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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “Saber” in Renewal

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Crimson Saber

Crimson Saber [2]

#13454 · One-Handed Sword · Weapon
ATK
85
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
85
Buy value
20 z
Sell value
10 z
A one-handed sword with a reddish radiance. Property: Neutral Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.
Full item details & effects
Flush Safety Saber

Flush Safety Saber [2]

#500056 · One-Handed Sword · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
Safety Saber strengthened by the energy of Mjolnir. Atk + 10%. Increases Cart Cannon damage by 20%, increases Mayhemic Thorns damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases Mayhemic Thorns damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cart Cannon and Mayhemic Thorns by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%, increases SP consumption of Cart Cannon and Mayhemic Thorns by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Cart Cannon damage by 10%, increases Mayhemic Thorns damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Guardian Saber

Guardian Saber [2]

#500063 · One-Handed Sword · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A sword bestowed upon those who protect others. ATK + 5%, POW + 2. Shield Chain Rush damage +5%. ------------------------ When refine level 5 or more, Shield Chain Rush damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Shield Chain Rush damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Shield Chain Rush damage +5% additional, Spiral Pierce Max damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
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Safety Saber

Safety Saber [2]

#32352 · One-Handed Sword · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
250
Buy value
0 z
Sell value
0 z
A sword used for lighting up the shaft and self-protection in a mine. It glitters if there is something dangerous nearby. ATK +10%. Cart Cannon damage +10%. When refined to +7 or higher, ATK +40, Variable Cast Time -10%. When refined to +9 or higher, Additional Cart Cannon damage +15%, Long-ranged DMG +7%. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Crown of Good and Evil (Hyper Novice)

Crown of Good and Evil (Hyper Novice) [1]

#400389 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases physical and magical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases long ranged physical damage, ghost and neutral property magical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces variable casting time by 5%, reduces global cooldown by 5%. ------------------------ When refined to +11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Devil Cursed Sword [2] For every 3 weapon refinements, increases Napalm Vulcan Strike damage by 4% and Ground Gravitation damage by 5%, When weapon grade is B or higher, increases Napalm Vulcan Strike damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Devil Cursed Sword [2] Evil Spell increases Napalm Vulcan Strike damage by additional 15% and Ground Gravitation damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Guardian Saber [2] For every 3 weapon refinements, increases Shield Chain Rush damage by 4% and Spiral Pierce Max damage by 5%, When weapon grade is B or higher, increases Shield Chain Rush damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Guardian Saber [2] Good Spell increases Shield Chain Rush damage by additional 15% and Spiral Pierce Max damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Position : Upper
Full item details & effects
Good Weapon Box

Good Weapon Box

#102070 · Consumable
Weight
0
Buy value
0 z
Sell value
0 z
A box containing weapons once wielded by those with good will. You can randomly obtain 1 weapon from the list below. [Obtainable Items] Punish Scepter [2] Saint Bringer [2] Huuma Shuriken Brilliance [2] Jupiter Spear [2] Holy Light Spear [2] Lightforce Foxtail Wand [2] Shining Light Katar [2] Angel Wing Bow [2] Guardian Saber [2] Holy Light Dagger [2] Light Power Harp [2] Light Power Spark [2] Lightning Splatter [2] Justice Bomber [2] Last Dawn [2] Devil Hunter [2] Lord of Glory [2] Victory Sword [2] Divine Buster [2] Origin of Life [2] Destiny Staff [2] Blessed Bible [2] Soul Liberator [2]
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Magical Modification Permit

Magical Modification Permit

#9529 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
A permit required for special Einbroch weapons modification. Allows the owner to modify a weapon magically. [Target Items] Grinder Huuma Shuriken Rubber Hammer Welding Wand Detecting Staff Metal Detector Mk47 Jewel Detector Mk47 Blocking Lance Saw Axe Claw Sword Safety Knuckle Safety Whip Safety Manual Safety Lute Safety Saber Safety Foxtail Bolt Crusher Bolt Shooter Bolt Revolver
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Physical Modification Permit

Physical Modification Permit

#9514 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
A permit required for special Einbroch weapons modification. Allows the owner to modify a weapon physically. [Target Items] Grinder Huuma Shuriken Rubber Hammer Welding Wand Detecting Staff Metal Detector Mk47 Jewel Detector Mk47 Blocking Lance Saw Axe Claw Sword Safety Knuckle Safety Whip Safety Manual Safety Lute Safety Saber Safety Foxtail Bolt Crusher Bolt Shooter Bolt Revolver
Full item details & effects
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