
RENEWAL / ITEMS
Heroic Token (Shadow Cross) [1]
#490164Armor
Hero_Token_SHC
Item stats
- DEF
- 10
- Slots
- 1
- Weight
- 20
- Armor level
- 2
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Accessory
- Gender
- Both
- Required level
- 205+
- Jobs
- Assassin
- Class tiers
- Fourth
- Refineable
- No
- Trading & storage
- No restrictions
Heroic Token (Shadow Cross) description & effects
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Shadow Cross.
------------------------
ATK + 10%, MATK + 10%,
------------------------
Reduce Variable Casting Time by 10%.
------------------------
Set Bonus:
Heroic Token (Shadow Cross) [1]
Shiver Katar-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Savage Impact damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Savage Impact damage by additional 10%.
------------------------
Set Bonus:
Heroic Token (Shadow Cross) [1]
Blade Katar-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Eternal Slash damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Eternal Slash damage by additional 10%.
------------------------
Type : Accessory
Def : 10
Weight : 20
Armor Level : 2
Required Level : 205
Class : Shadow Cross
Item effect script
bonus bMatkRate,10;
bonus bAtkRate,10;
bonus bVariableCastrate,-10;
Equipment sets
Set 1
Set effect
bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus bShortAtkRate,10;
bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus bPow,5;
bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",10;
}
Set 2
Set effect
bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus bShortAtkRate,10;
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus bPow,5;
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",10;
}


