A holy necklace said to protect its wearer, drawing out their latent potential.
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ATK +3%, ATK +7.
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For every 3 refine levels, melee physical damage +2%.
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When refined to +10 or higher, P.ATK +3.
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Location : Pendant
A holy pendant said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Talisman of Blue Dragon increased by 8%.
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For every 2 Refine Levels, MATK + 7.
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For every 3 Refine Levels, Damage of Talisman of Blue Dragon additionally increased by 2%.
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Location: Pendant
A holy necklace said to protect its wearer. It draws out the wearer's latent abilities.
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[Tiger Cannon] damage +5%.
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When refined to +2 or higher, [Tiger Cannon] damage +2% additional.
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Location : Pendant
A holy pendant said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Triple Laser increased by 5%.
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For every 2 Refine Levels, CRI + 1 ATK + 4.
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For every 3 Refine Levels, Damage of Triple Laser additionally increased by 1%.
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Location: Pendant
A sacred necklace said to protect its wearer. It draws out the wearer’s latent abilities.
MATK + 3%.
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For every 2 refine levels, increases magic damage against all property enemies by 1%.
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When refined to +10 or higher, reduces Variable Casting Time by 3%.
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Location : Pendant
Equipped : All Classes
Pendant that brings out potential capabilities of the wearer.
Max HP +10 per refine level of the item.
Increase damage of Varetyr Spear by 5%.
Increase damage of Varetyr Spear by additional 2% per 1 refine rate.
Location : Pendant Weight : 0
A sacred necklace that is said to protect the wearer.
Increase damage of Reverberation by 5%.
Increase damage of Reverberation by
additional 2% per 2 refine levels.
Increases Max HP by 10 per refine level
SET BONUS
Reverberation Shadow Weapon
Reverberation Shadow Pendant
Reverberation Shadow Earring
Increase damage of Reverberation as
a percentage that is equivalent
to half the sum of its refine rate.
Location : Accessory
MaxSP increases by 2%
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For every 2 refine levels, additional MaxSP increases by 1%.
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Location : Pendant
MDEF + 10.
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For every 2 refine level, MRES + 3.
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When refined to +10 or higher, MRES + 15.
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Set Bonus:
Witty Shadow Pendant
Witty Shadow Earring
MDEF + 15, MRES + 25.
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When the total refine level of set is 18 or higher,
MSP + 7%.
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Set Bonus:
Witty Shadow Pendant
Wisdom Shadow Weapon
MRES + 15.
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When the total refine level of set is 18 or higher,
WIS + 3, MSP + 5%.
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Location : Pendant
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Acidified Zone (Fire/Earth) increased by 8%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Acidified Zone (Fire/Earth) additionally increased by 2%.
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Set Bonus:
Acidified Shadow Earring
Acidified Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
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Set Bonus:
Acidified Shadow Earring
Acidified Shadow Pendant
Master Shadow Weapon
Increase physical damage of all properties by 3%, P.ATK + 2.
When total refine level of set is 27 or higher,
Ignore physical resistance of all race enemies (except players) by 10%.
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Location: Earring
Reduces SP consumption of Adoramus by 2%.
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For every 2 refine level, Reduces SP consumption of Adoramus by 1%.
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Location : Pendant
Increases holy property magic damage by 3%.
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When refined to 7 or higher, increases holy property magical damage by additional 3%.
When refined to 9 or higher, increases holy property magical damage by additional 4%.
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Set Bonus
Adoramus Shadow Weapon
Adoramus Shadow Pendant
Adoramus Shadow Earring
Increases Adoramus damage by half of the sum of refine rate.
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Set Bonus
Adoramus Shadow Weapon
Archbishop Shadow Shield
ignores 40% of magic defense of all races except players, ignores additional
magic defense equal to the sum of refinement of Adoramus Shadow Weapon/Archbishop Shadow Shield
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Location : Weapon
A sacred earrings that is said to protect the wearer.
MaxHP + 10 per 1 refine level.
Reduce cooltime of Arrow Vulcan by 0.2 sec.
Reduce cooltime of Arrow Vulcan by 0.1 sec per 3 refine rate.
SET BONUS
Arrow Vulcan Shadow Weapon
Arrow Vulcan Shadow Pendant
Arrow Vulcan Shadow Earrings
Increase damage of Arrow Vulcan as a percentage that is equivalent to sum of its refine rate.
