A stick filled with false beliefs.
MATK +205.
Can't be destroyed in battle
------------------------
Increases Eswhoo damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Eswhoo damage by additional 20%.
If refine rate is 9 or higher,
reduces variable casting time by 10%.
If refine rate is 11 or higher,
increases Eswhoo damage by additional 25%.
If refine rate is 12 or higher,
increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.
------------------------
ATK : 160
Weapon Lv : 4
Electric Fox-OS remodeled with Team Atnad's technology added.
------------------------
Can't be destroyed in battle.
MATK + 350.
MATK +10%.
If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 30%.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 20%.
If refine rate is 11 or higher, increases Catnip Meteor damage by 45%.
------------------------
ATK : 250
Weapon Lv : 5
A legendary ring made of rare materials that are compatible with four elemental magic.
It was inlaid with rare magic stones that can store large amounts of magic power.
------------------------
MATK + 30, INT + 10.
------------------------
ASPD + 20%.
------------------------
Set Bonus:
Elemental Ring [1]
Elemental Boots [1]
MATK + 40, MATK + 3%, INT + 20.
Increase Water, Wind, Earth, and Fire property magic damage by 20%.
When refined to +13 or higher,
there's a 5% chance to ignore magic defense by 100% for 5 seconds when performing magic attack.
------------------------
Set Bonus:
Elemental Ring [1]
Elemental Sword [3]
MATK + 60, MATK + 5%, ASPD + 5.
Increase magical damage against all size enemies by 15%.
When refined to +12 or higher, there's a 30% chance to auto cast Lv.1 Summon Fire Ball, Summon Water Ball, Summon Lightning Ball, and Summon Stone when performing melee physical attack.
When refined to +14 or higher, there's a 30% chance to auto cast Lv.2 Release when performing melee physical attack.
------------------------
Set Bonus:
Elemental Ring [1]
Elemental Boots [1]
Elemental Sword [3]
MATK + 120,
increase magical damage against all Class enemies by 30%.
When the total refine level of Weapon and Shoes is 26 or higher,
MATK + 7%, SPL + 10, S.MATK + 10.
When performing melee physical attack, there's a 5% chance to auto cast Lv.1 Recognized Spell.
When performing melee physical attack, there's a 30% chance to auto cast Lv.10 Tetra Vortex.
------------------------
Def: 0
Together with fire, water, wind and earth.
This magic shoes was infused with the power of the 5th element.
------------------------
MaxHP +3% , MaxSP +3%
------------------------
Reduces damage taken from players by 10%.
------------------------
When refined to +5 or higher,
MaxHP +7% , MaxSP +7%,
Wind Magic property damage +10%.
When refined to +7 or higher,
MaxHP +10% , MaxSP +10%,
Wind Magic property damage +10%.
------------------------
When learned Varetyr Spear Lv 10,
INT +40,
Enables to use Lord of Vermilion level 10.
Every level of Spirit Symphaty,
Increase Magic damage by 10%.
Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus:
Reduce After cast delay by 3%,
MATK +15
When learned Call Ventus Lv 3,
When using Electric Walk: Increase Movement speed for 30 sec.
------------------------
Def : 12
MDef : 10