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RENEWAL / ITEMS
[Not For Sale] Christmas Guardian Tree [1]
#480277Armor
Comp_Chrismas_Tree
Item stats
- DEF
- 20
- Slots
- 1
- Weight
- 10
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Garment
- Gender
- Both
- Required level
- Any level
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- Restricted: Dropping, Trading, Cart storage, Guild storage, Mail, Auction
No description is available. Available properties and effects are shown below.
Item effect script
.@r = getrefine();
bonus bMatkRate,(.@r/2);
bonus bAtkRate,(.@r/2);
if (.@r>=9) {
bonus bMatk,30;
bonus bBaseAtk,30;
}
if (.@r>=11)
autobonus "{ bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Holy,20; }",1,10000,BF_WEAPON;
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bAspdRate,10;
bonus bMatkRate,10;
bonus bHit,10;
if (getequiprefinerycnt(EQI_GARMENT) >= 10) {
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,1;
}
Set 2
Set effect
bonus bLongAtkRate,10;
bonus bAspdRate,10;
bonus bAtkRate,10;
if (getequiprefinerycnt(EQI_GARMENT) >= 10) {
bonus bCritAtkRate,15;
bonus bHit,15;
}
Set 3
Set effect
bonus bMatk,30;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",40;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",40;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",20;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",20;
}
Set 4
Set effect
bonus bBaseAtk,30;
bonus2 bSkillAtk,"SR_KNUCKLEARROW",40;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus2 bSkillAtk,"SR_KNUCKLEARROW",20;
}
Set 5
Set effect
bonus3 bAutoSpell,"MG_SOULSTRIKE",10,1;
bonus bMatk,80;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus3 bAutoSpell,"HW_NAPALMVULCAN",5,1;
}








