Game version
Demonic Claw artwork from Ragnarok Online
RENEWAL / ITEMS

Demonic Claw [2]

#560036Weapon

Demonic_Claw

Item stats

ATK
210
Slots
2
Weight
150
Weapon level
5
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Weapon
Weapon class
Knuckle
Equipment position
Weapon
Gender
Both
Required level
215+
Jobs
Monk
Class tiers
Fourth
Refineable
Yes
Trading & storage
No restrictions

Demonic Claw description & effects

Knuckles imbued with the power of one who has vanquished countless demons. ------------------------ ATK + 5%, POW + 2. ------------------------ Increases Explosion Blaster damage by 5%. ------------------------ When refined to +5 or higher, increases Explosion Blaster damage by 10%. ------------------------ When refined to +7 or higher, increases long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increases Explosion Blaster damage by 10%. ------------------------ When refined to +10 or higher, CRI + 10. ------------------------ When refined to +11 or higher, increases Explosion Blaster damage by 5%, and Oleum Sanctum damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases long-range physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------ Type : Knuckle Attack : 210 Weight : 150 Weapon Level : 5 Required Level : 215 Class : Inquisitor
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
bonus bPow,2;
bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",5;
if (.@r>=5) {
   bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10;
   if (.@r>=7) {
      bonus bLongAtkRate,5;
      if (.@r>=9) {
         bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10;
         if (.@r>=10) {
            bonus bCritical,10;
            if (.@r>=11) {
               bonus2 bSkillAtk,"IQ_OLEUM_SANCTUM",15;
               bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",5;
            }
         }
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bLongAtkRate,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bAddSize,Size_All,10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bAddRace,RC_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bAddEle,Ele_All,10;
         }
      }
   }
}
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8 directions · original animations

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Equipment sets

Set 1

Set effect

bonus2 bSkillAtk,"IQ_OLEUM_SANCTUM",20;
bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",15;

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"IQ_OLEUM_SANCTUM",5*.@r;
bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",4*.@r;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_B) {
   bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10;
}
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