The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly consumes 3,000 of your HP and in return, immunizes you against Blind for 10 seconds.
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly consumes 3,000 of your HP and in return, immunizes you against Curse for 10 seconds.
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly consumes 3,000 of your HP and in return, immunizes you against Frost for 10 seconds.
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly consumes 3,000 of your HP and in return, immunizes you against Silence for 10 seconds.
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly consumes 3,000 of your HP and in return, immunizes you against Sleep for 10 seconds.
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly consumes 3,000 of your HP and in return, immunizes you against Petrification for 10 seconds.
The first-class pharmacist Vincent has created this potion.
Endows superhuman strength, though it's only temporary.
Instantly consumes 3,000 of your HP and in return, immunizes you against Stun for 10 seconds.
Designed to be used by outstanding warriors who have remarkable attack skills. It gives off multiple effects when compounded as a set.
Account Bound
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.
Set Bonus
Elite Engineer Armor [1]
Battle Greave [1]
Captain's Manteau [1]
Str + 3
Max HP + 12%
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Increases the damage of Mammonite by 20%.
Increases the recovery rate of recovery skills and recovery items by 10%.
This item is indestructible in battle.
A pair of earrings each crafted from large emeralds.
Agi + 5
Int + 5
Dex + 5
Increases the damage of Arrow Vulcan, Melody Strike and Slinging Arrow by 1% for every base level.
Increases the damage of Metallic Sound by 2% for every 5 base levels.
Reduces the variable casting time of Metallic Sound by 1% for every 5 base levels.
Additional Agi + 1 per 2 levels of Voice Lessons known.
Additional Int + 1 per 2 levels of Voice Lessons known.
Additional Dex + 1 per 2 levels of Voice Lessons known.
MATK + 20 per 2 levels of Voice Lessons known.
A beautiful ring with a big shiny emerald inserted into it.
Agi + 5
Additional Agi + 1 per 2 levels of Double Strafe known.
Vit + 5
Additional Vit + 1 per 2 levels of Double Strafe known.
Dex + 5
Additional Dex + 1 per 2 levels of Double Strafe known.
ATK + 20 per 2 levels of Double Strafe known.
Increases the damage of Arrow Shower and Double Strafe by 1% for every base level.
Increases the damage of Severe Rainstorm by 2% for every 10 base levels.
Reduces the SP cost of Improvised Song by 18.
A mace that strikes like the Judges gavel in deciding the fate of evil.
Property: Holy
Str + 2
Int + 2
Adds a chance of buffing the user for 7 seconds when performing a physical or a magical attack;
Increases physical and magical on Demon race targets by 40%.
Set Bonus
Empowered Mace of Judgement [1]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 30%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.
Reduces the variable casting time of the following skills by 50%,
Holy Light
Turn Undead
Magnus Exorcismus
Judex
Adoramus
An encyclopedia distributed by a Prontera publisher that is famous for using solid binding in their books. Those struck by this book will swear the binding is diamond hard.
Property: Neutral
Int + 3
Dex + 2
Crit + 20
For every 5 base Luk,
Additional Crit + 1
Set Bonus
Encyclopedia [2]
Revised Encyclopedia [1]
Aspd + 1% per upgrade level of Encyclopedia [2].
Special shoes made for the assassin. By wearing it, it creates strong awakening and rotational power.
MaxHP + 3% , MaxSP + 3%, Reduce resistance against players by 10%.
Reduce cooldown of Hallucination Walk by 5 sec per 1 skill level of Cross Impact.
Increase physical damage to all types of monsters by 10% per 1 skill level of Cross Reaper Slasher.
When Halluciation Walk lv5, increase resistance against normal and boss type monsters by 5%.
Increase resistance against shadow type attacks by 30%.
Increase damage of Rolling Cutter by 100% per 1 skill level of Rolling Cutter.
When refined to +5 or higher, additional MaxHP + 7% and MaxSP + 7%, reduce after cast delay by 10%.
When refined to +7 or higher, additional MaxHP + 10% and MaxSP + 10%, reduce after cast delay by additional 10%.
Gold Winged hat that is a symbol for the great Sun God. Don't ask how to walk in this hat.
STR +3, INT +2, ATK +10, MATK +10.
When refined to +7 or higher, ATK + 15, MATK + 15
When refined to +9 or higher, ATK + 15, MATK + 15
Location : Upper Middle
Speak to Mighty Hammer at Eden Group to exchange these for the new Enriched version
Old Concentrated Elunium
that has been buried
deep underground.
