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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “HIT + 1” in Renewal

Page 10 of 13
Power Machine Arm

Power Machine Arm [1]

#490602 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A machine arm that can be used for combat, construction, and precision work. It is constantly being optimized thanks to its self-learning functions. ------------------------ POW + 3. ------------------------ Increase physical damage against all class enemies by 10%. ------------------------ Perfect Hit + 25. ------------------------ Reduce damage taken from Human and Doram Player by 3%. ------------------------ For every 2 Base Level, increase Axe Tornado, Axe Boomerang, and Power Swing damage by 1%. ------------------------ For every 10 Base Level, increase Axe Stomp, Rush Quake, and Mighty Smash damage by 1%. ------------------------ Def : 0
Full item details & effects
Prison Uniform

Prison Uniform

#15040 · Armor · Armor
DEF
5
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
150
Buy value
10 z
Sell value
5 z
A striped uniform that any prisoner will wear. There are some blood spots here and there, but they are old and faded. Property: Neutral Required Jobs: All Jobs Hit + 1 per upgrade level of the item. Flee + 1 per upgrade level of the item. Set Bonus Prisoner's Uniform Shackles ATK + 5 Additional ATK + 1 per upgrade level of Shackles.
Full item details & effects
RAG203

RAG203

#13195 · Rifle · Weapon (Two-Handed)
ATK
260
Weapon Lv.
3
Required Lv.
140
Slots
0
Weight
130
Buy value
1,800,000 z
Sell value
900,000 z
This modified rifle shoots specially treated bullets that causes the Delay effect with damage. Base Attack: 260 Property: Neutral Required Job: Rebellion HIT + 10 CRIT + 15 A X% chance of casting Level 1 Decrease Agility on the target when dealing physical attacks.
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RAG203

RAG203 [1]

#13190 · Rifle · Weapon (Two-Handed)
ATK
260
Weapon Lv.
3
Required Lv.
140
Slots
1
Weight
130
Buy value
1,800,000 z
Sell value
900,000 z
This modified rifle shoots specially-treated bullets that causes the Delay effect with damage. Base Attack: 260 Property: Neutral Required Job: Rebellion HIT + 10 CRIT + 15 A X% chance of casting Level 1 Decrease Agility on the target when dealing physical attacks.
Full item details & effects
Ranger Booster Boots

Ranger Booster Boots [1]

#470003 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special set of boots for your rapid growth. Specialized in Ranged Physical Attack. Cannot be refined. ATK + 20 HIT + 15 For every 3 refine levels, increases MSP + 50. If refined to +7, increases MSP + 300. If refined to +9, decreases fixed casting time by 0.5 seconds.
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Rebellion Shadow Armor

Rebellion Shadow Armor

#24402 · Shadowgear · Shadow armor
Weight
0
Buy value
10 z
Sell value
5 z
The armor worn on the armor provides additional defensive effects. It can be used as a single, but has little defensive effect. Reduces Skill Cooldown of Hit Barrel by 1 second. For every 2 refine levels, reduces Skill Cooldown of Hit Barrel by an additional 1 second. Rebellion Shadow Shoes Reduces Skill Cooldown of Hit Barrel by 4 seconds. Reduces Skill Cooldown of God's Hammer by 2 seconds. Gunslinger Shadow series, Rebellion Shadow series All Stats + 7 MaxHP + 3% MaxSP + 3%
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Rebellion Stone (Lower)

Rebellion Stone (Lower)

#1001049 · Miscellaneous
Weight
10
Buy value
0 z
Sell value
0 z
For every level of Hit Barrel learned, increase Fire Dance and God's Hammer damage by 4%. ------------------------ Set Bonus: Rebellion Stone (Lower) Rebellion Stone (Garment) Reduce Fixed Casting Time by 0.5 seconds. ------------------------ [Aver De Dosh] ------------------------
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Rebellion's Scarf

Rebellion's Scarf [1]

#28484 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished. ------------------------ Physical damage against all class enemies + 5% Aspd + 2% per level of Mass Spiral known. Reduces the variable casting time of skills by 10%. Reduces the cast delay of skills by 1% per level of Fire Rain known. Reduces the cooldown of Hit Barrel by 4 seconds per level of Shattering Storm known. Reduces the cooldown of Shattering Storm by 0.1 seconds per level of Shattering Storm known. Increases critical damage on targets by 3% per level of Dragon Tail known. Increases the damage of Fire Rain by 5% per level of Fire Rain known. Increases the damage of Mass Spiral by 5% per level of Mass Spiral known. Increases the damage of Quick Draw Shot by 5% per level of Eternal Chain known. Increases the damage of Shattering Storm by 10% per level of Shattering Storm known. Reduces the SP cost of Fire Dance by 5. Reduces the SP cost of Fire Rain by 4 per level of Fire Rain known. Reduces the SP cost of Mass Spiral by 2 per level of Mass Spiral known. Adds a 100% chance of buffing the user for 50 seconds when using Crimson Marker; Adds a 1% chance of casting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known, if a higher level of this skill is known, it will be cast instead, if the user has a Grenade Launcher equipped. ------------------------
Full item details & effects
Record of Swordsman 2

