A mana stone brimming with the frigid power of Ice Flower.
Can be enchanted onto Snow Flower equipment.
Cri + 15, increases critical damage by 12%.
[Enchantable equipment]
Snow Flower Pendant (2nd slot)
Snow Flower Necklace (2nd slot)
Snow Flower Ring (2nd slot)
Snow Flower Earring (2nd slot)
A modification module that can be used on Illusion armor.
Adds the Modification Orb (Fatal Flash) effect.
[Enchantment Effect]
Physical attacks create a chance of casting Lethal Speed Maniac for 10 seconds.
[Lethal Speed Maniac]
AGI +50, Critical Damage +10%, and HP -300 every sec. for 10 sec.
[Applicable Equipment]
Illusion Leg Type A
Illusion Leg Type B
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A modification module that can be used on Illusion armor.
Adds Crit 4 enchant.
[Enchantment Effect]
Critical Damage +10%
CRI +4
[Applicable Equipment]
Illusion Booster R
Illusion Booster L
Illusion Battle Chip R
Illusion Battle Chip
Adds a chance of buffing the user with Lethal Speed Maniac for 10 seconds when performing a physical attack;
Agi + 50
Increases critical damage on targets by 10%.
HP - 300 every second.
A gemstone fragment that imbues headgear with the power of fatality.
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For every 2 refine levels of the equipped headgear,
Critical Damage + 6%, CRI + 3.
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For every 5 refine levels of the equipped headgear, ATK + 3%
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This item is excluded from all card destruction protection and card removal effects.
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A lethal bug inside a box. It's making noises every time it moves. Let's give this to the Festival Guide ASAP.
Character Bound
This item will be removed after the end of the event.
Increase Fatal Menace and Sightless Mind damage by 15%.
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When refine level is 7 or higher, increase Fatal Menace and Sightless Mind damage by additional 15%.
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When refine level is 9 or higher, increase Fatal Menace and Sightless Mind damage by additional 15%.
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When refine level is 11 or higher, increase Fatal Menace and Sightless Mind damage by additional 15%.
Varmund's fatal essence.
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CRT +1.
ATK +3, P.ATK +1 and critical damage +3% per 20 base CRT of the user.
If the enchanted equipment is grade D, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade C, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade B, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade A, additional P.ATK +2 per 20 base CRT.
Varmund's fatal essence.
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CRT +2.
ATK +4, P.ATK +2 and critical damage +4% per 20 base CRT of the user.
If the enchanted equipment is grade D, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade C, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade B, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade A, additional P.ATK +2 per 20 base CRT.
Varmund's fatal essence.
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CRT +3.
ATK +5, P.ATK +2 and critical damage +5% per 20 base CRT of the user.
If the enchanted equipment is grade D, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade C, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade B, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade A, additional P.ATK +2 per 20 base CRT.
Critical Damage + 20%
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Set Bonus:
Fatal
Critical Stone (Garment)
Critical Stone (Upper)
Critical Stone (Lower)
CRI + 10.
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You can socket it on Costume Garment through [Lace La Zard]
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A poison that pollutes a wound.
When a target is caught by this poison for 300 seconds, recovery skills decrease in effect by 20%.
The poison is extra potent if also inflicted by fatal wound.
Back Stab damage +10% and Fatal Menace damage +5% for every 3 Jack the Knife upgrade levels
Fire/Water/Wind/Earth Magic damage +5% and increased ASPD (Post-attack delay -2%) for every 3 Platinum Dagger upgrade levels
Triangle Shot damage +7% and Long-ranged Physical damage +2% for every 3 Rapid Fire upgrade levels
A box that contains 1 Incarnation of Morocc Doll
Description:
An unusually cute doll of the usually hideous Incarnation of Morocc monster.
Gain 2 SP when killing monsters. Has a low chance of casting Fatal Wound if being melee attacked.
+9 bonus will be added to this headgear in November.
Location : Upper
Box Weight : 1
A stone that awakens the Shadow Chaser's potential.
The following abilities are given to the costume middle slot.
For every level of Shadow Formation learned, reduces global cooldown by 1%.
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Set Bonus
Shadow Chaser Stone (Middle)
Shadow Chaser Stone (Garment)
Increases Triangle Shot damage by 15%.
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Set Bonus
Shadow Chaser Stone (Middle)
Shadow Chaser Stone II (Garment)
Increases Fatal Menace damage by 15%.
[Aver De Dosh]