
RENEWAL / ITEMS
Anti Conjurer Suit [1]
#450149Armor
MD_Geffen_Suits
Item stats
- DEF
- 120
- Slots
- 1
- Weight
- 90
- Armor level
- 2
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Armor
- Gender
- Both
- Required level
- 230+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Anti Conjurer Suit description & effects
The suit, which has become more powerful through continuous research and improvement, is designed to make it easier to operate various magics.
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Increases incoming heal effectiveness by 10%.
Reduces SP consumption of skills by 10%.
MHP + 3%, STR + 3, AGI +3.
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ATK + 10 per refine rate.
------------------------
Increases ASPD by 2% per 2 refine rate.
------------------------
If refine rate is 9 or higher, increases melee and long range physical damage by 10%.
------------------------
If refine rate is 11 or higher, increases ASPD by additional 7%.
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If refine rate is 13 or higher, additional MATK + 60.
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Type : Armor
Def : 120
Weight : 90
Armor Level : 2
Required Level : 230
Job : All Jobs
Item effect script
.@r = getrefine();
bonus bHealPower2,10;
bonus bUseSPrate,-10;
bonus bMaxHPrate,3;
bonus bStr,3;
bonus bAgi,3;
bonus bBaseAtk,10*.@r;
bonus bAspdRate,2*(.@r/2);
if (.@r>=9) {
bonus bLongAtkRate,10;
bonus bShortAtkRate,10;
if (.@r>=11) {
bonus bAspdRate,7;
if (.@r>=13) {
bonus bBaseAtk,60;
}
}
}
Equipment sets
Set 1
Set effect
bonus bBaseAtk,50;
if (getequiprefinerycnt(EQI_ARMOR) >= 11) {
bonus bShortAtkRate,5;
bonus bAspdRate,10;
}
Set 2
Set effect
bonus bMatk,50;
if (getequiprefinerycnt(EQI_ARMOR) >= 11) {
bonus2 bMagicAtkEle,Ele_All,5;
bonus bAspdRate,10;
}
Set 3
Set effect
bonus bBaseAtk,50;
if (getequiprefinerycnt(EQI_ARMOR) >= 11) {
bonus bLongAtkRate,5;
bonus bAspdRate,10;
}
Set 4
Set effect
bonus bBaseAtk,50;
if (getequiprefinerycnt(EQI_ARMOR) >= 11) {
bonus bAspdRate,10;
bonus bAtkRate,5;
}
Set 5
Set effect
autobonus "{ bonus2 bHPRegenRate,400,500; }",10,9500,BF_WEAPON;
Set 6
Set effect
autobonus "{ bonus2 bSPRegenRate,80,500; }",10,9500,BF_MAGIC;
Set 7
Set effect
bonus bMdef,50;
bonus bMaxHPrate,25;














