Game version
RENEWAL / MONSTERS

Immortal Angry Shadow

DemonMediumDark 1

AS_EVIL_SHADOW2

ANIMATION VIEWER

Immortal Angry Shadow

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Elemental damage received Dark 1 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
75%
HolyHol
125%
DarkDar
0%
GhostGho
90%
UndeadUnd
0%
Level
160
HP
388,054
Base EXP
14,059
Job EXP
13,590

Combat

ATK
1,989–2,870
MATK
922–1,541
DEF
137
MDEF
40
100% HIT
499
95% FLEE
539

Attributes

STR
68
AGI
139
VIT
51
INT
39
DEX
234
LUK
17
AggressiveDetects hidden

Immortal Angry Shadow drops

Your rates
Vicious Mind BowVicious Mind Bow [1]Random options: AS_WEAPON_2
0.3%
Vicious Mind RevolverVicious Mind Revolver [1]Random options: AS_WEAPON_2
0.3%
Vicious Mind RodVicious Mind Rod [1]Random options: AS_WEAPON_1
0.3%
Vicious Mind StaffVicious Mind Staff [1]Random options: AS_WEAPON_1
0.3%
Vicious Mind ViolinVicious Mind Violin [1]Random options: AS_WEAPON_2
0.3%
Vicious Mind WireVicious Mind Wire [1]Random options: AS_WEAPON_2
0.3%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
1000 ms
Attack Motion
500 ms
Damage Motion
600 ms
Ai
4
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Immortal Angry Shadow skills

1
SkillLevelChanceCast / delayState & targetCondition
Soul Strike of DarknessMagic · 340130%No added delay5 s recastattacktarget · cancelable: noalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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