Game version
Poenitentia Ensis artwork from Ragnarok Online
RENEWAL / ITEMS

Poenitentia Ensis [2]

#600014Weapon

Poenitentia_Ensis

Item stats

ATK
315
Slots
2
Weight
220
Weapon level
5
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Weapon
Weapon class
Two-Handed Sword
Equipment position
Weapon (Two-Handed)
Gender
Both
Required level
230+
Jobs
Knight
Class tiers
Fourth
Refineable
Yes
Trading & storage
No restrictions

Poenitentia Ensis description & effects

A two-handed sword filled with the pain of grief. ------------------------ ATK + 10%. Increase Storm Slash damage by 10%. ------------------------ For every 2 refine level, increase Ignition Break damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Ignition Break damage by additional 25%. ------------------------ When refined to +11 or higher, reduce Ignition Break cooldown by 0.7 seconds. ------------------------ [Grade Bonus] [Grade D] Increase Storm Slash damage by additional 5%. [Grade C] Increase Storm Slash damage by additional 8%. P.ATK + 1. [Grade B] Increase Storm Slash damage by additional 12%. POW + 2. ------------------------ Type : Two-handed Sword Attack : 315 Weight : 220 Weapon Level : 5 Required Level : 230 Class : Dragon Knight
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,10;
bonus2 bSkillAtk,"DK_STORMSLASH",10;
bonus2 bSkillAtk,"RK_IGNITIONBREAK",3*(.@r/2);
if (.@r>=7) {
   bonus bVariableCastrate,-10;
   if (.@r>=9) {
      bonus2 bSkillAtk,"RK_IGNITIONBREAK",25;
      if (.@r>=11) {
         bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-700;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus2 bSkillAtk,"DK_STORMSLASH",5;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bPAtk,1;
      bonus2 bSkillAtk,"DK_STORMSLASH",8;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bPow,2;
         bonus2 bSkillAtk,"DK_STORMSLASH",12;
      }
   }
}
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Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bShortAtkRate,15;
bonus2 bSkillAtk,"RK_STORMBLAST",8*(.@r/2);
bonus2 bSkillAtk,"DK_STORMSLASH",8*(.@r/2);

Set 2

Set effect

bonus bMaxHPrate,15;
bonus2 bSubClass,Class_Boss,50;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bSubRace,RC_Player_Human,5;
skill "MG_SAFETYWALL",5;
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