
RENEWAL / ITEMS
Evil Spirit Gloves [1]
#2980Armor
Evilspirit_Gloves
Item stats
- Slots
- 1
- Weight
- 10
- Armor level
- 1
- Buy price
- 10 z
- Sell price
- 5 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Accessory
- Gender
- Both
- Required level
- 110+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- No
- Trading & storage
- No restrictions
Evil Spirit Gloves description & effects
A glove possessed by a dark force. Enables the ability to move dolls vividly by controlling the strands of magical thread connected to the tips of fingers.
Class: Accessory
Weight: 10
Requires Level: 110
Usable By: All Jobs
Max HP + 500
Max SP + 200
Enables Level 1 Fiber Lock.
Adds a 1% chance of casting Level 10 Frost Nova on the target when performing a physical attack.
Adds a 0.1% chance of casting Level 1 Psychic Wave on the target when performing a physical attack.
Adds a 0.1% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack.
Adds a 0.1% chance of casting Level 1 Dazzler on the attacker when receiving a short-ranged or magical attack.
Set Bonus
Celine's Brooch [1]
Evil Spirit Glove [1]
ATK + 50
MATK + 50
Aspd + 2
Adds a 2% chance of casting Level 1 Varetyr Spear on the target when performing a physical attack.
Adds a 2% chance of casting Level 1 Earth Grave on the target when performing a physical attack.
Adds a 1% chance of casting Level 1 Recognized Spell on the user when performing a magical attack.
Adds a 5% chance of casting Level 3 Quaqmire on the user when receiving a physical or magical attack.
Item effect script
bonus bMaxHP,500;
bonus bMaxSP,200;
skill "PF_SPIDERWEB",1;
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",1,20;
bonus5 bAutoSpell,"HW_MAGICPOWER",1,10,BF_MAGIC,0;
bonus5 bAutoSpell,"WZ_FROSTNOVA",10,10,BF_MAGIC,0;
bonus5 bAutoSpell,"WZ_FROSTNOVA",10,20,BF_WEAPON,0;
bonus5 bAutoSpellWhenHit,"DC_SCREAM",1,50,BF_WEAPON|BF_MAGIC,0;
Equipment sets
Set 1
Set effect
bonus bBaseAtk,50;
bonus bMatk,50;
bonus bAspd,1;
bonus5 bAutoSpell,"WL_SOULEXPANSION",1,60,BF_WEAPON,1;
bonus5 bAutoSpell,"WL_TELEKINESIS_INTENSE",1,60,BF_MAGIC,0;
bonus5 bAutoSpellWhenHit,"AL_HEAL",5,60,BF_WEAPON|BF_MAGIC,0;
Set 2
Set effect
bonus bBaseAtk,50;
bonus bMatk,50;
bonus bAspd,2;
bonus3 bAutoSpell,"SO_EARTHGRAVE",1,20;
bonus3 bAutoSpell,"SO_VARETYR_SPEAR",1,20;
bonus3 bAutoSpell,"WL_RECOGNIZEDSPELL",1,10;
bonus3 bAutoSpell,"WZ_QUAGMIRE",3,50;
Set 3
Set effect
bonus bBaseAtk,50;
bonus bMatk,50;
bonus bAspd,1;
Set 4
Set effect
bonus bBaseAtk,50;
bonus bMatk,50;
bonus bAspd,1;
Set 5
Set effect
bonus bBaseAtk,50;
bonus bMatk,50;
bonus bAspd,1;
Set 6
Set effect
bonus bAspdRate,10;
bonus bMatkRate,10;
bonus bHit,10;
if (getequiprefinerycnt(EQI_GARMENT) >= 10) {
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,1;
}
Set 7
Set effect
bonus bAspdRate,10;
bonus bMatkRate,10;
bonus bHit,10;
if (getequiprefinerycnt(EQI_GARMENT) >= 10) {
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,1;
}
Set 8
Set effect
bonus3 bAutoSpell,"MG_SOULSTRIKE",10,1;
bonus bMatk,80;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus3 bAutoSpell,"HW_NAPALMVULCAN",5,1;
}
Set 9
Set effect
bonus3 bAutoSpell,"MG_SOULSTRIKE",10,1;
bonus bMatk,80;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus3 bAutoSpell,"HW_NAPALMVULCAN",5,1;
}
Set 10
Set effect
bonus2 bMagicAddSize,Size_All,15;
bonus bPerfectHitAddRate,10;
bonus bMatkRate,10;
autobonus "{ bonus2 bMagicAddRace,RC_All,15; bonus2 bMagicAddRace,RC_Player_Human,-15; bonus2 bMagicAddRace,RC_Player_Doram,-15; }",1,10000,BF_WEAPON;
Set 11
Set effect
bonus2 bMagicAddSize,Size_All,15;
bonus bPerfectHitAddRate,10;
bonus bMatkRate,10;
autobonus "{ bonus2 bMagicAddRace,RC_All,15; bonus2 bMagicAddRace,RC_Player_Human,-15; bonus2 bMagicAddRace,RC_Player_Doram,-15; }",1,10000,BF_WEAPON;
Set 12
Set effect
bonus bMaxHP,500;
bonus bMaxSP,250;
bonus3 bAutoSpell,"NPC_DARKSTRIKE",5,50;
Set 13
Set effect
bonus bMatk,50;
bonus3 bAutoSpell,"WL_SOULEXPANSION",3,20;
bonus5 bAutoSpell,"WL_TELEKINESIS_INTENSE",1,20,BF_MAGIC,0;
Set 14
Set effect
bonus bMatk,100;
bonus3 bAutoSpell,"WL_SOULEXPANSION",5,50;
bonus3 bAutoSpell,"AG_SOUL_VC_STRIKE",3,50;
bonus5 bAutoSpell,"WL_TELEKINESIS_INTENSE",3,10,BF_MAGIC,0;














