
RENEWAL / ITEMS
Booster Spellbook [2]
#540000Weapon
Boost_Spl_Book
Item stats
- ATK
- 165
- MATK
- 165
- Slots
- 2
- Weight
- 0
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Book
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 100+
- Jobs
- Sage
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction
Booster Spellbook description & effects
Special Spellbook prepared for your rapid growth.
Type: Weapon
Class: Book
Attack: 165
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Sorcerer
MATK + 165
MATK + 2%
Increase non-attribute magic damage by 3%.
MATK + 3 per refine rate.
Increases MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, increases non-attribute magic damage by an additional 2% per level of Life Replacement.
If refine rate is +9 or greater, increases magic damage against enemies of all sizes by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases magic damage against enemies of all sizes by 10%.
Psychic Wave damage increased by 1% per 15 base levels up to level 180.
When using Memorize, increases Psychic Wave damage by additional 20% for 60 seconds.
When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
ASPD + 2
Increases Fire, Cold, and Lightning Bolt damage by 2% per 15 base levels up to level 180.
When Double Casting is used, Fire, Cold, and Lightning Bolt damage increases by additional 35% for 60 seconds.
Item effect script
bonus bMatkRate,2;
bonus2 bMagicAtkEle,Ele_Neutral,3;
.@r = getrefine();
bonus bMatk,.@r;
bonus bMatk,min(BaseLevel,180)/15*3;
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("PF_HPCONVERSION");
}
if (.@r>=9) {
bonus2 bMagicAddSize,Size_All,10;
}
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bMatk,20;
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"SO_PSYCHIC_WAVE\",20; }",1000,60000,"PF_MEMORIZE";
Set 2
Set effect
bonus bMatk,20;
bonus bAspd,2;
.@i = min(BaseLevel,180)/15*2;
bonus2 bSkillAtk,"MG_FIREBOLT",.@i;
bonus2 bSkillAtk,"MG_COLDBOLT",.@i;
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@i;
autobonus3 "{ bonus2 bSkillAtk,\"MG_FIREBOLT\",35; bonus2 bSkillAtk,\"MG_COLDBOLT\",35; bonus2 bSkillAtk,\"MG_LIGHTNINGBOLT\",35; }",1000,60000,"PF_DOUBLECASTING";












