A sacred necklace that is said to protect the wearer.
Increase damage of Magnus Exorcismus by 5%.
Increase damage of Magnus Exorcismus by 2% per 2 refine level.
SET BONUS
Magnus Shadow Weapon
Magnus Shadow Pendant
Magnus Shadow Earrings
increase damage of Magnus Exorcismus as a percentage equivalent to the sum of refine level.
Location : PendantWeight : 0
The weapon worn over the armor provides additional defensive effects. It can be used as a single, but has little offense effect.
Increase holy magical property damage by 3%.
When refined to +7 or higher, increase holy magical property damage by 3%.
When refined to +9 or higher, increase holy magical property damage by 4%.
SET BONUS
Magnus Shadow Weapon
Magnus Shadow Pendant
Magnus Shadow Earrings
increase damage of Magnus Exorcismus as a percentage equivalent to the sum of refine level.
SET BONUS
Magnus Shadow Weapon
Archbishop Shadow Shield
Ignores 40% of all race's magical defense, additionally ignores magical defense as a percentage equivalent to the sum of refine level of Magnus Shadow Weapon/Archbishop Shadow Shield.
Location: Weapon Weight: 0
A sacred necklace that is said to protect the wearer.
Increase damage of Feint Bomb by 5%
Increase damage of Feint Bomb by 2% per 2 refine level
SET BONUS
Feint Shadow Weapon
Feint Shadow Pendant
Feint Shadow Earrings,
Increase damage of Feint Bomb by 1% for every 2 refine levels
Location : Pendant Weight : 0
Gloves that bring out potential capabilities of the wearer.
Increase physical damage to all size monsters by 3%.
When refined to +7 or higher, increase physical damage to all size monsters by 3%,
When refined to +9 or higher, increase physical damage to all size monsters by 4%,
SET BONUS
Feint Shadow Weapon
Feint Shadow Pendant
Feint Shadow Earrings,
Increase damage of Feint Bomb by 1% for every 2 refine levels
SET BONUS
Shadowchaser Shadow Shield,
Feint Shadow Weapon
Reduce variable casting time by 1% for every 2 refine levels.
Location: Weapon Weight: 0
Pendant that brings out potential capabilities of the wearer.
Increase damage of Cross Ripper Slasher by 5%.
Increase damage of Cross Ripper Slasher by 2% per 2 refine levels.
SET BONUS
Ripperslasher Shadow Weapon
Ripperslasher Shadow Pendant
Ripperslasher Shadow Earring
Increase damage of Cross Ripper Slasher as a percentage that is equivalent to sum of its refine levels.
Location : Pendant Weight : 0
Weapon that brings out potential capabilities of the wearer.
Increase ranged physical damage by 3%.
When refined to +7 or higher, increase ranged physical damage by 3%.
When refined to +9 or higher, increase ranged physical damage by 4%.
SET BONUS
Ripperslasher Shadow Weapon
Ripperslasher Shadow Pendant
Ripperslasher Shadow Earring
Increase damage of Cross Ripper Slasher as a percentage that is equivalent to sum of its refine levels.
SET BONUS
Ripperslasher Shadow Weapon
Guillotine Cross Shadow Shield
Ignores physical armor of all race except players by 40%. Additionally ignores physical armor as a percentage equivalent to sum of its refine levels.
Location: Weapon Weight: 0
A sacred necklace that is said to protect the wearer.
Increase damage of Meteor Storm by 5%.
Increase damage of Meteor Storm by
additional 3% per 2 refine rate.
Increases Max HP by 10 per refine level
SET BONUS
Shadowspell Shadow Weapon
Shadowspell Shadow Pendant
Shadowspell Shadow Earring
Increase damage of Psychic Wave
as a percentage that is equivalent
to the sum of its refine rate.
Location : Accessory
Gloves that bring out potential capabilities of the wearer.
When melee attacking,
adds a chance to autocast
Psychic Wave Lv. 3
When refined to +7 or higher,
adds a chance to autocast
Psychic Wave Lv. 3 or the highest
level learned by additional 1%.
When refined to +9 or higher,
adds a chance to autocast
Psychic Wave Lv. 3 or the highest
level learned by additional 2%.
SET BONUS
Shadowspell Shadow Weapon
Shadowspell Shadow Pendant
Shadowspell Shadow Earring
Increase damage of Psychic Wave
as a percentage that is equivalent
to the sum of its refine rate.
SET BONUS
Shadowchaser Shadow Shield
Shadowspell Shadow Weapon
Ignores magical defense
by 40% for all race except players,
ignores magical defense by additional
percentage that is equivalent to sum of
Shadowspell Shadow Weapon/Shadowchaser
Shadow Shield's refine rate.
Location: Weapon
A ring worn only by those belonging to the Shaman order.
