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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “Evil Dragon Armor” in Renewal

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Evil Dragon Armor

Evil Dragon Armor [1]

#15145 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
400
Buy value
0 z
Sell value
0 z
An armor made from the scales of a powerful evil dragon. Property: Neutral If upgrade level is +8 or higher, Adds a 3% chance of restoring 3% of damage as HP when performing a physical attack. Adds a 2% chance of restoring 2% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, Adds an additional 1% chance of restoring an additional 1% of damage as HP when performing a physical attack. Adds an additional 1% chance of restoring an additional 1% of damage as SP when performing a physical attack. If upgrade level is +10 or higher, Adds an additional 2% chance of restoring an additional 2% of damage as HP when performing a physical attack. Adds an additional 2% chance of restoring an additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Rideword Hat [1] Disables the following effect of Rideword Hat [1], Restoring damage as HP/SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Nidhoggur's Shadow Garb [1] Disables the following effect of Nidhoggur's Shadow Garb [1], Restoring damage as SP when performing a physical attack.
Full item details & effects
Boots of Good and Evil (Dragon Knight)

Boots of Good and Evil (Dragon Knight) [1]

#470211 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Boots imbued with the power of good and evil. ------------------------ MHP + 500, MSP + 100. ------------------------ For every 2 refine level, MHP + 1%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 7%. ------------------------ When refined to +9 or higher, increase melee and long-ranged physical damage by 10%. ------------------------ When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] RES + 50, MRES + 50. [Grade C] Increase physical damage against all size enemies by 10%. [Grade B] P.ATK + 7, S.MATK + 7. [Grade A] Reduce Fixed Casting Time by additional 0.5 seconds. ------------------------ Def: 20
Full item details & effects
Crown of Good and Evil (Dragon Knight)

Crown of Good and Evil (Dragon Knight) [1]

#400374 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refine level, increase physical damage against all races enemies by 5%. ------------------------ For every 4 refine level, increase melee and long-range physical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduce After Cast Delay by 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Dragon Knight) [1] Execution Great Sword [2] For every 3 refine level of Weapon, increase Hack and Slash damage by 4%, and Storm Slash damage by 5%. When weapon grade is B or higher, increase Hack and Slash damage by additional 10%. When equipped with Evil Spell, increase Hack and Slash damage by additional 15% and Storm Slash damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Dragon Knight) [1] Jupiter Spear [2] For every 3 refine level of Weapon, increase Dragonic Breath damage by 4%, and Madness Crusher damage by 5%. When weapon grade is B or higher, increase Dragonic Breath damage by additional 10%. When equipped with Good Spell, increase Dragonic Breath damage by additional 15% and Madness Crusher damage by additional 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ Def : 10 Location : Upper
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Nydhorgg's Shadow Garb

Nydhorgg's Shadow Garb [1]

#2554 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
Made from a scale of Nidhoggur's Shadow, it still possesses its strong power. Mdef + 3 Reduces damage taken from all property attacks by 7%. Increases Max SP per (Base level / 3) + (upgrade level x 10). Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Nidhoggur's Shadow Garb [1] Disables the following effect of Nidhoggur's Shadow Garb [1], Restoring damage as SP when performing a physical attack.
Full item details & effects
Rideword Hat

Rideword Hat [1]

#5208 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A hat designed to mimic the look of a terrible magic book which attacks people. Position: Upper Adds a 5% chance of restoring 8% of damage as HP when performing a physical attack. Adds a 1% chance of restoring 4% of damage as SP when performing a physical attack. Drains 10 HP from the user every 5 seconds. If upgrade level is +9 or higher, Adds an additional 8% of the damage dealt as HP when performing a physical attack. Adds an additional 4% of the damage dealt as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Rideword Hat [1] Disables the following effect of Rideword Hat [1], Restoring damage as HP/SP when performing a physical attack.
Full item details & effects
Vanargandr Helm

Vanargandr Helm [1]

#18652 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet. Position: Upper If upgrade level is +4 or less, adds a chance of restoring 1% of damage as HP/SP when performing a physical attack. If upgrade level is +5 or higher, adds a chance of restoring additional 2% of damage as HP when performing a physical attack. If upgrade level is +7 or higher, adds an additional chance of restoring additional 2% of damage as HP and additional 1% of damage as SP when performing a physical attack. If upgrade level is +8 or higher, adds an additional chance of restoring additional X% of damage as HP and X% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, adds an additional chance of restoring additional 3% of damage as HP and additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Bonus Fenrir Chain [1] Vanargand Helm [1] If Vanargand Helm [1] upgrade level is +6 or higher, ATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Bypass 25% of hard defense of all race targets when performing a physical attack. If Vanargand Helm [1] upgrade level is +8 or higher, Additional ATK + 5%. Additional Aspd + 10%. Reduces the global delay of skills by an additional 10%. Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Full item details & effects
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