
RENEWAL / ITEMS
Ripper Slasher Shadow Weapon
#24545Shadow Gear
S_Ripper_Weapon
Item stats
- Weight
- 0
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Shadow Gear
- Equipment position
- Shadow weapon
- Gender
- Both
- Required level
- 99+
- Jobs
- Assassin
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Ripper Slasher Shadow Weapon description & effects
Weapon that brings out potential capabilities of the wearer.
Increase ranged physical damage by 3%.
When refined to +7 or higher, increase ranged physical damage by 3%.
When refined to +9 or higher, increase ranged physical damage by 4%.
SET BONUS
Ripperslasher Shadow Weapon
Ripperslasher Shadow Pendant
Ripperslasher Shadow Earring
Increase damage of Cross Ripper Slasher as a percentage that is equivalent to sum of its refine levels.
SET BONUS
Ripperslasher Shadow Weapon
Guillotine Cross Shadow Shield
Ignores physical armor of all race except players by 40%. Additionally ignores physical armor as a percentage equivalent to sum of its refine levels.
Type : Shadow Equipment
Location: Weapon Weight: 0
Required Level: 99
Class: Guillotine Cross Type
Item effect script
.@r = getrefine();
bonus bBaseAtk,.@r;
bonus bMatk,.@r;
if (.@r>=9) {
bonus bLongAtkRate,10;
}
else if (.@r>=7) {
bonus bLongAtkRate,6;
}
else {
bonus bLongAtkRate,3;
}
Equipment sets
Set 1
Set effect
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD);
bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum;
Set 2
Set effect
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R);
bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",.@sum/2;




