (Hyper Novice) [1]
#401117Armor
Sky_Rune_Crown_HN
Item stats
- DEF
- 50
- Slots
- 1
- Weight
- 0
- Armor level
- 2
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 240+
- Jobs
- Super Novice
- Class tiers
- Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
No description is available. Available properties and effects are shown below.
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatk,5*(.@r/2);
bonus2 bMagicAtkEle,Ele_Ghost,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Wind,2*(.@r/3);
bonus bMatkRate,2*(.@r/3);
bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5*(.@r/4);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Ghost,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
if (.@r>=9) {
bonus bSMatk,5;
if (.@r>=11) {
bonus bFixedCast,-500;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bSMatk,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAddSize,Size_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bMagicAddEle,Ele_All,10;
}
}
}
}
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",35;
if (.@sum>=24 && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",.@sum*2;
if (getskilllv("WL_CHAINLIGHTNING")>=5) {
bonus4 bAutoSpellOnSkill,"HN_NAPALM_VULCAN_STRIKE","WL_CHAINLIGHTNING",5,1000;
}
}