It can teleport it's wearer in Glast Heim with the help of Sapphires.
Sapphires can be found at the Entrance to Glast Heim, Chivalry, St. Abbey, and Culvert.
MaxHP +50,
SP recovery +3%.
Shaman Set
Shaman Ring
Shaman's Hair Ornament
Shaman Earring.
MHP +300,
MATK +5%,
Increases resistance to Neutral property by 5%.
A hair ornament with pink feathers of a Shaman.
MaxHP +50, Mdef +3,
Increases resistance to Neutral property by 5%.
Shaman Set
Shaman Ring
Shaman's Hair Ornament
Shaman Earring.
MaxHP +300, MATK +5%,
Increases resistance to Neutral property by 5%.
Head Location : Upper
Pendant that brings out potential capabilities of the wearer.
Increase damage of Sky Blow by 5%.
Increase damage of Sky Blow by 2% per 2 refine levels.
SET BONUS
Skyblow Shadow Weapon
Skyblow Shadow Pendant
Skyblow Shadow Earring
Increase damage of Sky Blow as a percentage that is equivalent to sum of its refine levels.
Location : Pendant Weight : 0
Weapon that brings out potential capabilities of the wearer.
Increase physical damage to all size monsters by 3%.
When refined to +7 or higher, increase physical damage to all size monsters by additional 3%.
When refined to +9 or higher, increase physical damage to all size monsters by additional 4%.
SET BONUS
Skyblow Shadow Weapon
Skyblow Shadow Pendant
Skyblow Shadow Earring
Increase damage of Sky Blow as a percentage that is equivalent to sum of its refine levels.
SET BONUS
Skyblow Shadow Weapon
Sura Shadow Shield
Ignores physical armor of all race except players by 40%. Additionally ignores physical armor as a percentage equivalent to sum of its refine levels.
Location : Weapon Weight : 0
Reduces variable casting time by 1% per refine rate.
ATK + 1% and MATK + 1% per 3 refine rate.
------------------------
Set Bonus:
Spell Caster Shadow Armor
Spell Caster Shadow Shoes
Reduces SP consumption of skills by 10%,
If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds.
(However, fixed casting time reduction doesn't stack with counterpart Spell Caster set (Earring, Pendant)).
------------------------
Location: Shadow Armor
Required Lv: 1
DEF + 30.
------------------------
For every 2 refine level, RES + 3.
------------------------
When refined to +10 or higher, RES + 15.
------------------------
Set Bonus:
Stout Shadow Pendant
Stout Shadow Earring
DEF + 15, RES + 25.
------------------------
When the total refine level of set is 18 or higher,
MHP + 7%.
------------------------
Set Bonus:
Stout Shadow Pendant
Stamina Shadow Weapon
RES + 15.
------------------------
When the total refine level of set is 18 or higher,
STA + 3, MHP + 5%.
------------------------
Location : Pendant
Increases melee and ranged physical damage by 5%
------------------------
When refined to +7 or higher, increases melee and ranged physical damage increases 5% additionally.
------------------------
When refined to +9 or higher, enables to use Shattering Strike which has the same skill level as Weaponry Research user learned.
------------------------
When equipped with Super Power Shadow Weapon, Earring and Pendant, enables to use Rapid Smiting level 5,
increases Back Stab, Sightless Mind, Shield Boomerang and Rapid Smiting damage as percentage equal to 2x of the sum of refine rate of set.
------------------------
When equipped with Super Novice Shadow Shield,
ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Super Power Shadow Weapon and SUper Novice Shadow Shield.
------------------------
Location : Weapon
A glove worn on the weapon-wielding hand that draws out the wearer's latent abilities.
------------------------
Physical damage to all size enemies +3%.
------------------------
When refined to +7 or higher, Physical damage to all size enemies +3% additional.
------------------------
When refined to +9 or higher, Physical damage to all size enemies +4% additional.
------------------------
Set Bonus:
Tiger Cannon Shadow Weapon
Tiger Cannon Shadow Pendant
Tiger Cannon Shadow Earring
By half of the total refine sum, increases MHP and MSP %.
------------------------
Set Bonus:
Tiger Cannon Shadow Weapon
Sura Shadow Shield
Ignores 40% physical defense of all race enemies except players
By the total refine sum, increases [Tiger Cannon] damage %.
------------------------
Location : Weapon
Gloves that bring out potential capabilities of the wearer.
Adds +1 ATK and MATK based on refine level.
Increase wind property magic damage by 3%.
When refined to +7 or higher, increase wind property magic damage by additional 3%.
When refined to +9 or higher, increase wind property magic damage by additional 4%.
SET BONUS
Varetyr Shadow Weapon
Varetyr Shadow Pendant
Varetyr Shadow Earring
Increase damage of Varetyr Spear as a percentage that is equivalent to sum of its refine rates.
