Set Bonus:
M. Elemental Master Shadow Armor
Master Shadow Shield
All Talent Status + 2.
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Set Bonus:
M. Elemental Master Shadow Armor
M. Elemental Master Shadow Shoes
Master Shadow Shield
P.ATK + 1, S.MATK + 1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
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Set Bonus:
M. Elemental Master Shadow Armor
M. Elemental Master Shadow Shoes
M. Elemental Master Shadow Earring
M. Elemental Master Shadow Pendant
Master Shadow Shield
Master Shadow Weapon
Ignore physical and magical resistance of all race monsters (except Player) by 20%.
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Location: Armor
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Shadow Spell) effect.
[Enchant Effect]
All elemental Magic damage +15%
When refined to +7 or higher, All elemental Magic damage +3% (Additional)
When refined to +11 or higher, All elemental Magic damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
An armor worn over regular armor to provide additional defensive effects.
It can be used alone, but its defensive effect is small.
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ATK +3%, ATK +7.
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For every 3 refine levels, ranged physical damage +2%.
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When refined to +10 or higher, P.ATK +3.
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Set Bonus:
Bow Master Shadow Armor
Bow Master Shadow Shoes
P.ATK +2.
If the total refine level is 15 or higher, MHP +3%, physical damage to all elemental enemies +5%.
If the total refine level is 18 or higher, ignore 50% of all race enemies physical defense (excluding players).
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Set Bonus:
Bow Master Shadow Armor
Bow Master Shadow Shoes
Master Shadow Shield
Physical damage to all size enemies +5%, P.ATK +2.
If the total refine level is 27 or higher, ignore 10% of all race enemies physical resistance (excluding players).
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Location : Armor
A dress worn by Celine.
There are marks that look like old blood.
MATK + 50.
When Refined to 7, Variable Casting Time decreased by 10%.
When Refined to 9, all element magic damage increased by 10%.
When Refined to 11, Delay After Skill decreased by 10%.
When Refined to 12, Delay After Skill additionally decreased by 5%.
When worn together with Evilspirit Gloves,
MATK + 10%, probability of Perfect Hit increased by 10%, magical damage given to enemies of all sizes increased by 15%,
When attacking with physical attacks, increases magic damage too all race monsters by 15% for 10 seconds with a fixed probability(excluding players).
When worn together with Celine Ribbon,
Holy, Shadow, Poison, Ghost element magic damage increased by % based on sum of Celine Ribbon and Celine Dress refine level.
When the sum of Refine is higher than 19, MATK + 15%.
When the sum of Refine is higher than 23, 20% increase in magic damage to enemies of all elements.
When worn together with Celine Brooch Type K,
Per each Refine of Celine Dress, MATK + 10.
When Celine Dress is Refined to 9, Variable Casting Time decreased by 5%.
When Celine Dress is Refined to 11, damage of Water, Wind, Earth, Fire, Neutral element magic attacks increased by 10%.
When Celine Dress is Refined to 13, the armor is indesctructible.
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Elemental Master.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Elemental Master) [1]
Chilling Cane-LT [2]
Increase magic damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase all property magic damage by 10%,
increase Lightning Land and Diamond Storm damage by 10%.
When weapon grade is C or higher,
SPL + 5, S.MATK + 5,
increase Lightning Land and Diamond Storm damage by additional 10%.
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Set Bonus:
Heroic Token (Elemental Master) [1]
Shadow Staff-LT [2]
Increase magic damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase all property magic damage by 10%,
increase Terra Drive and Venom Swamp damage by 10%.
When weapon grade is C or higher,
SPL + 5, S.MATK + 5,
increase Terra Drive and Venom Swamp damage by additional 10%.
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Def : 10