A protective outer armor worn over standard armor, providing additional defensive effects.
It can be used alone, but the defensive effect is small.
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Increases [Diamond Dust] damage by 5%.
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For each refine level, [Diamond Dust] damage +2% additional.
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Location : Armor
A small shield worn on the arm that provides additional defensive effects.
It can be used alone, but the defensive effect is small.
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Increases Water property magic damage by 3%.
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When refined to +7 or higher, Water property magic damage +3% additional.
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When refined to +9 or higher, Water property magic damage +4% additional.
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Set Bonus:
Dust Shadow Shield
Dust Shadow Shoes
Dust Shadow Armor
By total refine sum, increases [Diamond Dust] damage %.
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Set Bonus:
Dust Shadow Shield
Sorcerer Shadow Weapon
Ignores 40% magic defense of all race enemies except players,
By the total refine sum, additionally ignores magic defense.
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Location : Shield
ASPD +2, MATK +20%.
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For every refine level, MATK +4.
For every 3 refine level, increase all property magical damage by 2%.
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When refined +7 or higher, increase attack speed (reduces delay after attack) by 10%.
When refined +9 or higher, MATK+10%.
When refined +11 or higher, There's a 5% chance to cast Thunder Storm Lv. 5 and Heaven's Drive lv.5, when doing melee physical attacks.
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When learned Shadow Spell Lv.10.
MATK+150.
Increase magic damage against all property enemies by 10%.
When refined +9 or higher, there's a 5% chance to cast Hell Inferno Lv. 3 and Diamond Dust lv.3, when doing melee physical attacks.
When refined +11 or higher, there's a 5% chance to cast Earth Grave Lv. 3 and Chain Lightning lv.3, when doing melee physical attacks.
When refined +13 or higher, ignore magic defense of Normal and Boss monster by 15%.
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Def : 40