Increases ranged physical damage by 3%.
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When refined to 7 or higher, increases long ranged physical damage by 3%.
When refined to 9 or higher, increases long ranged physical damage by 4%.
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Set Bonus
Arm Shadow Weapon
Arm Shadow Pendant
Arm Shadow Earring
Increases Arm Cannon damage by half of the sum of refine rate of set.
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Set Bonus
Arm Shadow Weapon
Mechanic Shadow Shield
Reduces variable casting by half of the sum of refine rate of set.
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Location : Weapon
Combining any of 5 Shadows equipment that are refined to +7 or higher:
Malicious Shadow Armor
Malicious Shadow Armor II
Malicious Shadow Shoes
Malicious Shadow Shield
Spiritual Shadow Weapon
Spiritual Shadow Weapon II
Spiritual Shadow Earring
Spiritual Shadow Pendant
To produce 1 of these Shadow Equipment:
Absorb Shadow Weapon
Absorb Shadow Shield
The refine level of the materials does not affect the result.
Gloves that bring out potential capabilities of the wearer.
Adds +1 ATK and MATK based on refine level.
Increase ranged physical attack by 3%.
When refined to +7 or higher, increase ranged physical attack by additional 3%.
When refined to +9 or higher, increase ranged physical attack by additional 4%.
SET BONUS
Aimed Shadow Earring
Aimed Shadow Weapon
Aimed Shadow Pendant
Increase damage of Aimed Bolt as a percentage that is equivalent to sum of its refine rates.
SET BONUS
Aimed Shadow Weapon
Ranger Shadow Shield
Ignores physical armor of all race except players by 40%, additionally ignores physical armor as a percentage that is equivalent to sum of refine rates of Aimed Shadow Weapon/Ranger Shadow Shield.
Location: Weapon Weight: 0
An armor worn to enhance accuracy.
Max HP + 10 per upgrade level of the item.
Hit + 10
If upgrade level is +7 or higher,
Additional Hit + 10
Set Bonus
Ancient Shadow Armor
Kingbird's Shadow Weapon
ATK + 1 per upgrade level of Ancient Shadow Armor and Kingbird's Shadow Weapon.
If the combined upgrade levels of Ancient Shadow Armor and Kingbird's Shadow Weapon are +15 or higher,
Increases long-ranged damage on targets by 1%.
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.
Only for Arch Bishop Classes.
Add Adoramus 20% damage.
Each refine rate additionally Adoramus 5%.
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With Arch Bishop Shadow Weapon, can get the additional effect.
Add Duple Light 20% damage, reduces Adoramus skill cool down time 1 second.
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With the all of Acolyte Shadow 2type, Priest Shadow 2type, Arch Bishop Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
A shadow cube made for Mechanic.
It contains all three types of Arms Shadow equipment.
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[Obtained Items]
Arm Shadow Weapon
Arm Shadow Pendant
Arm Shadow Earring
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A small shield that can be attached to the arm provides an additional defensive effect. It can also be used alone, but has little defensive effect.
Increase ranged physical damage by 3%.
When refined to +7 or higher, increase ranged physical damage by additional 3%.
When refined to +9 or higher, increase ranged physical damage by additional 4%.
SET BONUS
Arrow Shadow Armor
Arrow Shadow Shield
Arrow Shadow Shoes
Increase damage of Arrow Storm as a percentage equal to the sum of the refine rates.
SET BONUS
Ranger Shadow Weapon
Ignores physical defense of all races except players by 40%, ignores additional physical defense equal to the sum of its refine rates.
Location : Shield Weight : 0
A box containing the Auto Spell Shadow equipment.
------------------------
Open to get one of the following:
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Auto Spell Shadow Weapon
Auto Spell Shadow Shield
Auto Spell Shadow Armor
Auto Spell Shadow Shoes
Auto Spell Shadow Pendant
Auto Spell Shadow Earring
------------------------
Material:
You need to put 6pcs of +7 or higher of shadow equipment below,
Auto Spell Shadow Weapon,
Auto Spell Shadow Armor,
Auto Spell Shadow Shoes,
Auto Spell Shadow Shield,
Auto Spell Shadow Pendant,
Auto Spell Shadow Earring.
------------------------
Result:
One of Shadow Equipment Below,
Major Auto Spell Shadow Armor,
Major Auto Spell Shadow Earring,
Major Auto Spell Shadow Pendant,
Major Auto Spell Shadow Shoes.
------------------------
Small shield that can be equipped on arms to gain additional defense options. It can be worn alone, but would be less effective.
Increase physical damage dealt to all size mosnters by 3%.
When refined to +7 or higher, increase physical damage to all size monsters by additional 3%,
When refined to +9 or higher, increase physical damage to all size monsters by additional 4%.