Record of Swordsman 2 [1]

#490376 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce global cooldown by 6%. Increase physical damage against all size enemies by 6%. Increase Hundred Spear and Earth Drive damage by 30%. ------------------------ Set Bonus: Record of Swordman vol.2 Old Rune Circlet For every refine level of helmet, increase long ranged physical damage by 3%. ------------------------ Set Bonus: Record of Swordman vol.2 Old Casket of Protection For every refine level of helmet, increase melee physical damage by 3%. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman HIT + 40 Reduce global cooldown by 16%. Reduce Hundred Spear and Earth Drive skill cooldown by 0.5 seconds. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman Old Rune Circlet For every 3 refine level of helmet: Increase physical damage against all size enemies by 6%. Increase Hundred Spear damage by 10%. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman Old Casket of Protection For every 3 refine level of helmet: Increase physical damage against all size enemies by 6%. Increase Earth Drive damage by 10%. ------------------------ Def: 0
Full item details & effects
Rental Scuba Mask

Rental Scuba Mask

#19275 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
40
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Rental Item ------------------------ Rental Scuba Mask that can be used for a certain time during the Noodle Festival period. It's a waterproof diving mask that resists high pressure and shocks. ------------------------ ATK + 20, MATK + 20. ------------------------ Reduce damage taken from Fish race monsters by 5%. ------------------------ Set Bonus: [Rental] Scuba Mask [Rental] Surfer Swimsuit [Rental] Oxygen Tank ASPD + 15%. Critical Hit Rate + 30% against Fish race monsters. Increase physical and magical damage against Fish race monsters by 25%. Imbues Armor with Water Property. ------------------------ Equip Level: 40 Equippable By: All Jobs
Full item details & effects
Rescue Binoculars

Rescue Binoculars

#410235 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A compact telescope designed for easy carrying. Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons. ------------------------ HIT + 10. ------------------------ For every 20 Pure STR, physical damage to Formless and Undead races + 1%. ------------------------ For every 20 Pure AGI, physical damage to Brute and Plant races + 1%. ------------------------ For every 20 Pure VIT, physical damage to Insect and Fish races + 1%. ------------------------ For every 20 Pure INT, physical damage to Demon and Demi-Human races + 1%. ------------------------ For every 20 Pure DEX, physical damage to Angel and Dragon races + 1%. ------------------------ For every 20 Pure LUK, physical damage to Doram and Human Player + 1%. ------------------------ If the total of all pure Base Stats is 600 or higher, physical damage to all races + 10%, HIT + 10. ------------------------ Set Bonus: Portable Telescope Rescue Whistle Reduces After Cast Delay by 10% and Fixed Casting Time by 0.2 seconds. Increases First Aid cooldown by 5 seconds. When using First Aid, auto-casts Lv.5 Safety Wall on self. ------------------------ Def : 0 Location : Middle
Full item details & effects
Ring of Ceryneian

Ring of Ceryneian [1]

#490145 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring made of golden antlers. It is under the protection of the moon goddess and dramatically improves the hunter's abilities. DEX + 7. Physical damage against all class enemies + 10%. Per 10 BaseLv, increase damage of Arrow Storm and Aimed Bolt by 1%. When Warg Ride skill level 3, each attack hit recovers SP by 3, reduces after cast delay by 20%. When Aimed Bolt skill level 10, increase damage to boss monsters by 15%. When Camouflage skill level 5, reduce cool time of No Limits by 45s. When Main Ranger skill level 10, increases accuracy by 15%.
Full item details & effects
Ring of Hunter

Ring of Hunter [1]

#490096 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Increase physical damage dealt to all grade monsters by 10% Increase damage of Fatal Menace by 1% per 3 BaseLv increases When Emergency Escape Lv5, reduce its cooltime by 0.5 sec. When Fatal Menace Lv10, reduce delay after skill by 30%. When Feint Bomb Lv10, recover 3 SP per hit. When equipped with Speed of Light, AGI + 40, increase physical damage dealt to all size monsters by 10%.
Full item details & effects
Ring of Nature

Ring of Nature [1]

#490076 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
MATK +10%, increase physical and magical damage dealt to all grade monsters by 10%, recover 200HP and 20SP when monsters killed. When equipped with Hero, reduce delay after skill by 15%, increase ranged damage dealt to enemies by 25%. When equipped with Desire of Death, Agi +50, removes penalty of the weapon size. When equipped with Release of Magic, increase neutral, holy, and wind element damage by 50%, reduce casting time by 70%. When equipped with Dynast, reduce delay after attack by 15%, increase a chance to perfect hit by 35%.
Full item details & effects
Ring of Storm

Ring of Storm [1]

#490427 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring that symbolizes a storm. ------------------------ DEX + 20. ------------------------ Reduce after cast delay by 15%. ------------------------ Physical damage against all class enemies + 10%. ------------------------ Perfect Hit + 15. ------------------------ Reduce damage taken from players by 3%. ------------------------ Enables to use No Limits Lv 5. ------------------------ For every 2 base level, increase Severe Rainstorm damage by 1%, up to level 240. ------------------------ When unequipped, remove No Limits effect. ------------------------ Def : 0
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Rogue's Treasure

