When an evil spirit is sealed, it will reside in the person's ear.
Wearing it will bring fear to those around you.
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Increase physical damage against all size enemies by 10%.
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Reduce damage taken from Human and Doram Player by 5%.
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Casting will not be interrupted.
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When learned Earth Shaker Lv.5, reduce Lion's Howl Fixed Casting Time by 100% and its cooldown by 9.5 seconds.
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When learned Lightning Ride Lv.5, ASPD + 15%.
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Set Bonus:
Ghostly Ears [1]
Devil's Hand
The Lion's Howl cooldown reduction effect of Devil's Hand will not be activated.
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Def : 2
Location : Middle
A headgear which imitates Ifrit's ears, the spiritual owner of fire.
Str +1, Mdef +3
Increase damage of Fire Bolt, Fire Pillar, and Meteor Storm skill by 2%.
Increase damage of Bash, Pierce, and Magnum Break skill by 2%.
Increases resistence against Fire Property attacks by 5%.
Decreases resistence against Water Property attacks by 5%.
Item Class : Headgear
Location : Middle
A headgear which imitates Ifrit's ears, the spiritual owner of fire.
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STR + 1, INT + 1, MDEF + 3.
Increases Bash and Magnum Break damage by 4%.
Increases Fire property magic attack by 3%.
Increases resistance against Fire Property attacks by 3%.
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Decreases resistance against Water Property attacks by 3%.
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Location : Middle
This flower decoration blessed by the goddess of earth, protects its wearer against Earth damage.
Position: Upper
Vit + 2
Enables Level 5 Earth Spike.
Reduces damage taken from Earth property attacks by 15%.
If upgrade level is 8 or higher,
Reduces damage taken from Earth property attacks by an additional 5%.
A colorful egg shell that seems fragile but has mysterious healing power within.
Mdef -7.
Recover 1% HP every 10 seconds.
If refined to +7, Flee +2.
If refined to +9, recover 1% SP every 10 seconds.
Location : Upper
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks.
Character Bound
HP Recovery + 10%
SP Recovery + 2%
This item cannot be upgraded.
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks.\
Character Bound
HP Recovery + 12%
SP Recovery + 4%
This item cannot be upgraded.
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks.
Character Bound
HP Recovery + 14%
SP Recovery + 6%
This item cannot be upgraded.
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks.
Character Bound
Agi + 1
Vit + 1
HP Recovery + 28%
SP Recovery + 12%
This item cannot be upgraded.
A hat that is provided only for members of the Eden Group.
It's designed to go well with a suit.
Has a chance of adding 10 ATK or 10 MATK power for 5 seconds while doing physical or magic damage.
Location : Upper
A manteau which is only for Eden Group members. It is designed to flatter anyone's backside.
Character Bound
Reduces damage taken from Neutral property attacks by 10%.
This item cannot be upgraded.
A manteau which is only for Eden Group members. It is designed to flatter anyone's backside.
Character Bound
Flee + 12
Reduces damage taken from Neutral property attacks by 10%.
A suit that is only provided for members of the Eden Group.
There are various sizes so tall people don't have to worry about it.
MaxHP +100, MaxSP +10.
Cannot be upgraded.
A suit that is only provided for members of the Eden Group.
There are various sizes so tall people don't have to worry about it.
MaxHP +200, MaxSP +20.
Cannot be upgraded.
A suit that is only provided for members of the Eden Group.
There are various sizes so tall people don't have to worry about it.
MaxHP +300, MaxSP +30,
Mdef +5.
Cannot be upgraded.
Egir's armor. It looks like you gonna swin in water
all stat + 1.
can not be destroyed
magic, archer, acolyte Class can increase mute resistance 50%.
sword, merchant, thief calss can increase stun resistance 50%.
Required Lv : 110
Egir's Manteau. It looks defending your body
can not be destroyed
magic, Archer, Acolyte class- perfect evasion + 5.
increase perfect evasion with 2 times of refined lv
Sword/Merchant/Thieg Class can reflect damage +5%
increase damage reflection with 2 times of refiend lv
Required Lv : 110
Egir's shoes , it looks suppporting your capacity
can not be destroyed
magic, archer, acolyte Class can increase MHP with 5 times of base lv
sword, merchant, thief calss can increase MSP with 2 times of job lv
Required Lv : 110
A legendary armor that has been worn by those who fought bravely and were killed in battle.
Property: Neutral
Required Jobs: All Jobs
ATK + 10
Reduces damage taken from Demi-Human race enemies by 1%.
