A thin, sharp weapon
that looks capable of
penetrating armor.
Inflicts more damage
depending on the
target's Defense.
Attack Strength: 70
Archer, Merchant, and
Thief Classes; Soul
Linker and Ninja Jobs
A formal dress dagger, engraved with luxurious emblems.
People of noble status often use it for decoration or ceremonial purposes.
------------------------
INT + 5, MATK + 170.
------------------------
For every 2 refine level, MATK + 1%.
------------------------
When refined to +7 or higher, increase Fire property magic damage by 10%.
------------------------
When refined to +9 or higher, increase Fire Bolt and Fire Ball damage by 40%.
------------------------
When refined to +11 or higher, increase Meteor Storm and Crimson Rock damage by 30%.
------------------------
Set Bonus:
Illusion Bazerald [2]
Illusion Fancy Flower [1]
MATK + 50.
------------------------
When the both items are refined to +7 or higher,
Reduce variable casting time by 10%.
------------------------
When the total refine level of set are 18 or higher,
Increase magic damage against Small and Medium sized enemies by 15%.
------------------------
When the total refine level of set are 22 or higher,
When dealing magic damage, there's a chance to gain MATK + 50 and increase Fire property magic damage by 20% for 10 seconds.
------------------------
Property : Fire
A dagger imbued with lunar spirit and the power to drain an enemy's soul.
Property: Neutral
Max SP + 10%
Restores 3 SP to the user when performing a physical attack.
If upgrade level is +10 or higher,
Restores an additional 4 SP to the user when performing a physical attack.
Set Bonus
Illusion Ancient Cape [1]
Illusion Moonlight Dagger [1]
Shadow Chaser Bonus
MATK + 80
If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher,
Additional MATK + 80
If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher,
Additional MATK + 40
If the combined upgrade levels are +22 or higher,
Increases the damage of Fire property magical attacks on targets by 15%.
AGI + 20, CRI +50 , Perfect Dodge +20,
Increases physical damage against demon and undead races by 50%.
When performing a physical attack,
There's a chance to cast Soul Destroyer Lv3 or highest level learned.
For every refine level,
Increase chance to cast Soul Destroyer by 3%. (When performing physical attack)
When refined to +11 or higher,
Enable Soul Destroyer Lv5,
Nullifies Weapon Size penalty.
------------------------
When refined to +12 or higher,
ATK +20%.
------------------------
Set Bonus
Infinity Blade
Sealed Samurai Card
Increases ASPD by 10%, ATK +20%.
------------------------
Set Bonus
Infinity Blade
Samurai Specter Card
Increases ASPD by 10%, ATK +20%.
------------------------
A mysterious dagger filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
------------------------
MATK + 100.
------------------------
A long time ago, the manufacturing process for the holy sword of the Jaty tribe in Dewata island disappeared, but it has been reproduced by Mastersmith Gatti again.
MATK +70.
Enable a 2% chance of gaining 10% of the damage inflicted on an enemy as HP with each attack.
An additional enchant option is available from Gatti for this weapon.
A very simple and easy to use knife that is unmatched when cutting meat.
Property: Neutral
Crit + 30
Adds a chance of gaining Meat when a Brute race monster is killed.
An original Kris from ancient Jati clan. It gives off an intense magical aura.
Property: Neutral
If upgrade level is +5 or higher,
MATK + 30
If upgrade level is +7 or higher,
Additional MATK + 40
If upgrade level is +9 or higher,
Additional MATK + 50
An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance.
Property: Neutral
Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
ATK + 5 / MATK + 2 per refine level.
ATK + 5 for evey 10 Base Levels Beyond Level 20 up to level 120
Required Jobs : Novice/Swordsman/Mage/Archer/Merchant/Thief/Soul Linker/Ninja
A dagger imbued with lunar spirit and the power to drain an enemy's soul.
Property: Neutral
Max SP + 10%
Restores 3 SP to the user when performing a physical attack.
Rental Item
A dagger imbued with
lunar spirit and the power to drain an enemy's soul.
Regain 3 SP
with each attack.
Max SP +10%
This item cannot be Dropped or Traded.
Attack Strength: 85
Thief Classes, Soul Linker, and Ninja
Rental Item
A dagger imbued with
lunar spirit and the power to drain an enemy's soul.
Regain 3 SP
with each attack.
Max SP +10%
This item cannot be Dropped or Traded.
Attack Strength: 85
Thief Classes, Soul Linker, and Ninja
A French dagger that is usually held in the left hand to parry attacks.
Impossible to refine.
Attack Strength: 63
Thief Classes, Soul Linker, and Ninja
A very old and worn-out parasol. No one knows how old it is, but you can feel magic eminating from it.
Property: Neutral
Required Jobs: Swordman Jobs, Merchant Jobs, Thief Jobs
MATK + 80
Additional MATK + 10 per upgrade level of the item.
Enables Level 10 Soul Strike.
A dreadful dagger whose blade has been soaked in toxin.
Property: Poison
Adds a 30% chance of inflicting Poison on the target when performing a physical attack.
A fearsome dagger with
a burgundy blade that
is coated with potent
poison. Each physical
melee attack has a chance to inflict Poison status.
Attack Strength: 64
Archer, Merchant, and
Thief Classes; Soul
Linker and Ninja Jobs
Rental Item
A Seahorse looking fish that can be used in different cuisines it is frozen solid.
MATK + 100.
When melee attacking, gives ATK +30 for 7 sec with certain rate.
When magical attacking, MATK +20 for 7 sec with certain rate.
When base Lv is over Lv 100, add ATK + 10, MATK + 10.
A reinforced Knife.
POW, SPL, STA, WIS, CON, and CRT +1
If Magic or better, POW +1 for every upgrade level
If Rare or better, SPL +1 for every upgrade level
If Epic or better, STA +1, P. ATK +2, S. MATK +2, and C. Rate +1 for every upgrade level
ATK: 100