PRE-RENEWAL / MONSTERS
Shinobi
DemihumanMediumDark 3
Elemental damage received Dark 3 defense
- NeutralNeu
- 100%
- WaterWat
- 50%
- EarthEar
- 50%
- FireFir
- 50%
- WindWin
- 50%
- PoisonPoi
- 0%
- HolyHol
- 175%
- DarkDar
- -50%
- GhostGho
- 25%
- UndeadUnd
- 0%
- Level
- 69
- HP
- 12,700
- Base EXP
- 4,970
- Job EXP
- 3,010
Combat
- ATK
- 460–1,410
- DEF
- 34
- MDEF
- 21
- 100% HIT
- 174
- 95% FLEE
- 244
Attributes
- STR
- 85
- AGI
- 85
- VIT
- 25
- INT
- 25
- DEX
- 100
- LUK
- 100
Shinobi drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1003 ms
- Attack Motion
- 1152 ms
- Damage Motion
- 336 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Shinobi
4 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Amatsu Underground ShrineDungeon · ama_dun03 | 35 | 10 min + 0–5 min | Map-wide |
Amatsu Underground ShrineDungeon · ama_dun03 | 20 | 1.51 h + 0–1 h | Map-wide |
Battle Field in the Underground ForestDungeon · ama_dun02 | 2 | 3 min + 0–1.5 min | Map-wide |
Tatami MazeDungeon · ama_dun01 | 2 | 3 min + 0–1.5 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Shinobi skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Back SlideWeapon · 150 | 1 | 100% | 0.5 s1 h recast | attackself · cancelable: no | myhpltmaxrate10 |
BashWeapon · 5 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Claymore TrapMisc · 123 | 5 | 5% | No added delay5 min recast | idlearound2 · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 5% | 0.2 s5 s recast | idleself · cancelable: yes | always0 |
| RebirthMagic · 208 | 2 | 50% | No added delayNo added delay recast | deadself · cancelable: yes | always0 |
SnapNone · 264 | 1 | 20% | 0.5 s5 s recast | chasetarget · cancelable: no | myhpltmaxrate10 |
TeleportMagic · 26 | 1 | 5% | No added delay5 s recast | idleself · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
























