Game version
Guardian Saber artwork from Ragnarok Online
RENEWAL / ITEMS

Guardian Saber [2]

#500063Weapon

Guardian_Saber

Item stats

ATK
210
Slots
2
Weight
110
Weapon level
5
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Weapon
Weapon class
One-Handed Sword
Equipment position
Weapon
Gender
Both
Required level
215+
Jobs
Super Novice
Class tiers
Fourth
Refineable
Yes
Trading & storage
No restrictions

Guardian Saber description & effects

A sword bestowed upon those who protect others. ATK + 5%, POW + 2. Shield Chain Rush damage +5%. ------------------------ When refine level 5 or more, Shield Chain Rush damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Shield Chain Rush damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Shield Chain Rush damage +5% additional, Spiral Pierce Max damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Sword Attack : 210 Weight : 110 Weapon Level : 5 Required Level : 215 Class : Hyper Novice
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
bonus bPow,2;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5;
if (.@r>=5) {
   bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",10;
   if (.@r>=7) {
      bonus bLongAtkRate,5;
      if (.@r>=9) {
         bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",10;
         if (.@r>=10) {
            bonus bVariableCastrate,-10;
            if (.@r>=11) {
               bonus2 bSkillAtk,"HN_SPIRAL_PIERCE_MAX",15;
               bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5;
            }
         }
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bLongAtkRate,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bAddSize,Size_All,10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bAddRace,RC_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bAddEle,Ele_All,10;
         }
      }
   }
}
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8 directions · original animations

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Equipment sets

Set 1

Set effect

bonus2 bSkillAtk,"HN_SPIRAL_PIERCE_MAX",20;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",15;

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",4*.@r;
bonus2 bSkillAtk,"HN_SPIRAL_PIERCE_MAX",5*.@r;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_B) {
   bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",10;
}
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