When equipped with Royal Guard Shadow Weapon,
Ignore defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rates of Vanishing Cannon Shadow Shield and Royal Guard Shadow Weapon.
Set Bonus
Vanishing Cannon Shadow Armor
Vanishing Cannon Shadow Shield
Vanishing Cannon Shadow Shoes
Increase damage of Vanishing Point and Cannon Spear by 1% for every 2 refine levels.
Location : Shield Weight : 0
A special set of armor that is worn over traditional armor. Provides small defense when worn by itself.
MDEF + 1.
Increases MDEF + 1 per 2 refine rate.
When equipped with Bearer's Shadow set (Armor, Shoes, Shield, Weapon, Earring And Pendant), all stats + 1.
If the sum of refine rate is 45 or higher, grants [Endure] effect. Max HP is reduced by 60%.
Increases the maximum HP % value reduced by the sum of refine rate.
A sacred earring that is said to protect the wearer. Elicits the wearer's potential abilities.
MATK + 5.
MATK + 1 per 2 refine rate.
When equipped with Bearer's Shadow set (Armor, Shoes, Shield, Weapon, Earring And Pendant), all stats + 1.
If the sum of refine rate is 45 or higher, grants [Endure] effect. Max HP is reduced by 60%.
Increases the maximum HP % value reduced by the sum of refine rate.
A sacred necklace that is said to protect the wearer. Elicits the wearer's potential abilities.
ATK + 5.
Increases ATK + 1 per 2 refine rate.
When equipped with Bearer's Shadow set (Armor, Shoes, Shield, Weapon, Earring And Pendant), all stats + 1.
If the sum of refine rate is 45 or higher, grants [Endure] effect. Max HP is reduced by 60%.
Increases the maximum HP % value reduced by the sum of refine rate.
ATK +5.
MHP +1%.
If refine rate is 7 or higher, additional MHP +2%.
------------------------
Set Bonus:
Bearer's Shadow Armor
Bearer's Shadow Shoes
Bearer's Shadow Shield
Bearer's Shadow Weapon
Bearer's Shadow Earring
Bearer's Shadow Pendant II
All Basic Stat +1.
If the sum of refine rate is 45 or higher, grants [Endure] effect, MHP -60%.
For every refine level of Bearer's Set, Increases MHP by 1%.
Location : Pendant
A special shield that can be worn over traditional shields. It can be equipped alone, but it has little effect.
DEF + 5.
Increases DEF + 1 per 2 refine rate.
When equipped with Bearer's Shadow set (Armor, Shoes, Shield, Weapon, Earring And Pendant), all stats + 1.
If the sum of refine rate is 45 or higher, grants [Endure] effect. Max HP is reduced by 60%.
Increases the maximum HP % value reduced by the sum of refine rate.
Shoes that can be worn over traditional shoes. It can be equipped alone, but it has little effect.
SP + 50.
Increases SP + 5 per 2 refine rate.
When equipped with Bearer's Shadow set (Armor, Shoes, Shield, Weapon, Earring And Pendant), all stats + 1.
If the sum of refine rate is 45 or higher, grants [Endure] effect. Max HP is reduced by 60%.
Increases the maximum HP % value reduced by the sum of refine rate.
A special weapon that can be worn over traditional weapons. It can be equipped alone, but it has little effect.
HP + 100.
Increases HP + 10 per 2 refine rate.
When equipped with Bearer's Shadow set (Armor, Shoes, Shield, Weapon, Earring And Pendant), all stats + 1.
If the sum of refine rate is 45 or higher, grants [Endure] effect. Max HP is reduced by 60%.
Increases the maximum HP % value reduced by the sum of refine rate.
An armor worn on top of normal armor for additional defense. Can be equipped alone but the defense effect is insignificant.
When Weapon Perfection is used, increases the physical/magical damage inflicted on all monster sizes by 5% for 50 seconds.
When upgrade level is over +6:
For every upgrade level of Blacksmith Shadow Armor, increases bonus damage by an additional 1%.
Blacksmith Shadow Shoes
When equipped by Blacksmith, increases the physical/magical damage inflicted on all monster sizes by 3%.
Reduces the SP cost of Weapon Perfection by 20%.
DEF + 25.
For every 2 refine level, DEF + 5.
If refine rate is 7 or higher, ASPD + 1.
If refine rate is 9 or higher, reduces global cooldown by 1%.
------------------------
Set Bonus:
Blitz Shadow Weapon
Blitz Shadow Armor
MDEF increases by the sum of refinement level.
If the sum of refine rate is 15 or higher,
ASPD + 1, reduce global cooldown by 1%.
Location : Armor
ASPD +5%.
For every 2 refine level, increases ASPD by 1%.
If refine rate is 7 or higher, ASPD + 1.
If refine rate is 9 or higher, reduce global cooldown by 1%.