Used as a material
to strengthen armor.
Enhances a chance of
successful upgrade.
Only Suhnbi of Payon is
capable of refining with
this material.
A box that contains 10 Enriched Elunium
Description:
Concentrated Elunium
that has been buried
deep underground.
Used as a material
to strengthen armor.
Enhances a chance of
successful upgrade.
Only Suhnbi of Payon is
capable of refining with
this material.
A box that contains 5 Enriched Elunium
Description:
Concentrated Elunium
that has been buried
deep underground.
Used as a material
to strengthen armor.
Enhances a chance of
successful upgrade.
Only Suhnbi of Payon is
capable of refining with
this material.
Speak to Mighty Hammer at Eden Group to exchange these for the new Enriched version
Old Dense Oridecon
that has been buried
deep underground.
Used as a material to
strengthen weapons.
Enhances a chance of
successful upgrade.
Only Suhnbi of Payon is
capable of refining with
this material.
A box that contains 10 Enriched Oridecon
Description:
Dense Oridecon
that has been buried
deep underground.
Used as a material to
strengthen weapons.
Enhances a chance of
successful upgrade.
Only Suhnbi of Payon is
capable of refining with
this material.
A box that contains 5 Enriched Oridecon
Description:
Dense Oridecon
that has been buried
deep underground.
Used as a material to
strengthen weapons.
Enhances a chance of
successful upgrade.
Only Suhnbi of Payon is
capable of refining with
this material.
A dark marching hat worn by members of an undead band from Niffleheim.
Str +2. Attack +2% to all monsters.
If refined to +7 or higher, Critical +10%.
If refined to +9 or higher, the Attack and ranged attack damage increases by 5%.
Location: Upper
A perfectly balanced hat worn by the Evil Snake Lord.
The yin yang symbol and magic orbs harness the balance necessary to wear this hat.
Str+ 1, Int +1, Agi +2
Location: Upper
A glove possessed by a dark force. Enables the ability to move dolls vividly by controlling the strands of magical thread connected to the tips of fingers.
Max HP + 500
Max SP + 200
Enables Level 1 Fiber Lock.
Adds a 1% chance of casting Level 10 Frost Nova on the target when performing a physical attack.
Adds a 0.1% chance of casting Level 1 Psychic Wave on the target when performing a physical attack.
Adds a 0.1% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack.
Adds a 0.1% chance of casting Level 1 Dazzler on the attacker when receiving a short-ranged or magical attack.
Set Bonus
Celine's Brooch [1]
Evil Spirit Glove [1]
ATK + 50
MATK + 50
Aspd + 2
Adds a 2% chance of casting Level 1 Varetyr Spear on the target when performing a physical attack.
Adds a 2% chance of casting Level 1 Earth Grave on the target when performing a physical attack.
Adds a 1% chance of casting Level 1 Recognized Spell on the user when performing a magical attack.
Adds a 5% chance of casting Level 3 Quaqmire on the user when receiving a physical or magical attack.
A headgear that look like the wings of a Demon. Demonic power increases the wearer's strength and offers protection from sacred powers.
Position: Upper
Str + 1
Mdef + 2
Reduces damage taken from Angel race enemies by 3%.
The symbol of naughty student, it represents the devil and troublesome.
VIT+2, STR+2, LUK+1.
If equipped with Blue Pencil In Mouth and School Uniform, ATK increase according Base Lv (BaseLv 1/3, maximum Lv150), EXP from monster +5%.
Series : Headgear Defense : 4
Location : Upper Weight : 10
A headgear fashioned
to look like the wings
on a demon's back.
It's said that wearing
these will make you
feel much stronger.
Str +1, Agi +1,
Flee +3. Reduces
damage from Demon
monsters by 3%.
Cannot be traded or
dropped, but can be
placed in Kafra Storage. Class : Headgear
Location : Upper
A headgear fashioned
after the horns of a
goat that captures
the attention of
onlookers. It has
a certain religious
meaning to some
people. Str +2.
Location : Upper
Merchant Classes;
Taekwon Boy, Taekwon
Girl, and Taekwon
Master Jobs
A headgear that is
only bestowed to true
Orc Heroes, the most
valiant warriors of
the Orc Clan. Str +2,
Vit +1, Max HP +10%.
(All transferable methods except kafra storage are locked)
Location : Upper, Mid Weight : 90
Rental Item
The one-handed sword
of Arthurian legend that supposedly chooses
its owner to wield its
holy powers.
Int +10, Luk +10
Attack Strength: 199
Property: Holy