A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Crit + 1 for every 10 base Luk.
If the user's base Luk is 110 or higher, increases critical damage on targets by 1%.
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Crit + 1 for every 10 base Luk.
If the user's base Luk is 110 or higher, increases critical damage on targets by 1%.
Formal wear was worn by the priest who revered Odin's luck.
It's imbued with a blessing that enhances the wearer's luck.
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MaxHP +10%, MaxSP +10%
ASPD +10%
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For every 2 refine levels, CRIT +3, critical damage +4%.
For every 3 refine levels, LUK +5.
For every 4 refine levels, physical damage against angel and demon race monsters by 8%
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Set Bonus
Soutane of Luck
Clergy's Manteau
Clergy's Boots
LUK +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Luck, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%.
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A luminous blue stone which was owned by Engel Howard. This stone contains the soul of a craftsman with a destructive impulse.
Required Jobs: All Jobs
Agi + 2
Crit + 5
Aspd + 5%
Increases critical damage on targets by 2%.
Enables Level 1 Sight.
If the users base Luk is 100 or higher,
Additional Crit + 10
Increases critical damage on targets by an additional 10%.
Set Bonus
Luminous Blue Stone
Sharp1
Increases critical damage on targets by 10%.
Set Bonus
Luminous Blue Stone
Sharp2
Increases critical damage on targets by 10%.
A Grenade Launcher wielded by the mercenaries who used to guard the mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Howling Mine damage +10%.
ATK +6 and increased ASPD (ASPD +3%) for every 3 refine levels.
When refined to +7 or higher, Additional Howling Mine damage +10%, Dragon Tail damage +10%.
When refined to +9 or higher, Howling Mine cooldown -1 sec., Dragon Tail cooldown -1 sec.
When refined to +11 or higher, Additional Howling Mine damage +25%, additional Dragon Tail damage +25% for 10 sec. upon casting Crimson Marker.
ATK: 330
A Rifle wielded by the mercenaries who used to guard the mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
God's Hammer damage +10%.
ATK +6 and increased ASPD (ASPD +3%) for every 3 refine levels.
When refined to +7 or higher, Additional God's Hammer damage +15%.
When refined to +9 or higher, God's Hammer cooldown -3 sec.
When refined to +11 or higher, Additional God's Hammer cooldown -4 sec., God's Hammer damage +25% for 10 sec. upon casting Crimson Marker.
A rag doll that Piamette uses for both offense and defense. It looks so real and alive!
Required Jobs: All Jobs
ATK + 5%
MATK + 5%
Reflects 10% of the received short-ranged damage back to the attacker.
Adds a 10% chance of casting Level 8 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds.
If upgrade level is +7 or higher,
ATK + 5
MATK + 5
If upgrade level is +9 or higher,
Additional ATK + 15
Additional MATK + 15
If upgrade level is +12 or higher,
Crit + 10
The users casting cannot be interrupted outside of WoE.
A plush toy that Piamette uses conveniently for attack and defense?
It clearly appears to be moving...
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ATK + 5%, MATK + 5%.
ASPD + 3
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For every 2 refine level, ATK + 2%, MATK + 2%.
When refine level 7 or more, increases attack speed (delay after attack reduced) by 5%, and variable casting reduced by 5%.
When refine level 9 or more, melee/ranged physical damage increases by 7%, and all property magical damage increases by 7%.
When refine level 12 or more, users casting cannot be interrupted, and CRI + 15
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[Bonus By Grade]
[Grade D] Reduces physical/magical damage received from enemies of all attributes by 10%.
[Grade C] POW + 2, SPL + 2.
[Grade B] S.MATK + 2, P.ATK + 2.
[Grade A] Reduced global cooldown by 5%.
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Def : 0
CRI +10
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For every 2 refine level, additional CRI +1.
------------------------
If refine rate is 9 or higher, increases critical damage by 5%.
Location : Armor
A mantle imbued with the energy of Floral Pegasus, the divine beast of spring.
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POW + 2, CON + 2, CRI - 20.
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For every 2 refine levels, ATK + 5.
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For every 3 refine levels, Melee Physical Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 7%, Melee Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50.
[Grade A] P.ATK + 5, Physical Damage to All Property + 5%.
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Def : 80
A mantle imbued with the energy of Coral Marine, the divine beast of summer.
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POW + 2, CON + 2, CRI - 20.
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For every 2 refine levels, ATK + 5.
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For every 3 refine levels, Long-range Physical Damage + 2%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 7%, Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50.
[Grade A] P.ATK + 5, Physical Damage to All Property + 5%.
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Def : 80
A mantle imbued with the energy of Monarch Penguin, the divine beast of winter.
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POW + 1, CON + 1, CRI + 4.
------------------------
For every 2 refine levels, ATK + 4.
