A headgear that uses an electromagnetic pulse on the brain to amplify the wearer's abilities.
Safety is not guaranteed.
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ASPD + 1, After Cast Delay - 1%.
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Def : 0
Location : Middle
MATK + 160
ATK + 3%
Increase Fire Property Magic Damage by 3%.
ATK + 2, MATK + 2 per refine level.
ATK + 3, MATK + 3 per 15 Base Levels up to Base Level 180.
If refined to +7 or higher, increases Fire Property Magic Damage by 1% for each level of Intimidate known.
If refined to +9 or higher, increase physical and magical damage to all sizes of enemies by 10%.
When equipped with Elemental Booster Set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increase magical damage to all sizes of enemies by 10%.
Increases Meteor Storm Damage by 2% per 15 Base Levels up to Base Level 180.
When using Preserve, increases Meteor Storm damage by an addition 25% for 60 seconds.
If equipped with Attacker Booster Set (Plate, Manteau, Greaves, and Ring),
ATK + 5%
Reduces after cast delay by 15%.
Increases Fatal Menace Damage by 1% per 15 base level up to base level 180.
When using Preserve, increase Fatal Menace damage by an addition 20% for 60 seconds.
A special earring for your rapid growth.
Specialized in elemental Magic Attack.
ASPD + 5%
MaxSP + 3%
Reduces Variable Cast Time by 5%.
Increases Ghost, Holy, Shadow, Undead, Poison property Magic Damage by 5%.
A special muffler for your rapid growth.
Specialized in elemental Magic Attack.
Cannot be refined.
Reduces Variable Cast Time by 5%.
For every 3 refine levels, increases MATK + 4.
If refined to +7, increases Ghost, Holy, Shadow, Undead, and Poison property Magic Damage by 5%.
If refined to +9, reduces after cast delay by 10%.
A pair of twin cannon equipped on your shoulder.
It's believed to be just a decoration, but it looks menacing enough.
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Reduce After Cast Delay by 3%.
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ASPD + 1.
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Set Bonus:
Twin Cannon
Shadow Booster [1]
ASPD + 5%.
Reduce After Cast Delay by 4%.
Increase melee and long-range physical damage by 8%.
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Def : 0
Location : Lower