Game version
Evil Dragon Armor artwork from Ragnarok Online
RENEWAL / ITEMS

Evil Dragon Armor [1]

#15145Armor

EvilDragon_Armor

TypeArmor
Equipment positionArmor
GenderBoth
Weight400
Buy price0 z
Sell price0 z
DEF60
Slots1
Required level99
Armor level1

Description

An armor made from the scales of a powerful evil dragon. Class: Armor Defense: 60 Property: Neutral Weight: 400 Requires Level: 99 Usable By: All Jobs If upgrade level is +8 or higher, Adds a 3% chance of restoring 3% of damage as HP when performing a physical attack. Adds a 2% chance of restoring 2% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, Adds an additional 1% chance of restoring an additional 1% of damage as HP when performing a physical attack. Adds an additional 1% chance of restoring an additional 1% of damage as SP when performing a physical attack. If upgrade level is +10 or higher, Adds an additional 2% chance of restoring an additional 2% of damage as HP when performing a physical attack. Adds an additional 2% chance of restoring an additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Rideword Hat [1] Disables the following effect of Rideword Hat [1], Restoring damage as HP/SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Nidhoggur's Shadow Garb [1] Disables the following effect of Nidhoggur's Shadow Garb [1], Restoring damage as SP when performing a physical attack.

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

Gender
Both
Equipment position
Armor
Jobs
All
Yes
Classes
All
Yes
Refineable
Yes
Trade

Item effect script

.@r = getrefine();
if (.@r>=10) {
   bonus2 bHPDrainRate,60,6;
   bonus2 bSPDrainRate,50,5;
} else if (.@r>=9) {
   bonus2 bHPDrainRate,40,4;
   bonus2 bSPDrainRate,30,3;
} else if (.@r>=8) {
   bonus2 bHPDrainRate,30,3;
   bonus2 bSPDrainRate,20,2;
}
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