------------------------
Set Bonus:
Blitz Shadow Weapon
Blitz Shadow Armor
MDEF increases by the sum of refinement level.
If the sum of refine rate is 15 or higher,
ASPD + 1, reduce global cooldown by 1%.
Location : Weapon
Increases physical damage against all size enemies by 3%.
MaxHP +10 per refine rate.
------------------------
When refined to +7 or higher, increases physical damage against all size enemies by additional 3%.
When refined to +9 or higher, increases physical damage against all size enemies by additional 4%.
------------------------
Set Bonus
Overbrand Shadow Shield
Overbrand Shadow Shoes
Overbrand Shadow Armor
Reduces global cooldown equal to the half of the sum of refine rate of set.
------------------------
Set Bonus
Royal Guard Shadow Weapon
Overbrand Shadow Shield
Ignores defense of all race monsters (except players) by 40%.
Additionally ignores defense (except players) equal to the sum of refine rate of set.
------------------------
Location : Shield
A shadow cube made for Doram.
It contains all three types of Catnip Shadow equipment.
------------------------
[Obtained Items]
Catnip Shadow Armor
Catnip Shadow Shield
Catnip Shadow Weapon
------------------------
Increase CN Meteor damage by 5%.
------------------------
When refined to +7 or higher, increase CN Meteor damage by additional 5%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%.
------------------------
Set Bonus:
Catnip Shadow Weapon
Catnip Shadow Shield
Catnip Shadow Armor
Increase CN Meteor damage by equal to the total refine level of the set.
------------------------
Set Bonus:
Catnip Shadow Weapon
Doram Magical Shadow Shoes
Ignore magic defense of all race enemies (except player) by 40%.
Ignore additional magic defense of all race enemies (except player) by equal to the total refine level of the set.
------------------------
Location : Weapon
Increases long ranged physical damage by 3%.
If refine rate is 7 or higher,
increases long ranged physical damage by additional 3%.
If refine rate is 9 or higher,
increases long ranged physical damage by additional 4%.
------------------------
Set Bonus
Cold Breath Shadow Armor
Cold Breath Shadow Shield
Cold Breath Shadow Shoes
Reduces global cooldown equal to the half of the sum of refine rate of set.
------------------------
Set Bonus:
Cold Breath Shadow Shield
Rune Knight Shadow Weapon
Increases Dragon Water Breath damage as percentage equal to the sum of refine
Rate of Cold Breath Shadow Shield and Rune Knight Shadow Weapon.
Location : Shield
A crown filled with ambition.
It might resonate well with equipment from a certain tomb palace.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, ATK + 15.
------------------------
For every 3 refine level, Critical Damage + 5%.
------------------------
For every 4 refine level, Melee Physical Damage + 4%.
------------------------
When refined to +9 or higher, CRI + 8.
------------------------
When refined to +11 or higher, increase physical damage against all size enemies by 15%.
------------------------
When refined to +13 or higher, increase physical damage against all race enemies by 20%, Fixed Casting Time - 0.5 seconds.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Manus [2]
P.ATK + 10.
For every 2 refine level of Weapon, increase Rolling Cutter and Impact Crater damage by 10%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Mucro [2]
Critical Damage + 20%.
For every 2 refine level of Weapon, increase Cross Impact and Shadow Stab damage by 10%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Dilacero [2]
P.ATK + 10.
For every 2 refine level of Weapon, increase Fatal Menace and Deft Stab damage by 10%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Caestus [2]
Melee Physical Damage + 15%.
For every 2 refine level of Weapon, increase Tiger Cannon and Second Faith damage by 8%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Ungula [2]
Long Ranged Physical Damage + 15%.
For every 2 refine level of Weapon, increase Rampage Blast and Explosion Blaster damage by 8%.
------------------------
Def : 40
Location : Upper
Can be worn on top of the shield. It can be worn by itself, but it's not effective.
Increase fire property damage by 3%.
When refined to +7 or higher, increase fire property damage by additional 3%.
When refined to +9 or higher, increase fire property damageb by additional 4%.
When equipped with Crimson Shadow Armor/Shield/Shoes,
Increase Crimson Rock damage as percentage equal to the sum of refine rates of set.
When equipped with Warlock Shadow Weapon,
Ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Crimson Shadow Shield and Warlock Shadow Weapon.
Location : Shield Weight : 0
A glove worn to enhance critical attacks.
ATK + 10
Additional ATK + 1 per upgrade level of the item.
If upgrade level is +7 or higher,
Increases critical damage on targets by 1%.
Set Bonus
Critical Shadow Armor
Critical Shadow Weapon
ATK + 1 per upgrade level of Critical Shadow Armor and Critical Shadow Weapon.
If the combined upgrade levels of Critical Shadow Armor and Critical Shadow Weapon are +15 or higher,
Increases critical damage on targets by 1%.