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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Spell 1” in Renewal

Page 1 of 12
Glacier Flower Spell (Magical Grade) 1Lv

Glacier Flower Spell (Magical Grade) 1Lv

#311454 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 15. ------------------------ Increases all property magic damage by 3%. ------------------------ When refined to +7, ASPD + 3%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 3%. ------------------------ [Weapon Grade Bonus] [Grade D] MATK + 1%, MATK + 15. [Grade C] When refined to +9, S.MATK +3. [Grade B] When refined to +11, SPL +1, CON +1. [Grade A] Increases magic damage against all property enemies by 10%. When refined to +11, increases magic damage against all size enemies by 10%.
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Glacier Flower Spell (Physical Grade) 1Lv

Glacier Flower Spell (Physical Grade) 1Lv

#311449 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 15. ------------------------ Increases melee and long-ranged physical damage by 3%. ------------------------ When refined to +7, ASPD + 3%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 3%. ------------------------ [Weapon Grade Bonus] [Grade D] ATK + 1%, ATK + 15. [Grade C] When refined to +9, P.ATK + 3. [Grade B] When refined to +11, POW + 1, CON + 1. [Grade A] Increases physical damage against all property enemies by 10%. When refined to +11, increases physical damage against all size enemies by 10%.
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[Event] Power Drink

[Event] Power Drink

#23728 · Consumable
Weight
1
Buy value
0 z
Sell value
0 z
Cannot be traded. A drink that activates your body's energy and improves power. MHP, MSP - 10% ATK, MATK + 30 ASPD(Attack Delay) +5% Variable Casting Time -5% Low chance to trigger Lv 3 Auto-spell Improve Concentration with every physical or magic ATK. (or the highest level the player knows.) Duration: 30 minutes _
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Absorb Shadow Spellbook

Absorb Shadow Spellbook

#101262 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
A spellbook used to enchant Absorb Shadow equipment. ------------------------ When used, it will give 1 ~ 2 random options to equipment without changing the refine level. ------------------------ Existing random options will disappear. ------------------------ [Applicable Items] Absorb Shadow Shield Absorb Shadow Weapon ------------------------
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Aegis System

Aegis System

#480156 · Armor · Garment
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
With the built-in defense function, it is a terrifying shoulder pad that automatically defends itself by performing 360-degree search and tracking. Who made it is a secret. Reduce incoming physical damage from normal monsters by 5%. Increase resistance against neutral property attack by 2% per 1 refine rate. When refined to +7 or higher, MaxHP + 20% , MaxSP + 20%, casting cannot be cancelled. When refined to +9 or higher, can cast Spell Breaker lv5. When Spell Breaker lv5, reduce variable casting by 15%.
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Agenda Robe

Agenda Robe [1]

#15163 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A high class robe worn by ranking officials. Property: Neutral MATK + 5% Enables Level 1 Spell Breaker. If the users base level is 120 or higher, Additional MATK + 4%. If the users base level is 140 or higher, Additional MATK + 5%. Set Bonus Agenda Robe [1] Ancient Cape Reduces the variable casting time of skills by 2% per upgrade level of Agenda Robe. The users casting cannot be interrupted outside of WoE. Set Bonus Agenda Robe [1] Survivor's Manteau Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe. Set Bonus Agenda Robe [1] Rental Survivor's Manteau Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe.
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Alchemy Glove

Alchemy Glove [1]

#2854 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A white glove made especially for fire magic. Gives off a faint burnt smell. INT + 1, MDEF + 2. 10% increase of all Fire ATK. Low chance to trigger Lv 5 Auto-spell Fire Ball with every physical or magic ATK. 20% decrease of tolerance to all Water magic. 30% decrease of tolerance to all water ATK.
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All In One Ring

All In One Ring

#2741 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A Jewelry Ring that contains a 3 Seal Magic Spell. Account Bound Rental Item All Stats + 1 Enables Level 1 Heal. Enables Level 1 Teleport. Increases the variable casting time of skills by 10%. The users casting cannot be interrupted outside of WoE.
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All In One Ring

All In One Ring

#2834 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A Jewelry Ring that contains a 3 Seal Magic Spell. Account Bound Rental Item All Stats + 1 Enables Level 1 Heal. Enables Level 1 Teleport. Increases the variable casting time of skills by 10%. The users casting cannot be interrupted outside of WoE.
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All In One Ring Box

All In One Ring Box

#13953 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 All In One Ring Duration: 7 Days after opening. A Jewelry Ring that contains a 3 Seal Magic Spell. Enables use of Level 1 Heal and Level 1 Teleport. Variable Casting cannot be interrupted. All Stats +1. Increases casting time by 10%. This item cannot be Dropped or Traded.
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All In One Ring Box

All In One Ring Box

#14017 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 All In One Ring Duration: 7 Days after opening. A Jewelry Ring that contains a 3 Seal Magic Spell. Enables use of Level 1 Heal and Level 1 Teleport. Casting cannot be interrupted. All Stats +1. Increases Variable Casting Time by 10%. This item cannot be Dropped or Traded.
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Almighty Shadow Spellbook

