
RENEWAL / ITEMS
Flush Safety Knuckle [2]
#560038Weapon
F_Ein_1HKNUCK
TypeWeapon
Weapon classKnuckle
Equipment positionWeapon
GenderBoth
Weight180
Buy price0 z
Sell price0 z
ATK240
Slots2
Required level250
Weapon level5
Description
Safety Knuckle strengthened by the energy of Mjolnir.
Atk + 10%.
Increases Knuckle Arrow damage by 20%, increases Explosion Blaster damage by 20%.
If refine rate is 7 or higher,
Atk + 70, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher,
increases Knuckle Arrow damage by additional 15%, increases Explosion Blaster damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Knuckle Arrow and Explosion Blaster by 25.
If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Knuckle Arrow damage by additional 10%, increases Explosion Blaster damage by additional 10%, increases SP consumption of Knuckle Arrow and Explosion Blaster by additional 25.
------------------------
[Grade Bonus]
[Grade D] P.Atk +10
[Grade C] Increases Knuckle Arrow damage by 10%, increases Explosion Blaster damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Knuckle Arrow damage by additional 10%, increases Explosion Blaster damage by additional 10%.
------------------------
Class : Knuckle
Attack : 240
Weight : 180
Weapon Lv : 5
Required Level : 250
Usable by : Inquisitor
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon
- Jobs
- Monk
- Yes
- Classes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,10;
bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",20;
bonus2 bSkillAtk,"SR_KNUCKLEARROW",20;
if (.@r>=7) {
bonus bAspdRate,10;
bonus bBaseAtk,70;
if (.@r>=9) {
bonus2 bAddSize,Size_All,15;
bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10;
bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;
bonus2 bSkillUseSP,"IQ_EXPOSION_BLASTER",-25;
bonus2 bSkillUseSP,"SR_KNUCKLEARROW",-25;
if (.@r>=11) {
bonus bDelayrate,-15;
bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10;
bonus2 bSkillAtk,"SR_KNUCKLEARROW",10;
bonus2 bSkillUseSP,"IQ_EXPOSION_BLASTER",-25;
bonus2 bSkillUseSP,"SR_KNUCKLEARROW",-25;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10;
bonus2 bSkillAtk,"SR_KNUCKLEARROW",10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10;
bonus2 bSkillAtk,"SR_KNUCKLEARROW",10;
}
}
}
}
TRY IT ON
8 directions · original animationsSee it on your character
Loading character preview…
SouthDrag to rotate
Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this item