SET BONUS
Varetyr Shadow Weapon
Sorcerer Shadow Shield,
Ignores magical defense of all race except players by 40%, additionally ignores magical defense as a percentage that is equivalent to sum of refine rates of Varetyr Shadow Weapon/Sorcerer Shadow Shield.
Location: Weapon Weight: 0
Gloves that bring out potential capabilites of the wearer.
Increase neutral property magic damage by 3%.
When refined to +7 or higher,
increase neutral property magic
damage by additional 3%.
When refined to +9 or higher,
increase neutral property magic
damage by additional 4%.
SET BONUS
Reverberation Shadow Weapon
Reverberation Shadow Pendant
Reverberation Shadow Earring
Increase damage of Reverberation
as a percentage
that is equivalent to half
the sum of its refine rate.
SET BONUS
Wanderer/Maestro Shadow Shield
Reverberation Shadow Weapon
Ignores physical/magical defense by 40%
for all race except players, ignores
physical/magical defense by additional
percentage that is equivalent to sum of
Reverberation Shadow Weapon and
Wanderer/Maestro Shadow Shield refine rate.
Location: Weapon Weight: 0
A sacred necklace that is said to protect the wearer.
Increase damage of Reverberation by 5%.
Increase damage of Reverberation by
additional 2% per 2 refine levels.
Increases Max HP by 10 per refine level
SET BONUS
Reverberation Shadow Weapon
Reverberation Shadow Pendant
Reverberation Shadow Earring
Increase damage of Reverberation as
a percentage that is equivalent
to half the sum of its refine rate.
Location : Accessory
Reduces damage from normal and boss monsters by 20%.
For every refine level,
Increases physical and magical damage for all attribute monsters by 3%.
------------------------
When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots.
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
------------------------
When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes,
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
------------------------
When using Gray Wolf Pendant, ATK +15%.
------------------------
When using Gray Wolf Ring, ATK +15%.
------------------------
When using Gray Wolf Earring, MATK +15%.
------------------------
When using Gray Wolf Necklace, MATK +15%.
------------------------
When using Wolf Orb (STR) Level 1, STR +15.
------------------------
When using Wolf Orb (AGI) Level 1, AGI +15.
------------------------
When using Wolf Orb (VIT) Level 1, VIT +15.
------------------------
When using Wolf Orb (INT) Level 1, INT +15.
------------------------
When using Wolf Orb (DEX) Level 1, DEX +15.
------------------------
When using Wolf Orb (STR) Level 2, POW +15.
------------------------
When using Wolf Orb (VIT) Level 2, STA +15.
------------------------
When using Wolf Orb (AGI) Level 2, WIS +15.
------------------------
When using Wolf Orb (INT) Level 2, SPL +15.
------------------------
When using Wolf Orb (DEX) Level 2, CON +15.
------------------------
When using Wolf Orb (DEF) Level 1, DEF +300.
------------------------
When using Wolf Orb (MDEF) Level 1, MDEF +30.
------------------------
When using Wolf Orb (Speed) Level 2, MHP and MSP +10%.
------------------------
When using Wolf Orb (Speed) Level 1, ASPD +10%.
------------------------
When using Wolf Orb (Caster) Level 1,
reduces variable casting time by 15%.
------------------------
When using Wolf Orb (After Cast Delay),
reduces global cooldown by 15%.
------------------------
When using Wolf Orb (Robust) Level 1,
for every base level, ATK +1.(Up to level 250)
------------------------
When using Wolf Orb (Robust) Level 2,
for every base level, MATK +1.(Up to level 250)
------------------------
When using Wolf Orb (Warrior) Level 2,
Ignore physical defense of all races enemies (including players) by 50%.
------------------------
When using Wolf Orb (Mage) Level 2,
Ignore magical defense of all races enemies (including players) by 50%.
------------------------
When using Wolf Orb (Caster) Level 2, MHP and MSP +10%.
------------------------
When using Wolf Orb (Fixed Casting) Level 1,
reduce fixed casting time by 70%.
------------------------
Def : 0
Location : Upper
MDEF + 10.
------------------------
For every 2 refine level, MRES + 3.
------------------------
When refined to +10 or higher, MRES + 15.
------------------------
Set Bonus:
Witty Shadow Pendant
Witty Shadow Earring
MDEF + 15, MRES + 25.
------------------------
When the total refine level of set is 18 or higher,
MSP + 7%.
------------------------
Set Bonus:
Witty Shadow Pendant
Wisdom Shadow Weapon
MRES + 15.
------------------------
When the total refine level of set is 18 or higher,
WIS + 3, MSP + 5%.
------------------------
Location : Pendant