Compounds On: Weapon
MATK + 10%
Increases the SP cost of skills by 20%.
If compounded equipment is refined to +15 or above,
MATK + 15%.
Increases the SP cost of skills by 15%.
Compounds On: Weapon
ATK +10%
Adds a chance of auto casting level 10 Magnum Break whenever performing a Physical Attack.
If this card is slotted into a weapon refined to +15 or higher, adds an additional ATK +5%.
Compounds On: Headgear
DEX + 2
Ignores 15% of Boss Monster's Magic Defense when inflicting magic attacks against them.
If this card is slotted into a headgear refined to +15 or higher, ignores 25% of Boss Monster's Magic Defense when inflicting magic attacks against them instead.
Compounds On: Headgear
Increases the effect of the Heal, Sanctuary and Potion Pitcher skills by 15% when they are cast by the wearer, but also increases SP Consumption by 30%.
If this card is slotted into a headgear refined to +15 or higher, increases the effect of the Heal, Sanctuary and Potion Pitcher skills by 25% when they are cast by the wearer, but also increases SP Consumption by 20%.
Increases magic damage of all properties by 10%.
Increases magic damage against Demi-Human enemies and Formless monsters by 15%.
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When equipped with a Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Gun-type weapon,
reduces physical and magic damage received from Demi-Human enemies and Formless monsters by 7%.
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Location: Weapon
Increases magic damage of all properties by 10%.
Increases magic damage against Small size and Large size monsters by 15%.
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When equipped with a Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Gun-type weapon,
reduces physical and magic damage received from Small size and Large size enemies by 7%.
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Set Bonus:
Secret Wing Philopontes Card
Secret Wing Leizi Card
additionally increases magic damage against Small size and Large size enemies by 15%,
additionally increases magic damage against Demi-Human enemies and Formless monsters by 15%.
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Location: Weapon
If compounded on One-handed or Two-handed Spear, Long-ranged Physical damage +10%.
Additional Long-ranged Physical damage +2% for every 2 weapon refine levels.
Location: Weapon
When equipping a Two-handed Sword, Melee Physical damage +10%.
Additional Melee Physical damage +1% for every refine level.
When refined to +11 or higher, Indestructible.
Location: Weapon
Compounds On: Garment
If used by Shadow Chaser,
ATK + 5%
MATK + 15%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Shadow Chaser Gertie Card
True Gertie Wie Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
A modification cube that awakens a weapon.
Uses Shadow Staff that is refined to +9 at least.
Awakened Shadow Staff +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
A gemstone fragment that imbues headgear with the power of agility.
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For every 2 refine levels of the equipped headgear,
ASPD + 5%, FLEE + 7.
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For every 5 refine levels of the equipped headgear, ASPD + 1.
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This item is excluded from all card destruction protection and card removal effects.
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A gemstone fragment that imbues headgear with the power of dexterity.
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For every 2 refine levels of the equipped headgear,
Long-ranged physical damage + 3%, HIT + 7.
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For every 5 refine levels of the equipped headgear, ATK + 3%.
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This item is excluded from all card destruction protection and card removal effects.
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A gemstone fragment that imbues headgear with the power of fatality.
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For every 2 refine levels of the equipped headgear,
Critical Damage + 6%, CRI + 3.
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For every 5 refine levels of the equipped headgear, ATK + 3%
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This item is excluded from all card destruction protection and card removal effects.
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A gemstone fragment that imbues headgear with the power of intelligence.
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For every 2 refine levels of the equipped headgear,
All Property Magic Damage + 3%, MATK + 7.
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For every 5 refine levels of the equipped headgear, MATK + 3%
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This item is excluded from all card destruction protection and card removal effects.
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A gemstone fragment that imbues headgear with the power of strength.
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For every 2 refine levels of the equipped headgear,
Melee physical damage + 3%, HIT + 7.
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For every 5 refine levels of the equipped headgear, ATK + 3%.
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This item is excluded from all card destruction protection and card removal effects.
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A gemstone fragment that imbues headgear with the power of vitality.
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For every 2 refine levels of the equipped headgear,
Variable Casting Time - 5%, MATK + 7.
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For every 5 refine levels of the equipped headgear, MATK + 3%
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This item is excluded from all card destruction protection and card removal effects.
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Shell Fish Card.
Inflict 30% more damage on Crabs.
ATK +5.
Beach Card Set
Shell Fish Card
Crab Card
Aster Card
+30% damage on Water
Property monsters
30% chance of Gaining
'Raw Fish' each time
a Fish Monster is killed.
ATK +10, P.ATK +1
Increases Melee Physical Damage by 3%.
Increases SP Consumption by 7%.
When headgear refined to +9 or higher,
Increases Melee Physical Damage by additional 2%.
When headgear refined to +11 or higher,
Reduce variable casting time by 5%.
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Compounds On: Accessory
Agi + 1
Adds a chance of casting Level 1 Cloaking on the user when receiving a physical attack, if a higher level of this skill is known, it will be cast instead.
Set Bonus
Shinobi Card
The Paper Card
Wanderer Card
Wild Rose Card
Zhu Po Long Card
Str + 5
Agi + 5
Aspd + 5%
Increased Movement Speed.
Disables the following effects of The Paper Card, Drains 1 SP from the user when performing a physical attack.
Disables the following effects of Wanderer Card, Adds a 2% chance of casting Level 1 Snatch on the target when performing a physical attack.
Thief Bonus
Reduces the number of gems required for skills by 1.
Set Bonus
Shinobi Card
Stainer Card
Wanderer Card
Wickebine Tres
Wild Rose Card
Str + 6
Agi + 4
Increases the damage of Back Stab by 10%.
If Divest Armor is at maximum level,
Adds a 5% chance of casting Level 5 Divest Armor on the target when performing a physical attack.
Rogue Bonus
Reduces the SP cost of skills by 20%.
Disables the following effects of Wanderer Card, Adds a 2% chance of casting Level 1 Snatch on the target when performing a physical attack.
A modification cube that awakens a weapon.
Uses Shiver Katar that is refined to +9 at least.
Awakened Shiver Katar +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
Agi + 7
Hit + 7
Set Bonus
Cowraiders Class 1 Card
Cowraiders Class 2 Card
Str + 3
ATK + 3%
Set Bonus
Cowraiders Class 1 Card
Cowraiders Class 3 Card
Increases physical damage on small size targets by an additional 15%.
Increases magical damage on small size targets by an additional 15%.
Set Bonus
Cowraiders Class 1 Card
Mine Cowraiders Class 1 Card
Increases the damage of Spread Attack by 50%.
The legendary agent which is said to melt the surface of an object so anything can be separated. Using this item while attempting to remove a card from your equipment will guarantee 100% success rate! However, it can only be used for taking off MVP cards.
Account Bound