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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Equipment in Renewal

Page 111 of 306
Forest Robe

Forest Robe

#15028 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A simple turquoise robe imbued with power of the earth. Property: Earth Int + 1 Mdef + 10 Reduces the variable casting time of Heaven's Drive by 3 seconds. If the user's base Int is 120 or higher, additional Int + 1. Set Bonus Forest Staff [2] Forest Robe Forest Shoes [1] Forest Orb [1] Increases the damage of Earth property magical attacks on targets by 40%. Reduces the damage of Fire property magical attacks on targets by 30%. Increases damage taken from Fire property attacks by 50%. Set Bonus Empowered Forest Staff [1] Forest Robe Forest Shoes [1] Forest Orb [1] Increases the damage of Earth property magical attacks on targets by 60%. Reduces the damage of Fire property magical attacks on targets by 60%. Increases damage taken from Fire property attacks by 50%.
Full item details & effects
Forest Shoes

Forest Shoes

#2470 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A pair of turquoise long boots imbued with power of the earth. Max HP + 500 Mdef + 2 Reduces damage taken from Earth property attacks by 15%. Set Bonus Forest Staff [2] Forest Robe Forest Shoes [1] Forest Orb [1] Increases the damage of Earth property magical attacks on targets by 40%. Reduces the damage of Fire property magical attacks on targets by 30%. Increases damage taken from Fire property attacks by 50%. Set Bonus Empowered Forest Staff [1] Forest Robe Forest Shoes [1] Forest Orb [1] Increases the damage of Earth property magical attacks on targets by 60%. Reduces the damage of Fire property magical attacks on targets by 60%. Increases damage taken from Fire property attacks by 50%.
Full item details & effects
Forest Staff

Forest Staff [2]

#2010 · Two-Handed Staff · Weapon (Two-Handed)
ATK
30
MATK
230
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
90
Buy value
20 z
Sell value
10 z
A magic staff charged with massive power of the earth. Property: Earth Int + 3 Increases the damage of Earth Spike and Heaven's Drive by 10%. Set Bonus Forest Staff [2] Forest Robe Forest Shoes [1] Forest Orb [1] Increases the damage of Earth property magical attacks on targets by 40%. Reduces the damage of Fire property magical attacks on targets by 30%. Increases damage taken from Fire property attacks by 50%.
Full item details & effects
Fortified Book

Fortified Book [2]

#540013 · Book · Weapon
ATK
190
MATK
210
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A weapon reinforced with Ether mana. It started demonstrating new abilities that had never been seen before. Indestructible MATK +210 Conflagration damage +5% for every 2 upgrade levels All elemental Magic damage +2% for every 4 upgrade levels
Full item details & effects
Fortified Dagger

Fortified Dagger [2]

#510053 · Dagger · Weapon
ATK
160
MATK
180
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. MATK + 180 Increases Red Flame Cannon and Cold Blooded Cannon damage by 4% per 2 refine rate. Increases all property magical damage by 2% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Fortified Edge

Fortified Edge [2]

#510054 · Dagger · Weapon
ATK
170
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. Increases Double Bowling Bash damage by 5% per 2 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Fortified Rod

Fortified Rod [2]

#550057 · One-Handed Staff · Weapon
ATK
120
MATK
200
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. Can't be destroyed. MATK +200. Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 5% per 2 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Fortified Wand

Fortified Wand [2]

#550059 · One-Handed Staff · Weapon
ATK
170
MATK
210
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. Can't be destroyed. MATK +210. Increases Talisman of Four Bearing God damage by 5% per 2 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Fotia Shield

Fotia Shield [1]

#28955 · Armor · Shield
DEF
120
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
A shield with the power of fire. There are various effects depending on the user's stats. Mdef + 10 This item is indestructible in battle. Reduces damage taken from Fire property attacks by 10%. Increases physical and magical damage on Fire property targets by 5%. If Fotia Shield [1] upgrade level is +6 or higher, Reduces damage taken from Fire property attacks by an additional 15%. Increases physical and magical damage on Fire property targets by an additional 10%. If upgrade level is +8 or higher, If the user's base Str is 90 or higher, ATK + 50. If the user's base Agi is 90 or higher, Aspd + 5%. If the user's base Vit is 90 or higher, increases the recovery rate of recovery skills and recovery items by 10%. If the user's base Int is 90 or higher, MATK + 30. If the user's base Dex is 90 or higher, reduces the variable casting time of skills by 5%. If the user's base Luk is 90 or higher, increases critical damage on targets by 5%.
Full item details & effects
Four of a Kind

Four of a Kind [1]

#450226 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A masterpiece of the magician guild. The power of fire resides in clovers, water in hearts, wind in spades, and earth in diamonds. ------------------------ MHP + 10% , MSP + 10% ------------------------ When learned Comet lv 5, reduce Tetra Vortex fixed casting time by 100%. ------------------------ For every level of Tetra Vortex learned, increase magic damage against all race monsters (except players) by 7%. ------------------------ For every level of Radius learned, INT + 10, MATK + 50. ------------------------ When refined to +10 or higher, MDEF + 25. ------------------------ When refined to +11 or higher, additional MDEF + 25. ------------------------ When refined to +12 or higher, Increase fire, water, wind, earth, and neutral property magic damage by 15%. Armor will be indestructible. ------------------------ Def : 100
Full item details & effects
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