The cloth worn by student for school.
AGI+2, LUK+1.
MHP increase according to Base Lv x3
MSP increase according to Base Lv x1/2
Series : Armor Defense : 25
A two-handed, formal dress sword.
Property: Wind
Def + 1
Adds a 10% chance of casting Level 3 Lightning Bolt on the target when performing a physical attack.
A two-handed, formal dress sword.
Property: Wind
Def + 1
Adds a 10% chance of casting Level 3 Lightning Bolt on the target when performing a physical attack.
The cloak worn by a scientist skilled in handling explosives.
Perfect dodge + 5
Reduce incoming damage from fire,
wind property damage by 10%.
Reduce incoming damage from players damage by 5%.
MaxHP + 1500 per 1 skill level of Crazy Vines learned
Increase damage of Spore Explosion by 20%
per 1 skill level of Fire Expansion learned.
Increases accuracy by 50% when
Mandragora Howl's skill level learned is 5.
Reduce spell casting time of Spore Explosion by
100% when Hell Plant skill level learned is 5.
When refined to +7 or higher,
additional perfect dodge +8.
Increase ranged attack damage by additional 10%.
Reduce incoming damage from fire
and wind property damage by additional 20%
When refined to +9 or higher,
additional perfect dodge + 12
Increase ranged attack damage by additional 10%.
Reduce incoming damage from fire
and wind property damage by additional 20%
A crown representing Scorpio.
MATK + 20 per 2 refine rate.
If upgrade level is +7 or higher, reduces variable casting time by 10%.
If upgrade level is +9 or higher, increase all property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds.
When equipped with Cannon Rapier-OS, increases holy property magical damage by 5%, increases Genesis Ray damage by 4% per 2 refine rate of weapon.
When equipped with Rutilus Stick-OS, MATK + 30, increases Psychic Wave damage by 3% per 2 refine rate of weapon.
When equipped with Ultio-OS, increases holy property magical damage by 5%, increases Judex damage by 3% per 2 refine rate of weapon.
Location: Upper Weight: 10
Required Lv: 130
A crown representing the 8th constellation of the zodiac, the Celestial Palace.
It has been modified to fit upgraded OS weapons.
Every 2 refine level, MATK +20.
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When refined to +7 or higher, decreases Variable Casting Time by 15%.
When refined to +9 or higher, increases all property magical damage by 20%.
When refined to +10 or higher, increases damage to Small and Medium size monster by 20%,
and reduces Fixed Casting Time by 0.2 seconds.
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Set Bonus:
Scorpio Celestial Coronet-LT [1]
Cannon Rapier-OSAD [2]
Reduces Genesis Ray skill cooldown by 1 second.
Every 2 refine level of weapon, increases Genesis Ray damage by 7%.
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Set Bonus:
Scorpio Celestial Coronet-LT [1]
Rutilus Stick-OSAD [2]
Reduces Psychic Wave skill cooldown by 1 second.
Every 2 refine level of weapon, increases Psychic Wave damage by 7%.
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Set Bonus:
Scorpio Celestial Coronet-LT [1]
Ultio-OSAD [2]
increases Holy property magical damage by 7%.
Every 2 refine level of weapon, increases Judex damage by 5%.
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Def : 0
Location : Upper
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5. Aspd +3% (Attack after delay 3%)
Increases resistance against Water property by 5%.
If refined to 7, when attacking, has a chance of autocasting Lv 3 Mild Wind.
If refined to 8, Aspd +2%. (Attack after delay 2%)
If refined to 9, has a chance of autocasting Lv 5 Frost Nova.
If refined to 10, Aspd +2%. (Attack after delay 2&), ATK +5.
Location : Upper
A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
Dex + 2.
If refined to 7,
Dex +1, ATK +5.
Location : Upper
A crudely crafted weapon made by gathering various scrap metals and Ether powder.
New abilities previously undiscovered have begun to appear.
Increases Wild Fire damage by 6% per 2 refine rate.
Increases long ranged physical damage by 3% per 4 refine rate.
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Weapon Lv: 5
Required Lv: 200
A shoddy weapon made out of scrap iron and Ether Dust.
It started demonstrating new abilities that had never been seen before.
Gale Storm damage +5% for every 2 upgrade levels
Long-ranged Physical damage +2% for every 4 upgrade levels
A shoddy weapon made out of scrap iron and Ether Dust.
It started demonstrating new abilities that had never been seen before.
Second Judgment/Second Faith damage +5% for every 2 upgrade levels
Melee Physical damage +2% for every 4 upgrade levels
A shoddy weapon made out of scrap iron and Ether Dust.
It started demonstrating new abilities that had never been seen before.
Rose Blossom damage +5% for every 2 upgrade levels
Long-ranged Physical damage +2% for every 4 upgrade levels
A crudely crafted weapon made by gathering various scrap metals and Ether powder.
New abilities previously undiscovered have begun to appear.
Increases Spiral Shooting damage by 6% per 2 refine rate.
Increases long ranged physical damage by 3% per 4 refine rate.
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Weapon Lv: 5
Required Lv: 200
A crudely crafted weapon made by gathering various scrap metals and Ether powder.
New abilities previously undiscovered have begun to appear.
Increases Only One Bullet damage by 6% per 2 refine rate.
Increases long ranged physical damage by 3% per 4 refine rate.
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Weapon Lv: 5
Required Lv: 200
A crudely crafted weapon made by gathering various scrap metals and Ether powder.
New abilities previously undiscovered have begun to appear.
Increases The Vigilante at Night damage by 6% per 2 refine rate.
Increases long ranged physical damage by 3% per 4 refine rate.
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Weapon Lv: 5
Required Lv: 200
A crudely crafted weapon made by gathering various scrap metals and Ether powder.
New abilities previously undiscovered have begun to appear.
Can't be destroyed.
Increases Huuma Shuriken - Grasp damage by 5% per 2 refine rate.
Increases long ranged physical damage by 3% per 4 refine rate.
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Weapon Lv: 5
Required Lv: 200