Location : Earrings Weight : 0
A weapon that awakens the wearer's potential.
ATK + 1 per 1 refine level.
MATK + 1 per 1 refine level.
Increase physical ranged damage by 3%.
When refined to +7 or higher, increase physical ranged damage by additional 3%,
When refined to +9 or higher, increase physical ranged damage by additional 4%,
SET BONUS
Arrow Vulcan Shadow Weapon
Arrow Vulcan Shadow Pendant
Arrow Vulcan Shadow Earrings
Increase damage of Arrow Vulcan as a percentage that is equivalent to sum of its refine rate.
SET BONUS
Arrow Vulcan Shadow Weapon
Maestro/Wanderer Shadow Shield
Ignores all race's physical defense by 40% except players, ignores additional physical defense as a percentage that is equivalent to sum of its refine rate.
Location: Weapon Weight: 0
ATK + 15.
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For every 2 refine level, ATK + 1.
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When refined to +9 or higher, there's a 7% chance to cast Bash Level 7 when performing normal melee physical attack.
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When refined to +10 or higher, there's a 10% chance to cast Bash Level 10 when performing normal melee physical attack.
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Set Bonus:
Auto Spell Shadow Weapon
Auto Spell Shadow Pendant
Auto Spell Shadow Earring
ATK + 1%,
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When the total refine level of set is 21 or higher,
there's a 4% chance to cast Sonic Blow Level 7 when performing normal melee physical attack.
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When the total refine level of set is 27 or higher,
there's a 8% chance to cast Sonic Blow Level 10 when performing normal melee physical attack.
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Location : Weapon
A holy earring said to protect its wearer, drawing out their hidden potential.
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ATK +3%, ATK +7.
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For every 3 refine levels, ranged physical damage +2%.
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When refined to +10 or higher, P.ATK +3.
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Set Bonus:
Bow Master Shadow Earring
Bow Master Shadow Pendant
P.ATK +2.
If total refine is 15 or higher, MHP +3%, physical damage to all property enemies +5%.
If total refine is 18 or higher, ignores 50% physical defense of all race enemies except players.
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Set Bonus:
Bow Master Shadow Earring
Bow Master Shadow Pendant
Master Shadow Weapon
Physical damage to all size enemies +5%, P.ATK +2.
If total refine is 27 or higher, ignores 10% physical resistance of all race enemies except players.
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Location : Earring
A sacred earrings that is said to protect the wearer.
MaxHP + 10 per 1 refine level.
Increase physical damage to all size monsters by 5%.
Increase physical damage to all size monsters by 1% per 2 refine rate.
SET BONUS
Cart Cannon Shadow Weapon
Cart Cannon Shadow Pendant
Cart Cannon Shadow Earrings
Increase damage of Cart Cannon as a percentage that is equivalent to sum of its refine rate divided by 2.
Location : Earrings Weight : 0
A weapon that awakens the wearer's potential.
ATK + 1 per 1 refine level.
MATK + 1 per 1 refine level.
Increase physical ranged damage by 3%.
When refined to +7 or higher, increase physical ranged damage by additional 3%,
When refined to +9 or higher, increase physical ranged damage by additional 4%,
SET BONUS
Cart Cannon Shadow Weapon
Cart Cannon Shadow Pendant
Cart Cannon Shadow Earrings
Increase damage of Cart Cannon as a percentage that is equivalent to sum of its refine rate divided by 2.
SET BONUS
Cart Cannon Shadow Weapon
Geneticist Shadow Shield
Decrease Variable Cast Time by the sum refine levels of the set divided by 2.
Location: Weapon Weight: 0
Shadow equipment that can be worn on top of an earring.
Reduce SP consumption of Chain Lightning by 4%.
Reduce SP consumption of Chain Lightning by additional 1% per 2 refine rate.
MaxHP +10 per 1 refine rate.
SET BONUS
Chain Shadow Weapon
Chain Shadow Pendant
Chain Shadow Earring
Increase damage of Chain Lightning as a percentage equivalent to sum of its refine rates.
Location : Earring Weight : 0
Shadow equipment that can be worn on top of a weapon.
Increase wind property magic damage by 3%.
When refined to +7 or higher, increase wind property magic damage by additional 3%.
When refined to +9 or higher, increase wind property magic damage by additional 4%.