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For every 3 refine levels, Critical Damage + 1%, CRT + 1.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 7, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 3, C.RATE + 1.
[Grade A] Critical Damage + 10%, C.RATE + 3.
------------------------
Def : 80
A badge rewarded to honorable warriors.
Account Bound
Max HP + 300
Max SP + 80
ATK + 5%
MATK + 5%
Crit + 10
Adds a 1% chance of inflicting Blind on the target when performing a long-ranged attack.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
CRI + 5
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Every 3 refine levels, CRI + 2, C.Rate + 1.
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When refined to +7 or higher, ASPD + 1, CRI + 3.
------------------------
When refined to +9 or higher, ASPD + 8%, increase critical damage by 5%.
------------------------
When refined to +10 or higher, C.Rate + 3, increase critical damage by 3%.
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Location: Shield
Something that reminds you of precious moments that will stay in your memory.
ATK + 100
Reduces Global Cooldown by 10%.
CRI + 15
Increases Physical Damage against enemies of all Class by 15%.
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Set Bonus:
Memento Memory(Cardinal) [1]
Thanos Hammer-AD [2]
Increases Physical Damage against all sizes enemies by 15%.
Increases Petitio skill Damage by 10%
When Thanos Hammer-AD [2] refine level +10 or higher,
Increases Ranged Physical Damage by 20%.
Increases Petitio skill Damage by 10%
When Thanos Hammer-AD [2] grade is C or higher,
P.ATK + 5
Increases Petitio skill Damage by additional 15%
------------------------
Def : 0
Something that reminds you of precious moments that will stay in your memory.
POW +7, CON +7.
ATK +100.
Reduces after cast delay by 10%.
Reduces fixed casting time by 0.5 seconds.
Increases physical damage against all class enemies by 15%.
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Set Bonus:
Memento Mori (Wind Hawk) [1]
Thanatos Bow-AD [2]
Increases Physical Damage against all sizes enemies by 15%,
increases Crescive Bolt skill damage by 10%.
When Thanatos Bow-AD [2] refine level +10 or higher,
Critical Damage +20%,
increases Crescive Bolt skill damage by additional 10%.
When Thanatos Bow-AD [2] [C grade] or higher,
P.ATK +5,
increases Crescive Bolt skill damage by additional 15%.
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Def : 0
Something that reminds you of a memorable moment.
ATK + 50
Reduces Global Cooldown by 10%.
CRI + 10
Increases Magic Damage against enemies of all Class by 10%.
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Set Bonus:
Memento Mind(Cardinal) [1]
TThanatos Fighter Helmet-LT [1]
Increases Magic Damage against all sizes enemies by 15%.
Increases Petitio skill Damage by 5%
When Thanatos Fighter Helmet-LT [1] refine level +10 or higher,
Increases Critical Damage by 15%
Increases Petitio skill Damage by 10%
When Thanatos Fighter Helmet-LT [1] grade is C or higher,
P.ATK + 5
Increases Petitio skill Damage by additional 10%
------------------------
Def : 0
Something that reminds you of a memorable moment.
POW +7, CON +7.
ATK +50.
Reduces after cast delay by 10%.
CRI +10.
Increases physical damage against all class enemies by 10%.
------------------------
Set Bonus:
Memento Mind (Wind Hawk) [1]
Thanos Shooter Helmet-LT [1]
Increases Physical Damage against all sizes enemies by 15%,
increases Crescive Bolt skill damage by 5%.
When Thanos Shooter Helmet-LT [1] refine level +10 or higher,
Critical Damage +15%,
increases Crescive Bolt skill damage by additional 10%.
When Thanos Shooter Helmet-LT [1] [C grade] or higher,
P.ATK +5,
increases Crescive Bolt skill damage by additional 10%.
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Def : 0
Every 2 refine level, ATK+15.
Every 3 refine level, increase EXP gained from killing monsters by 3%.
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When refined to +7 or higher, CRI+10, Perfect Hit +10%.
When refined to +9 or higher, increase melee/range physical damage by 15%.
When refined to +11 or higher, increase physical damage to enemies of all sizes by 20%.
When refined to +13 or higher, fixed casting time reduced by 0.3 seconds.
------------------------
Def: 0
Position : Upper
The colorful helmet of the one who controls Mercury.
Position: Upper
Crit + 3
Aspd + 3%
If upgrade level is +7 or higher,
Additional Crit + 2 and Aspd + 2%.
If upgrade level is +9 or higher,
Additional Crit + 2 and Aspd + 2%.
Concept by areitus.
ATK/MATK +120.
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Every 2 refine level, ATK/MATK +10.
Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%.
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When refined to +9 or higher, ATK/MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduces global cooldown by 15%.
