
RENEWAL / ITEMS
Flush Saw Axe [2]
#620020Weapon
F_Ein_BHAXE
TypeWeapon
Weapon classTwo-Handed Axe
Equipment positionWeapon (Two-Handed)
GenderBoth
Weight500
Buy price0 z
Sell price0 z
ATK370
Slots2
Required level250
Weapon level5
Description
Saw Axe strengthened by the energy of Mjolnir.
ATK +15%, Can't be destroyed.
Increases Arm Cannon damage by 20%, increases Spark Blaster damage by 20%.
If refine rate is 7 or higher,
Atk + 90, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher,
increases long ranged physical damage by 10%, increases Spark Blaster damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Arm Cannon and Explosion Blaster by 25.
If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%, increases SP consumption of Arm Cannon and Spark Blaster by additional 25.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Arm Cannon damage by 10%, increases Spark Blaster damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%.
------------------------
Class : Two-handed Axe
Attack : 370
Weight : 500
Weapon Lv : 5
Required Level : 250
Usable by : Meister
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon (Two-Handed)
- Jobs
- Blacksmith
- Yes
- Classes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,15;
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"MT_SPARK_BLASTER",20;
bonus2 bSkillAtk,"NC_ARMSCANNON",20;
if (.@r>=7) {
bonus bAspdRate,15;
bonus bBaseAtk,90;
if (.@r>=9) {
bonus2 bAddSize,Size_All,20;
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"MT_SPARK_BLASTER",10;
bonus2 bSkillUseSP,"MT_SPARK_BLASTER",-25;
bonus2 bSkillUseSP,"NC_ARMSCANNON",-25;
if (.@r>=11) {
bonus bDelayrate,-15;
bonus2 bSkillAtk,"MT_SPARK_BLASTER",10;
bonus2 bSkillAtk,"NC_ARMSCANNON",10;
bonus2 bSkillUseSP,"MT_SPARK_BLASTER",-25;
bonus2 bSkillUseSP,"NC_ARMSCANNON",-25;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"MT_SPARK_BLASTER",10;
bonus2 bSkillAtk,"NC_ARMSCANNON",10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"MT_SPARK_BLASTER",10;
bonus2 bSkillAtk,"NC_ARMSCANNON",10;
}
}
}
}
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