SET BONUS
Chain Shadow Weapon
Chain Shadow Pendant
Chain Shadow Earring
Increase damage of Chain Lightning as a percentage equivalent to sum of its refine rates.
SET BONUS
Warlock Shadow Shield
40% magic penetration to all race except players, additional magic penetration as a percentage equivalent sum of refine rates of Chain Shadow Weapon/Warlock Shadow Shield.
Location: Weapon Weight: 0
Increases long ranged physical damage by 3%.
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When refined to 7 or higher, increases long ranged physical damage by 3%.
When refined to 9 or higher, reduces SP consumption of Cross Slash by 10%.
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Set Bonus
Cross Shuriken Shadow Earring
Cross Shuriken Shadow Pendant
Cross Shuriken Shadow Shoes
Increases Swirling Petal damage equal to the half sum of refine rate of set as percentage.
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Set Bonus
Kagerou Shadow Armor
Cross Shuriken Shadow Earring
Ignores physical defense of all race monsters (except players) by 40%.
Additional Ignores physical defense (except players) equal to the sum of refine rate of set.
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Location : Earring
A Sacred earring said to protect its wearer. It draws out the wearer's potential.
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Damage of Eternal Slash increased by 8%.
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For every 2 Refine Levels, CRI + 1, ATK + 4.
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For every 3 Refine Levels, Damage of Eternal Slash additionally increased by 2%.
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Set Bonus:
Eternal Cross Shadow Earring
Cross Slash Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Physical damage to enemies of all sizes increased by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
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Set Bonus:
Eternal Cross Shadow Earring
Cross Slash Shadow Pendant
Master Shadow Weapon
CRI + 3, C.RATE + 1,
If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players).
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Location : Earring
A Sacred earring said to protect its wearer. It draws out the wearer's potential.
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Damage of Explosive Powder increased by 5%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Explosive Powder additionally increased by 1%.
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Set Bonus:
Explosive Shadow Earring
Explosive Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Physical damage to all size enemies increased by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
------------------------
Set Bonus:
Explosive Powder Shadow Earring
Explosive Shadow Pendant
Master Shadow Weapon
Physical damage to enemies of all properties increased by 3%, P.ATK + 2,
If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players).
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Location : Earring
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
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CRI +1, C.RATE +1.
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For every 3 refine levels, critical damage +2%.
------------------------
When refined to +10 or higher, CRI +3, P.ATK +1.
------------------------
Set Bonus:
Fatal Master Shadow Earring
Fatal Master Shadow Pendant
C.RATE +2.
If total refine is +15 or higher, CRI +3, physical damage to all property enemies +5%.
If total refine is +18 or higher, ignores 50% physical defense of all race enemies except players.
------------------------
Set Bonus:
Fatal Master Shadow Earring
Fatal Master Shadow Pendant
Master Shadow Weapon
Increases physical damage to all size enemies by 5%, P.ATK +2.
If total refine is +27 or higher, ignores an additional 10% physical resistance of all race enemies except players.
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Location : Earring
A sacred earring that is said to protect the wearer. Brings out the wearer's potential.
MaxHP +10 per refine rate.
MaxHP + 5%.
When refined to +7 or higher, additional MaxHP + 5%.
When refined to +9 or higher, MaxHP + 2000, MaxSP + 200, increases long ranged physical damage by 7%.
When equipped with Fire Dance Shadow Earring/Pendant/Shoes,
Increases Fire Dance damage by half of the sum of the refine rate.
When equipped with Rebellion Shadow Armor,
Ignores 40% of physical defense of all races except the player, additionally ignores physical defense equal to the sum of the refine rate of Fire Dance Shadow Earring/Rebellion Shadow Armor.
Location: Earrings Weight: 0
Shoes that can be worn in addition to shoes. It can also be used alone, but the effect is small.
MaxHP +10 per refine rate.
Increases physical damage against all size enemies by 5%.
Increases physical damage against all size enemies by additional 1% per 2 refine rate.
When equipped with Fire Dance Shadow Earring/Pendant/Shoes,
Increases Fire Dance damage by half of the sum of the refine rate.
Location: Shoes Weight: 0
Ignore defense of all race monsters (except player) by 5%.
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For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
------------------------
Set Bonus:
Full Penetration Shadow Earring
Full Penetration Shadow Pendant
ATK + 2%.
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If the sum of refine rate of set is 18 or higher,
ignore defense of all race monsters (except player) by 100%.
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Location : Earring