RENEWAL / MONSTERS
Shinobi
DemihumanMediumDark 3
Elemental damage received Dark 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 175%
- DarkDar
- 0%
- GhostGho
- 70%
- UndeadUnd
- 0%
- Level
- 95
- HP
- 8,087
- Base EXP
- 1,292
- Job EXP
- 1,221
Combat
- ATK
- 458–605
- MATK
- 160–191
- DEF
- 49
- MDEF
- 45
- 100% HIT
- 365
- 95% FLEE
- 323
Attributes
- STR
- 71
- AGI
- 70
- VIT
- 55
- INT
- 30
- DEX
- 83
- LUK
- 30
Shinobi drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1003 ms
- Attack Motion
- 1152 ms
- Damage Motion
- 336 ms
- Ai
- 21
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Shinobi
3 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Amatsu Underground ShrineDungeon · ama_dun03 | 65 | 5 s | Map-wide |
Battle Field in the Underground ForestDungeon · ama_dun02 | 2 | 5 s | Map-wide |
Tatami MazeDungeon · ama_dun01 | 2 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Shinobi skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Back SlideWeapon · 150 | 1 | 100% | 0.5 s1 h recast | attackself · cancelable: no | myhpltmaxrate10 |
BashWeapon · 5 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Claymore TrapMisc · 123 | 5 | 5% | No added delay5 min recast | idlearound2 · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 5% | 0.2 s5 s recast | idleself · cancelable: yes | always0 |
| RebirthMagic · 208 | 2 | 50% | No added delayNo added delay recast | deadself · cancelable: yes | always0 |
SnapNone · 264 | 1 | 20% | 0.5 s5 s recast | chasetarget · cancelable: no | myhpltmaxrate10 |
TeleportMagic · 26 | 1 | 5% | No added delay5 s recast | idleself · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
























