A mysterious bow filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
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Range : 5
At first glance, it looks like an ordinary chip, but the energy inside it is so powerful that modern technology cannot explain it.
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MDEF + 10
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All Basic Status + 5.
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Reduce Variable Casting Time by 5%.
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ATK + 5%.
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Increase melee and long-ranged physical damage by 5%.
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Reduce After Cast Delay by 5%.
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When equipped by Merchant classes,
ATK + 8%.
Increase physical damage against all size enemies by 8%.
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Set Bonus:
Infinity Chip MAX [1]
Pure Heart [1]
When equipped by Merchant classes,
POW + 3, CON + 3, P.ATK + 3.
Reduce Fixed Casting Time by 0.5 seconds.
Madogear Fuel will not be consumed.
When using Activate Attack Device or Activate Defense Device,
increase Arm Cannon and Axe Stomp damage by 30% for 120 seconds.
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Def : 10
A mysterious dagger filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
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MATK + 100.
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A mysterious mace filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
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A mysterious revolver filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
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Range : 7
For every 3 refine level, increase Physical and Magical damage against all size enemies by 1%.
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For every 3 refine level, reduce Physical and Magical damage taken from all size enemies by 1%.
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When refined to +10 or higher, nullifies weapon size penalty.
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Location: Shield
A mysterious huuma shuriken filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
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MATK + 40
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A mysterious staff filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
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MATK + 170
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A mysterious sword filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
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A mysterious violin filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
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A mysterious whip filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
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An eye patch of great power from a nameless warrior.
Increased attack speed by 15%.
MaxHP +15%.
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Set Bonus:
Injured Eyepatch
Lord Knight Card
Increased movement speed,
When a Physical Attack hits, there is a high probability (20%) when in Berserk state that ATK + 1000 for 5 seconds.
Def : 0
Location : Middle
A veil that can only be worn by those who have subdued the demonic power that dwells within the horns.
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POW + 3
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Reduce damage taken from Human and Doram Player by 13%.
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Reduce damage taken from Normal and Boss enemies by 20%.
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Increase physical damage against all class enemies by 40%.
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For every 10 Base Level, increase Oleum Sanctum, Massive Flame Blaster, and Explosion Blaster damage by 1%.
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For every refine level of Inquisitor Veil, POW + 1.
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When refined to +10 or higher, CRI + 25, After Cast Delay -20%.
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Def : 10
Location : Upper
Formal wear was worn by the priest who revered Odin's intelligence.
It's imbued with a blessing that enhances the wearer's intelligence.
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MaxHP +5%, MaxSP +15%
Reduces variable casting by 10%
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For every 2 refine levels, MATK +3%.
For every 3 refine levels, INT +5.
For every 4 refine levels, magical damage against angel and demon race monsters by 8%
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Set Bonus
Soutane of Intelligence
Clergy's Manteau
Clergy's Boots
INT +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Intelligence, Clergy's Manteau, and Clergy's Boots is 27 or higher.
MATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%.
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