Cute red mini crown.
MATK + 3%, Variable casting time decreased 3%. When using skill, decrease SP 3%.
Recovery class skill increased 3%.
INT + 1, MDEF + 5.
If refine over +5, add MATK + 1%.
If refine over +7, add MATK + 2%.
Location : Upper
Req Level : 30
Airship captain Felrock's possessions. Resolved the airship attack incident and acquired as a trophy.
Flee + 20
Reduces damage taken from Neutral property attacks by 10%.
Reduces the variable casting time of skills by 10%.
If upgrade level is +7 or higher, reduces the variable casting time of skills by an additional 10%.
If upgrade level is +9 or higher, reduces the variable casting time of skills by an additional 10%.
If upgrade level is +12 or higher, reduces the variable casting time of skills by an additional 5%.
Set Bonus
Felrock‘s Cloak [1]
Ferlock's Armor
Ferlock's Boots
Max HP + 25%
Max SP + 25%
Increased Movement Speed.
If the combined upgrade levels of Felrock‘s Cloak [1], Ferlock's Armor and Ferlock's Boots are +30 or higher, additional Max HP + 5% and Max SP + 5%.
It's an imitation of a chain that holds Fenrir. Strong enough told hold anything in place.
Aspd + 5%
Reduces the global delay of skills by 5%.
Enables Level 1 Teleport.
Set Bonus
Fenrir Chain [1]
Vanargand Helm [1]
If Vanargand Helm [1] upgrade level is +6 or higher,
ATK + 5%
Aspd + 5%
Reduces the global delay of skills by 5%.
Bypass 25% of hard defense of all race targets when performing a physical attack.
If Vanargand Helm [1] upgrade level is +8 or higher,
Additional ATK + 5%.
Additional Aspd + 10%.
Reduces the global delay of skills by an additional 10%.
Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Together with fire, water, wind and earth.
This magic shoes was infused with the power of the 5th element.
------------------------
MaxHP +3% , MaxSP +3%
------------------------
Reduces damage taken from players by 10%.
------------------------
When refined to +5 or higher,
MaxHP +7% , MaxSP +7%,
Wind Magic property damage +10%.
When refined to +7 or higher,
MaxHP +10% , MaxSP +10%,
Wind Magic property damage +10%.
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When learned Varetyr Spear Lv 10,
INT +40,
Enables to use Lord of Vermilion level 10.
Every level of Spirit Symphaty,
Increase Magic damage by 10%.
Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus:
Reduce After cast delay by 3%,
MATK +15
When learned Call Ventus Lv 3,
When using Electric Walk: Increase Movement speed for 30 sec.
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Def : 12
MDef : 10
A Box that contains 1 Vacation Hat
Description:
A hat that's perfect
for vacationing, and
shields the wearer's
face from UV rays.
VIT +1. Cannot
be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
Box Weight : 1
A headgear that looks
like flapping angel
wings. It makes you
feel might lighter
when you wear it,
though it also makes
you feel pretty dizzy.
+3% Attack Speed and Variable Casting Speed
Int + 1, Agi + 1
Location : Upper
A beautiful headgear
that looks just like
the wings of an angel
in flight. Wearing it
makes your spirits
feel lighter. Agi +1,
Int +1. Adds +3% to
ASPD and Variable Casting Speed. Cannot be dropped or
traded, but can be
placed in Kafra Storage. Class : Headgear
Location : Upper
mATK + 35
mATK versus boss monsters +2%
If the user's base Dex is 90 or higher
an additional mATK + 70
an additional mATK versus boss monsters +3%
If the user's base Dex is 125 or higher
an additional mATK + 140
an additional mATK versus boss monsters +5%
Position: Middle
DEF : 0
Water powered shoes. Mitigate attacks from waterborne monsters.
MDEF + 3.
Increase water resistance by 5%.
MaxHP + 1%, MaxSP + 1% per 1 refine rate.
When equipped with Flower Shield, reduce incoming damage from water property type monsters by 5%.
Increase water resistance by additional 2% per 1 refine rate of Flower Shield.
When equipped with Flower Manteau, increase damage to water property type monsters by 5%.
Additional MaxHP + 1%, additional MaxSP + 1% per 1 refine rate of Flower Manteau.
When using VIP, increase item drop chance by 10%.
A popular brand in the Kingdom of Rune Midgard, with a fluffy fish print on the shoe.
Max HP + 3%
Max SP + 3%
Mdef + 10
If Spirit Of Sea is known,
Immune to Sleep, Stun and Stone for 30 seconds when using Grooming.
If Grooming is level 5,
Reduces fixed casting time of skills by 50%.
Prevents the user from being knocked back.
Reduces the variable casting time of Seafood-based Skills by 10% per level of Tasty Shrimp Party known.
Seafood-Based Skills:
Bunch of Shrimp,
Tuna Belly,
Grooming,
Purring,
Tasty Shrimp Party,
Fresh Shrimp,
Tuna Party.
Increases the recovery rate of recovery skills by 10% per level of Purring known.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Reduces the global delay of skills by 10%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Reduces the global delay of skills by an additional 10%.
A proud demon fox child.
[Ahh!! Don't touch me!!] It seems she is a bit shy.
------------------------
Physical damage to all size enemy + 10%.
------------------------
Reduces damage taken from players by 5%.
------------------------
Grants immunity to confusion.
------------------------
When learned Spirit of Life Lv 1,
Reduce Fix cast time of skill Lope and Stoop by 100%,
When using Scar of Tarou, active [Reckless Rush] for 15 sec.
Reckless Rush
For 15 seconds, increase Animal skill damage by 1% for every 1000 HP you own, up to 100%.