Almighty Shadow Spellbook

#101564 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
A magic book that strengthens Almighty Shadow equipment. ------------------------ Gives 1 to 2 random options without changing the refinement level. Be careful because the existing options will disappear. ------------------------ [Applicable Items] Almighty Shadow Earring Almighty Shadow Pendant ------------------------
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Asteria's Ring-LT

Asteria's Ring-LT [1]

#490595 · Armor · Accessory (Left)
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
POW, CON, STA, WIS, SPL, CRT +3. Enable to use skill 'Sacrament' LV5. Increases physical/magic damage to enemies of all class by 10%. Ignores physical/magic defense to enemies of all races by 10%. ------------------------ Set Bonus: Astraea Ring-LT High Priest Card Change the armor to ghost properties and remove auto spell 'Asumptio'. Increases physical/magic damage to enemies of all class by 30%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Shoes-LT Increases melee/ranged physical damage and all properties magic damage by 15%. Reduce global cooldown skill by 8%, Max HP & Max SP +8%. When refined to +13 or higher, reduces physical/magic damage taken from enemies of all sizes by 5% and reduces damage taken from players by 3%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Helm-LT All Status +5, Reduces global cooldown skill by 7% ------------------------ Def: 0
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Astrologer's Dawn Boots

Astrologer's Dawn Boots [1]

#470291 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
All talent status +10. ------------------------ Every 2 refine level, ATK and MATK +10. Every 3 refine level, POW, SPL, CON +2. ------------------------ When refine +7 or higher, increases melee/ranged physical damage by 12%, increases all property magical damage by 12%. When refine +9 or higher, decreases after cast delay by 8%. When refine +11 or higher, reduces fixed casting time by 0.7 seconds. When refine +13 or higher, increases physical/magical damage to all race enemies by 12%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Power Lv2 When physically attacking, has 3% chance to increase STR by 100 for 10 seconds. when Shoes [C grade], POW +7, When Shoes [A grade], additional POW +12, and Perfect Hit +8%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Stamina Lv2 When physically attacking, has 3% chance to increase VIT by 120 for 10 seconds. when Shoes [C grade], MHP +8%, P.ATK +10, When Shoes [A grade], additional MHP +15%, P.ATK +15, and increases physical damage all sizes enemies by 25%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Wisdom Lv2 When magically attack, has 3% chance to increase MATK by 30% for 10 seconds. when Shoes [C grade], reduces variable casting time by 20%, S.MATK +10. When Shoes [A grade], reduces variable casting time by additional 35%, S.MATK +15, and increases magical damage to all sizes enemies by 25%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Spell Lv2 When magically attack, has 3% chance to increase INT by 120 for 10 seconds. when Shoes [C grade], SPL +10. When Shoes [A grade], additional SPL +20, and reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Concentration Lv2 When physically attacking, has 3% chance to increase DEX by 150 for 10 seconds. when Shoes [C grade], CON +10. When Shoes [A grade], additional CON +20, and increases ranged physical damage by 8%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Creative Lv2 When physically attacking, has 3% chance to increase ATK by 20% for 10 seconds. when Shoes [C grade], CRI +7. When Shoes [A grade], additional CRT +12, and C.RATE +10. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Power Lv3 When physically attacking, has 3% chance to increase STR by 120 for 10 seconds. when Shoes [C grade], POW +10, When Shoes [A grade], additional POW +18, and Perfect Hit +15%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Stamina Lv3 When physically attacking, has 3% chance to increase VIT by 150 for 10 seconds. when Shoes [C grade], MHP +10%, P.ATK +10, When Shoes [A grade], additional MHP +20%, P.ATK +15, and increases physical damage all sizes enemies by 30%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Wisdom Lv3 When magically attack, has 3% chance to increase MATK by 35% for 10 seconds. when Shoes [C grade], reduces variable casting time by 25%, S.MATK +10. When Shoes [A grade], reduces variable casting time by additional 45%, S.MATK +15, and increases magical damage to all sizes enemies by 30%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Spell Lv3 When magically attack, has 3% chance to increase INT by 150 for 10 seconds. when Shoes [C grade], SPL +12. When Shoes [A grade], additional SPL +27, and reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Concentration Lv3 When physically attacking, has 3% chance to increase DEX by 200 for 10 seconds. when Shoes [C grade], CON +12. When Shoes [A grade], additional CON +27, and increases ranged physical damage by 15%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Creative Lv3 When physically attacking, has 3% chance to increase ATK by 25% for 10 seconds. when Shoes [C grade], CRI +8. When Shoes [A grade], additional CRT +17, and C.RATE +12. ------------------------ [Grade Bonus] [Grade D] MHP and MSP +5%. [Grade C] ATK and MATK +7%. [Grade B] Reduced fixed casting time by 0.3 seconds. [Grade A] Increases physical/magical damage to all class enemies by 10%. ------------------------ Def : 20
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