Game version
Devil Wing Staff artwork from Ragnarok Online
RENEWAL / ITEMS

Devil Wing Staff [2]

#640036Weapon

Devil_Wing_Staff

TypeWeapon
Weapon classTwo-Handed Staff
Equipment positionWeapon (Two-Handed)
GenderBoth
Weight140
Buy price0 z
Sell price0 z
ATK95
MATK290
Slots2
Required level215
Weapon level5

Description

A two-handed staff designed to harness chaos magic. ------------------------ Cannot be destroyed. ------------------------ MATK + 290. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Soul Vulcan Strike damage by 5%. ------------------------ When refined to +5 or higher, increase Soul Vulcan Strike damage by additional 10%. ------------------------ When refined to +7 or higher, increase Ghost and Shadow property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Soul Vulcan Strike damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Soul Vulcan Strike damage by additional 5% and Mystery Illusion damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Ghost and Shadow property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------ Type : Two-handed Staff Attack : 95 Weight : 140 Weapon Level : 5 Required Level : 215 Class : Arch Mage

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

Gender
Both
Equipment position
Weapon (Two-Handed)
Jobs
Wizard
Yes
Classes
Fourth
Yes
Refineable
Yes
Trade

Item effect script

.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,5;
bonus bSpl,2;
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5;
if (.@r>=5) {
   bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10;
   if (.@r>=7) {
      bonus2 bMagicAtkEle,Ele_Dark,5;
      bonus2 bMagicAtkEle,Ele_Ghost,5;
      if (.@r>=9) {
         bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10;
         if (.@r>=10) {
            bonus bVariableCastrate,-10;
            if (.@r>=11) {
               bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",15;
               bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5;
            }
         }
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus2 bMagicAtkEle,Ele_Dark,10;
   bonus2 bMagicAtkEle,Ele_Ghost,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bMagicAddSize,Size_All,10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bMagicAddRace,RC_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bMagicAddEle,Ele_All,10;
         }
      }
   }
}
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