Every level of Hiss,
Increase VIT by 5.
------------------------
Location : Middle
Def : 2
A soft shark pajama, popular brand in Rune Midgards Kingdom.
It is super stretchy that even adults can wear it.
Increase healing by 10%.
When Spirit of Sea skill level 1,
adds chance to autocast Tuna Party
when hit by melee physical or magical attack.
Reduce variable casting time of Seafood type skills
by 10% per 1 skill level of Tasty Shrimp Party learned.
MaxHP + 10% per 1 skill level of Grooming learned.
When Purring skill level 5,
reduce incoming damage from boss type monsters by 5%.
When refined to +5 or higher,
increase healing by 10%, perfect dodge + 5.
When refined to +7 or higher,
increase healing by additional 10%, perfect dodge additional + 5.
Most Galapagos do not fly, but this one dreamt of flying so much that its dream came true. Fly, little Galapago, fly!
This item cannot be upgraded.
Position: Lower
Agi + 1
Adds a chance of casting Blitz Beat on the target when performing a physical attack. The chance is increased per base Luk added up to a maximum base value of 120.
Level of this skill will be cast based on the known levels.
Increases the damage of Blitz Beat by 40% per level of Steel Crow known.
Set Bonus
Flying Galapago
Galapago Card
Increases the recovery rate of Apple Juice consumables by 1000%.
Increases the recovery rate of Banana Juice consumables by 1000%.
Increases the recovery rate of Carrot Juice consumables by 1000%.
Set Bonus
Flying Galapago
Gryphon Card
Aspd + 3%
Aspd + 1
ATK - 5%
If compounded to an upgrade level of +10 or higher bow type weapon, additional Aspd + 1.
Set Bonus
Flying Galapago
Condor Card
Reduces damage taken from all property attacks by 10%.
Set Bonus
Flying Galapago
Cendrawasih Card
Int + 1
Crit + 5
Archer Bonus
Crit +15
Set Bonus
Flying Galapago
Falconer Claw
Reduces the damage of Blitz Beat by 200%.
A simple turquoise robe imbued with power of the earth.
Property: Earth
Int + 1
Mdef + 10
Reduces the variable casting time of Heaven's Drive by 3 seconds.
If the user's base Int is 120 or higher, additional Int + 1.
Set Bonus
Forest Staff [2]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 40%.
Reduces the damage of Fire property magical attacks on targets by 30%.
Increases damage taken from Fire property attacks by 50%.
Set Bonus
Empowered Forest Staff [1]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 60%.
Reduces the damage of Fire property magical attacks on targets by 60%.
Increases damage taken from Fire property attacks by 50%.
This colourful masque evokes the fiery spirit of Carnival.
Increase 4% of Fire type Magic attack power.
Can be traded, stored, and vended
Location : Mid
A shield with the power of fire. There are various effects depending on the user's stats.
Mdef + 10
This item is indestructible in battle.
Reduces damage taken from Fire property attacks by 10%.
Increases physical and magical damage on Fire property targets by 5%.
If Fotia Shield [1] upgrade level is +6 or higher,
Reduces damage taken from Fire property attacks by an additional 15%.
Increases physical and magical damage on Fire property targets by an additional 10%.
If upgrade level is +8 or higher,
If the user's base Str is 90 or higher, ATK + 50.
If the user's base Agi is 90 or higher, Aspd + 5%.
If the user's base Vit is 90 or higher, increases the recovery rate of recovery skills and recovery items by 10%.
If the user's base Int is 90 or higher, MATK + 30.
If the user's base Dex is 90 or higher, reduces the variable casting time of skills by 5%.
If the user's base Luk is 90 or higher, increases critical damage on targets by 5%.
A masterpiece of the magician guild.
The power of fire resides in clovers, water in hearts, wind in spades, and earth in diamonds.
------------------------
MHP + 10% , MSP + 10%
------------------------
When learned Comet lv 5, reduce Tetra Vortex fixed casting time by 100%.
------------------------
For every level of Tetra Vortex learned, increase magic damage against all race monsters (except players) by 7%.
------------------------
For every level of Radius learned, INT + 10, MATK + 50.
------------------------
When refined to +10 or higher, MDEF + 25.
------------------------
When refined to +11 or higher, additional MDEF + 25.
------------------------
When refined to +12 or higher,
Increase fire, water, wind, earth, and neutral property magic damage by 15%.
Armor will be indestructible.
------------------------
Def : 100
Rental Item
A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
STR + 1, INT + 1, DEX + 1.
Item Class: Headgear Defense : 4
Location : Upper Weight : 70
Rental Item
A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
STR + 1, INT + 1, DEX + 1.
Item Class: Headgear Defense : 4
Location : Upper Weight : 70
Rental Item
A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
STR + 1, INT + 1, DEX + 1.
Item Class: Headgear Defense : 4
Location : Upper Weight : 70
Rental Item
A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
STR + 1, INT + 1, DEX + 1.
Item Class: Headgear Defense : 4
Location : Upper Weight : 70
Rental Item
A spiritual scarf granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Flee +15, Reduce damage from Neutral property by 15%
Item Class: Robe Defense : 0
Rental Item
A spiritual scarf granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Flee +15, Reduce damage from Neutral property by 15%
Item Class: Robe Defense : 0
Rental Item
A spiritual scarf granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Flee +15, Reduce damage from Neutral property by 15%
Item Class: Robe Defense : 0
Rental Item
A spiritual scarf granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Flee +15, Reduce damage from Neutral property by 15%
Item Class: Robe Defense : 0
Rental Item
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Reduce damage from Medium-sized monsters by 25%
Item Class: Shield Defense : 5