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If upgrade level is +8 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
This item is indestructible in battle.
If upgrade level is +9 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Evil Druid Card
Fallen Warrior Armor
If upgrade level is +9 or higher,
Immune to Curse.
Set Bonus
Fallen Warrior Armor
Fallen Warrior Manteau
ATK + 3 per upgrade level of the item.
If Fallen Warrior Manteau upgrade level is +7 or higher,
Additional ATK + 5 for every 10 base Str.
If Fallen Warrior Manteau upgrade level is +8 or higher,
Additional ATK + 7 for every 10 base Str.
A mantle that was distributed to certain special forces.
It's known to be used for operations in mountainous areas.
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MHP + 10% , MSP + 10%.
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Recover 50 HP and 10 SP every 10 seconds.
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Def : 0
Location : Lower
A manteau embroidered in an elegant pattern favored by the Doram.
Int + 1 per 2 upgrade levels of the item.
Dex + 1 per 2 upgrade levels of the item.
Luk + 1 per 2 upgrade levels of the item.
Flee + 10
Perfect Dodge + 1 per 2 upgrade levels of the item.
Reduces damage taken from Neutral property attacks by 5%.
Set Bonus
Elegant Doram Suit [1]
Elegant Doram Manteau [1]
Elegant Doram Shoes [1]
Max HP + 4000
Reduces the fixed casting time of skills by 25%.
Reduces the fixed casting time of skills by an additional 1% per upgrade level of Elegant Doram Suit [1], Elegant Doram Manteau [1], Elegant Doram Shoes [1].
The users casting cannot be interrupted outside of WoE.
Set Bonus
Elegant Doram Suit [1]
Elegant Doram Manteau [1]
Elegant Doram Shoes [1]
Charming Grass Necklace [1]
Advanced Leaf Charm [1]
Max HP + 20%
Max SP + 20%
Increases the damage of Catnip Meteor by 200%.
A pair of elegant shoes designed to fit the small feet of a Doram.
Max HP + 10%
Max HP + 100 per 2 upgrade levels of the item.
Max SP + 5%
Max SP + 20 per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Reduces the SP cost of Lope by 5.
Set Bonus
Elegant Doram Suit [1]
Elegant Doram Manteau [1]
Elegant Doram Shoes [1]
Max HP + 4000
Reduces the fixed casting time of skills by 25%.
Reduces the fixed casting time of skills by an additional 1% per upgrade level of Elegant Doram Suit [1], Elegant Doram Manteau [1], Elegant Doram Shoes [1].
The users casting cannot be interrupted outside of WoE.
Set Bonus
Elegant Doram Suit [1]
Elegant Doram Manteau [1]
Elegant Doram Shoes [1]
Charming Grass Necklace [1]
Advanced Leaf Charm [1]
Max HP + 20%
Max SP + 20%
Increases the damage of Catnip Meteor by 200%.
Elegant light outfit favored by the tidy Doram.
Property: Neutral
Int + 1 per upgrade level of the item.
Dex + 1 per upgrade level of the item.
Max HP + 15%
Max SP + 15%
If upgrade level is +9 or higher,
Reduces the SP cost of skills by 5%.
Set Bonus
Elegant Doram Suit [1]
Elegant Doram Manteau [1]
Elegant Doram Shoes [1]
Max HP + 4000
Reduces the fixed casting time of skills by 25%.
Reduces the fixed casting time of skills by an additional 1% per upgrade level of Elegant Doram Suit [1], Elegant Doram Manteau [1], Elegant Doram Shoes [1].
The users casting cannot be interrupted outside of WoE.
Set Bonus
Elegant Doram Suit [1]
Elegant Doram Manteau [1]
Elegant Doram Shoes [1]
Charming Grass Necklace [1]
Advanced Leaf Charm [1]
Max HP + 20%
Max SP + 20%
Increases the damage of Catnip Meteor by 200%.
A special muffler for your rapid growth.
Specialized in elemental Magic Attack.
Cannot be refined.
Reduces variable cast time by 5%.
For every 3 refine levels, increases MATK + 4.
If refined to +7, increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.
If refined to +9, reduces after cast delay by 10%.
A special robe for your rapid growth.
Specialized in elemental Magic Attack.
Cannot be refined.
MATK + 100
Variable Cast Time reduced by 5%.
For every 2 refine levels, increases MATK + 1%.
For every 3 refine levels, reduces Variable Cast Time by 1%.
If refined to +7, increases MATK + 50.
If refined to +9, reduces Variable Cast Time by 5%.