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Set Bonus:
Mercury Suit-LT
Faceworm Larva Card
Increases skill Cold Blooded Cannon damage by 25%.
------------------------
Set Bonus:
Mercury Suit-LT
Ancient Mummy Card
Increases skill Red Flame Cannon damage by 25%.
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Set Bonus:
Mercury Suit-LT
Gioia Card
Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%.
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Set Bonus:
Mercury Suit-LT
Assaulter Card
Increases long-ranged physical damage by 15% and CRI +5.
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Set Bonus:
Mercury Suit-LT
Samurai Spectre Card
Increases long-ranged physical damage by 25% and CRI +10.
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[Grade Bonus]
[Grade D]
When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds.
Every 2 refine level, ATK、MATK +8.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade C]
Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%.
[Grade B]
Every 2 refine level, P.ATK/S.MATK +1.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%.
When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%.
------------------------
Def: 30
Katar made of metal that has been strengthened by adding Phracon and Emveretarcon to Steel.
Character Bound
ATK + 5
Increases critical attack by 1% per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
A leather backpack used by the miners of some gold mine.
Required Jobs: Mechanic
Aspd + 5%
Additional Aspd + 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
ATK + 20
Set Bonus
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest
ATK + 5%
Aspd + 10%
Increases critical damage on targets by 10%.
A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power.
Property: Neutral
Required Jobs: Mechanic
Adds a 0.5% chance of buffing the user for 7 seconds when performing a short-ranged attack; Crit + 20.
This item is indestructible in battle.
If upgrade level is +7 or higher,
Increases critical damage on targets by 5%.
If upgrade level is +9 or higher,
Increases critical damage on targets by an additional 10%.
Set Bonus
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest
ATK + 5%
Aspd + 10%
Increases critical damage on targets by 10%.
A leather vest worn by the miners of some gold mine. It feels soft to the touch.
Property: Neutral
Required Jobs: Mechanic
Flee + 10
Additional Flee + 4 per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Crit + 5
Set Bonus
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest
ATK + 5%
Aspd + 10%
Increases critical damage on targets by 10%.
A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone!
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Enables Level 2 Spell Breaker.
------------------------
Set Bonus
Glasses/Glasses [1] or Sunglasses/Sunglasses [1]
Mob Scarf
Reduces damage taken from Demi-Human and Human Players race enemies by 2%.
Max HP + 5% for every combined sum of 80 base Agi and Vit.
Aspd + 5% for every combined sum of 80 base Agi and Vit.
Reduces damage taken from Demi-Human and Human Players race enemies by an additional 2% for every combined sum of 80 base Agi and Vit.
Physical damage against all class enemies + 6% for every combined sum of 80 base Str and Luk.
Crit + 5 for every combined sum of 80 base Str and Luk.
Increases critical damage on targets by 10% for every combined sum of 80 base Str and Luk.
MATK + 120 for every combined sum of 80 base Int and Dex.
Reduces the variable casting time of skills by 3% for every combined sum of 80 base Int and Dex.
Increases the recovery rate of recovery skills by 10% for every combined sum of 80 base Int and Dex.
------------------------
Position: Lower
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and increased ASPD +3%
If 120 or higher pure AGI, additional ASPD +1
SET BONUS
Giant Faceworm Snake Skin
Modified Agility Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Agility Manteau[1]
Modified Agility Boots [1]
Increases critical damage by 7%
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Agility Armor [1]
Modified Agility Boots [1]
ASPD + 1
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and Critical Damage +2%
If 120 or higher pure LUK, additional Critical Damage +30%
MDEF +5
SET BONUS
Giant Faceworm Snake Skin
Modified Luck Boots
Max HP + 15%
Max SP + 5%
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and Critical Damage +2%
If 120 or higher pure LUK, additional Critical Damage +30%
MDEF +5
SET BONUS
Giant Faceworm Snake Skin
Modified Luck Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Luck Manteau [1]
Modified Luck Boots [1]
ASPD + 1
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Luck Armor [1]
Modified Luck Boots [1]
Increases critical damage by 10%
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
A manteau made from gray crow feathers that were enchanted through the power of Morrigane, whose incarnation is the gray crow.
Luk + 2
Perfect Dodge + 8
Set Bonus
Morrigane's Helm
Morrigane's Manteau
Morrigane's Pendant
Morrigane's Belt
Str + 2
Luk + 9
ATK + 18
Crit + 13
Perfect Dodge + 13
Set Bonus
Abusive Robe
Morrigane's Manteau
Luk + 3
Additional Luk + 1 per upgrade level of Abusive Robe.
Crit + 10
Additional Crit + 1 per upgrade level of Abusive Robe.
Bypass 15% of hard defense of Demi-Human, Demon and Undead race targets when performing a physical attack.