Rogue's Treasure

#2620 · Armor · Accessory
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
10
Buy value
10,000 z
Sell value
5,000 z
An exclusive ring for the Thief and Ninja class. If the wearer has base STR 90 or higher, HIT +10, FLEE +10. If the wearer has base AGI 90 or higher, ATK +10, CRIT +10 When equipped with Black Cat, inflicts additional damage to large sized monsters by 8% and Casting Speed -3%. When equipped with Cold Heart, damage against medium sized monsters +8%.
Full item details & effects
Rolling Thunder

Rolling Thunder [1]

#13193 · Shotgun · Weapon (Two-Handed)
ATK
280
Weapon Lv.
3
Required Lv.
120
Slots
1
Weight
180
Buy value
1,350,000 z
Sell value
675,000 z
A brother to the Shotgun Rolling Stone, this gun is equipped with a special device for additional Lightning damage. Base Attack: 280 Property: Neutral Required Job: Rebellion HIT - 10 Attack Delay - 10% A X% chance of casting Level 5 Thunder Storm on the target when dealing physical attacks.
Full item details & effects
Rough Core

Rough Core [1]

#490159 · Armor · Accessory
DEF
10
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A core that contains unstable, powerful energy. ------------------------ MHP - 3%, CRI + 10, Reduces variable casting time by 10%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Magical Booster [1] Increase all property magic damage by 5%. When Garment refined to +7 or higher, increase magic damage against Boss monsters by 15%. When Garment refined to +9 or higher, increase all property magic damage by 5%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Crimson Booster [1] Increase ranged physical damage by 5%. When Garment refined to +7 or higher, CRI + 10. When Garment refined to +9 or higher, Increase ranged physical damage by 5%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Sigrun's Wings [1] Increase melee physical damage by 5%. When Garment refined to +7 or higher, Perfect Hit + 10. When Garment refined to +9 or higher, Increase melee physical damage by 10%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Dark Blinder [1] Reduces global cooldown by 5%. When Garment refined to +7 or higher, increase physical damage against Boss monsters by 15%. When Garment refined to +9 or higher, reduces fixed casting time by 0.2 sec. ------------------------ Location : Accessory
Full item details & effects
Runaway Chip

Runaway Chip [1]

#18997 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
10 z
Sell value
5 z
It feels like being controlled by an unknown machine. Position: Upper Max SP - 50% Hit + 50 Flee + 50 Set Bonus Runaway Chip [1] Broken Chip 1 [1] Broken Chip 2 [1] ATK + 50 MATK + 50 Increased Movement Speed. If Runaway Chip [1] upgrade level is +9 or higher, Max HP + 10% Max SP + 50%
Full item details & effects
Screaming Ghost Party

Screaming Ghost Party [1]

#450338 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A robe that was corroded by fragments of the cursed orb. The unsaved souls that were taken into the orb continue to cry out in pain and despair. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 7%. ------------------------ For every refine level, ATK + 30, MATK + 30. ------------------------ When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%. ------------------------ When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%. ------------------------ When refined to +12 or higher, All Basic Status + 15. ------------------------ When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%. ------------------------ Def : 100
Full item details & effects
Scuba Mask

Scuba Mask [1]

#19162 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A Scuba Mask with a snorkel. It's a waterproof diving mask that resists high pressure and shocks. ATK + 5, MATK + 5. Increases ASPD + 10% Critical Hit Rate + 50% to Fish Monsters when equipped with Surfer Swimsuit and Oxygen Tank. Equip Level: 40 Equippable By: All Jobs
Full item details & effects
Scythe of Ice Flame

Scythe of Ice Flame [1]

#520003 · One-Handed Axe · Weapon
ATK
360
MATK
290
Weapon Lv.
4
Required Lv.
130
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
Indestructible in battle. STR + 3, INT + 5. Increases Frozen, Burning resistance by 50%. Increase damage of Mammonite by 10% per 1 BaseLv. When physically attacking, adds 100% chance to drain 1% of damage as HP. For every refine rate, MaxHP + 2%, physical damage + 2%, perfect hit + 2%. When refined to +7 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 1% of damage as HP. When refined to +9 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 2% of damage as HP. When refined to +10 or higher, removes weapon's size penalty. MATK + 290
Full item details & effects
Seal Card

Seal Card

#4312 · Card · Weapon
Weight
1
Buy value
20 z
Sell value
10 z
Fur Seal Card. Hit +10, Flee +3. If worn by Acolyte Class characters, it adds Critial +9 on Devil and Undead monsters. Acolyte Card Set Rideword Card Cookie Card Fur Seal Card Geographer Card Enchanted Peach Tree Card Vit +10 -10% Cast Time -10% SP Consumption Acolyte Class Bonus: -30% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Monk Card Set Rideword Card Cookie Card Fur Seal Card Waste Stove Card Str +3 SP +80 ATT +25 A chance of casting level 5 Signum Crusis with each physical attack. Guillotine Fist Damage +10% Monk Class Bonus: Uninterruptable Cast SP consumpion -10%.
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