Crown imbued with the power of good and evil.
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For every 3 refine level, increase physical damage against all races enemies by 5%.
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For every 4 refine level, increase melee and long-range physical damage by 7%.
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When refined to +7 or higher, RES + 50.
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When refined to +9 or higher, CRI + 5, ASPD + 5%.
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When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
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Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Dark Angel Ray Bow [2]
For every 3 refine level of Weapon, increase Chain Reaction Shot damage by 4%, increase Frenzy Shot damage by 5%.
When weapon grade is B or higher, increase Chain Reaction Shot damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Dark Angel Ray Bow [2]
Evil Spell
Increase Chain Reaction Shot damage by additional 15%, increase Frenzy Shot damage by additional 20%.
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Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Holy Light Dagger [2]
For every 3 refine level of Weapon, increase Abyss Dagger damage by 4%, increase Deft Stab damage by 5%.
When weapon grade is B or higher, increase Abyss Dagger damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Holy Light Dagger [2]
Good Spell
Increase Abyss Dagger damage by additional 15%, increase Deft Stab damage by additional 20%.
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[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, CON + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds.
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Def : 10
Location : Upper
Crown imbued with the power of good and evil.
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For every 3 refine level, increase physical damage against all races enemies by 5%.
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For every 4 refine level, increase melee and long-range physical damage by 7%.
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When refined to +7 or higher, RES + 50.
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When refined to +9 or higher, CRI + 5, reduce Variable Casting Time by 5%.
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When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
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Set Bonus:
Crown of Good and Evil (Windhawk) [1]
Underworld Knife [2]
For every 3 refine level of Weapon, increase Flame Trap and Solid Trap damage by 4%, increase Swift Trap and Deep Blind Trap damage by 5%.
When weapon grade is B or higher, increase Flame Trap and Solid Trap damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Windhawk) [1]
Underworld Knife [2]
Evil Spell
Increase Flame Trap and Solid Trap damage by additional 15%, increase Swift Trap and Deep Blind Trap damage by additional 20%.
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Set Bonus:
Crown of Good and Evil (Windhawk) [1]
Angel Wing Bow [2]
For every 3 refine level of Weapon, increase Crescive Bolt damage by 4%, increase Gale Storm damage by 5%.
When weapon grade is B or higher, increase Crescive Bolt damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Windhawk) [1]
Angel Wing Bow [2]
Good Spell
Increase Crescive Bolt damage by additional 15%, increase Gale Storm damage by additional 20%.
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[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, CON + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds.
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Def : 10
Location : Upper
This bow was once used for vanquishing an evil slayer and his followers.
+10% ATK against Demon/Undead monsters.
ATK +5% when upgraded to +9.
ATK +7% when upgraded to +12.
The bow of an evil spirit.
Property: Neutral
Required Jobs: Archer Jobs, Rogue Jobs
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.