A spellbook that strengthens Maximum Mammoth Shadow.
Gives 1-2 random options without changing the refinement level.
Please note that the existing random option will disappear.
[Shadow Equipment listed:]
Maximum Mammoth Shadow Armor
Maximum Mammoth Shadow Shoes
Maximum Mammoth Shadow Earring
Maximum Mammoth Shadow Pendant
A magic book that strengthens Mega Blitz Shadow.
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Gives 1 to 2 random options without changing the refinement level.
Be careful because the existing options will disappear.
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[Applicable Items]
Mega Blitz Shadow Shield
Mega Blitz Shadow Weapon
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Myst Case Card.
Add the chance of gaining
'Gift Box' each time
a monster is killed.
Merchant Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Myst Case Card
Heirozoist Card
Luk +10
+20% Mammonite Damage
+ 2 SP per attack.
Merchant Class Bonus:
20% chance of reflecting
Magic spells.
A chance of gaining
'Old Purple Box' each time
a monster is killed.
A box containing
20 Party Assumptio Scrolls.
It can be traded or put in storage. It cannot be dropped.
Once opened, contents can only be placed in storage.
A scroll in which
a single use of Level 5
Party Assumptio
has been recorded.
Will cast on all party
members within a
certain range.
Caution-- This item
won't work while your
character is casting
a spell or skill.
A box containing
20 Party Blessing Scrolls.
It can be traded or put in storage. It cannot be dropped.
Once opened, contents can only be placed in storage.
A scroll in which
a single use of Level 10
Party Blessing
has been recorded.
Will cast on all party
members within a
certain range.
Caution-- This item
won't work while your
character is casting
a spell or skill.
A box containing
20 Party Increase AGI Scrolls.
It can be traded or put in storage. It cannot be dropped.
Once opened, contents can only be placed in storage.
A scroll in which
a single use of Level 10
Party Increase AGI
has been recorded.
Will cast on all party
members within a
certain range.
Caution-- This item
won't work while your
character is casting
a spell or skill.
A poison that causes a feverish state.
For 300 seconds, it spells darkness that can't be removed and causes hallucination. Gets 100 damages for one second, and while getting damages if casting was ongoing, the casting also can be cancelled.
Raggler Card.
Str +1, Vit +1.
Merchant Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Myst Case Card
Heirozoist Card
Luk +10
+20% Mammonite Damage
+ 2 SP per attack.
Merchant Class Bonus:
20% chance of reflecting
Magic spells.
A chance of gaining
'Old Purple Box' each time
a monster is killed.
Alchemist Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Muka Card
Holden Card
Str +4
+20% Mammonite Damage
+1 SP per attack.
+7% Max HP/SP
Alchemist Class Bonus:
A chance of auto casting
level 1 Adrenaline Rush
when attacking physically.
A low chance of obtaining
Glistening Coat and/or
Stem when defeating
monsters.
INT +2, VIT +1.
MaxHP +10%, Reverberation and Severe Rainstorm damage +10%.
If equipped with Greater Papila Cae Card and Papila Cae Card, Reverberation and Severe Rainstorm damage +20%,
additional Reverberation damage +5% for every 2 shoes refine levels, additional Severe Rainstorm damage +5% for every 2 weapon refine levels.
Location: Accessory
A spellbook used to enchant Experience Shadow equipment.
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When used, it will give 1 ~ 2 random options to equipment without changing the refine level.
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Existing random options will disappear.
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[Applicable Items]
Separate Reload Shadow Shield
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INT +3.
MaxHP +5%, MaxSP +5%, Crimson Rock and Comet damage +10%.
If equipped with Red Pitaya Card and Research Assistant Bot Card, Crimson Rock and Comet damage +20%,
additional Comet damage +5% for every 2 shoes refine levels, additional Crimson Rock damage +5% for every 2 weapon refine levels.
Location: Accessory
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Shadow Chaser Classes.
When using Shadow Spell, Increases attack speed for 50 seconds (each refine rate additionally reduces after attack delay by 1%).
Refine +7 over, when using Shadow Spell, ASPD+1 for 50 seconds.
Refine +9 over, when using Shadow Spell, ASPD+1 for 50 seconds additionally.
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With Shadow Chaser Shadow Weapon, can get additional effect.
Add Triangle Shot 20% damage, ATK + 2%, MATK + 2%, Ranged Physical Attack 2%.
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With the all of Thief Shadow 2type, Rogue Shadow 2type, Shadow Chaser Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
INT +2, VIT +1.
MaxHP +10%, Eswoo and Curse Explosion damage +10%.
If equipped with Magic-poisoned Plaga Card and Special Alnoldi Card, Eswoo and Curse Explosion damage +20%,
additional Curse Explosion damage +5% for every 2 shoes refine levels, additional Eswoo damage +5% for every 2 weapon refine levels.
Location: Accessory
INT + 2, DEX +1.
MaxHP +10%, Adoramus and Judex damage +10%.
If equipped with Sanare Card and Papila Ruba Card, Adoramus and Judex damage +20%,
additional Adoramus damage +5% for every 2 shoes refine levels, additional Judex damage +5% for every 2 weapon refine levels.
Location: Accessory
A spellbook used to enchant Spell Caster Shadow equipment.
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When used, it will give 1 ~ 2 random options to equipment without changing the refine level.
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Existing random options will disappear.
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[Applicable Items]
Spell Caster Shadow Armor
Spell Caster Shadow Shoes
Spell Caster Shadow Earring
Spell Caster Shadow Pendant
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Varmund's Wisdom Essence.
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SPL +1.
MATK +3 and S.MATK +1 per 20 base SPL of the user.
If the enchanted equipment is grade D, additional S.MATK +1 per 20 base SPL.
If the enchanted equipment is grade C, additional S.MATK +1 per 20 base SPL.
If the enchanted equipment is grade B, additional S.MATK +1 per 20 base SPL.
If the enchanted equipment is grade A, additional S.MATK +1 per 20 base SPL.
Varmund's Wisdom Essence.
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SPL +2.
MATK +4 and S.MATK +2 per 20 base SPL of the user.
If the enchanted equipment is grade D, additional S.MATK +1 per 20 base SPL.
If the enchanted equipment is grade C, additional S.MATK +1 per 20 base SPL.
If the enchanted equipment is grade B, additional S.MATK +1 per 20 base SPL.
If the enchanted equipment is grade A, additional S.MATK +2 per 20 base SPL.
Varmund's Wisdom Essence.
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SPL +3.
MATK +5 and S.MATK +3 per 20 base SPL of the user.
If the enchanted equipment is grade D, additional S.MATK +1 per 20 base SPL.
If the enchanted equipment is grade C, additional S.MATK +2 per 20 base SPL.
If the enchanted equipment is grade B, additional S.MATK +2 per 20 base SPL.
If the enchanted equipment is grade A, additional S.MATK +2 per 20 base SPL.