A glass for one eye only. Made for style rather than practicality.
Position: Middle
Set Bonus
Memory Book or Memory Book [1]
Monocle [1]
Pocket Watch or Pocket Watch [1]
MATK + 7%
HP Recovery + 15%
SP Recovery + 15%
A Wand created by combining holy relics and magical power.
Can't be destroyed.
MATK + 230.
MATK + 5%.
Increase Framen damage by 10%.
If refine rate is 7 or higher, increases holy property magical damage by 10%.
If refine rate is 9 or higher, increases Framen damage by additional 10%.
If refine rate is 11 or higher, increases Framen damage by additional 10%.
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[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk + 5.
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Weapon Lv : 5
A Staff created by combining holy relics and magical power.
Can't be destroyed.
MATK + 300.
MATK + 5%.
Increase Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by 10%.
If refine rate is 7 or higher, increases earth and water property magical damage by 10%.
If refine rate is 9 or higher, increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by additional 10%.
If refine rate is 11 or higher, increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk + 5.
------------------------
Weapon Lv : 5
A Staff created by combining holy relics and magical power.
Can't be destroyed.
MATK + 230.
MATK + 5%.
Increase Talisman of Red Phoenix and Talisman of Black Tortoise damage by 10%.
If refine rate is 7 or higher, increases all property magical damage by 10%.
If refine rate is 9 or higher, increases Talisman of Red Phoenix and Talisman of Black Tortoise damage by additional 10%.
If refine rate is 11 or higher, increases Talisman of Red Phoenix and Talisman of Black Tortoise damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk +5
------------------------
Weapon Lv : 5
A Book created by combining holy relics and magical power.
MATK +230.
MATK + 5%.
Increase Lightning Land and Diamond Storm damage by 10%.
If refine rate is 7 or higher, increases water and wind property magical damage by 10%.
If refine rate is 9 or higher, increases Lightning Land and Diamond Storm damage by additional 10%.
If refine rate is 11 or higher, increases Lightning Land and Diamond Storm damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk + 5.
------------------------
Weapon Lv : 5
A Sword created by combining holy relics and magical power.
MATK +230.
MATK + 5%.
Increase The Cross Rain damage by 10%.
If refine rate is 7 or higher, reduces skill cooldown of Genesis Ray by 1 second.
If refine rate is 9 or higher, increase Cross Rain damage by additional 10%.
If refine rate is 11 or higher, increase Cross Rain damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.MAtk + 5, reduces skill cooldown of Genesis Ray by 0.5 seconds.
------------------------
Weapon Lv : 5
An Instrument created by combining holy relics and magical power.
MATK + 230.
MATK + 5%.
Increase Metallic Fury damage by 10%.
If refine rate is 7 or higher, increases all property magical damage by 10%.
If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%.
If refine rate is 11 or higher, increases Metallic Fury damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk +5
------------------------
Weapon Lv : 5
A Foxtail created by combining holy relics and magical power.
Can't be destroyed.
MATK + 340.
ATK & MATK + 5%.
Increase Chulho Sonic Claw and Hyunrok Cannon damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases all property magical damage by 10%.
If refine rate is 9 or higher, increases Chulho Sonic Claw and Hyunrok Cannon damage by additional 10%.
If refine rate is 11 or higher, increases Chulho Sonic Claw and Hyunrok Cannon damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical and Magical damage to small size enemies +15%.
[Grade C] Physical and Magical damage to medium size enemies +15%.
[Grade B] Physical and Magical damage to large size enemies +15%.
[Grade A] P.Atk +5, S.Matk +5
------------------------
Weapon Lv : 5
A Whip created by combining holy relics and magical power.
MATK + 230.
MATK + 5%.
Increase Metallic Fury damage by 10%.
If refine rate is 7 or higher, increases all property magical damage by 10%.
If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%.
If refine rate is 11 or higher, increases Metallic Fury damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Magical damage to small size enemies +15%.
[Grade C] Magical damage to medium size enemies +15%.
[Grade B] Magical damage to large size enemies +15%.
[Grade A] S.Matk +5
------------------------
Weapon Lv : 5
A rainbow-colored wings imbued with mysterious power.
Each feather is filled with magical power and displays the power of seven colors.
------------------------
Reduce damage taken from normal and boss monsters by 5%.
Reduce damage taken from Players by 5%.
------------------------
For every total 100 of base basic status,
ATK + 5%
MATK + 5%
Critical Damage + 5%
------------------------
When total base basic status 300 or higher,
MHP + 20%
MSP + 20%
------------------------
When total base basic status 400 or higher,
ASPD + 15%
After Delay - 15%
------------------------
When total base basic status 500 or higher,
Perfect Hit + 25%
Fixed Casting Time - 70%
------------------------
When total base basic status 600 or higher,
Add a chance to gain Perfect Dodge + 95 for 10 seconds when dealing physical or magic damage.
------------------------
When refined to +7 or higher,
DEF + 150
MDEF + 15
------------------------
When refined to +9 or higher,
DEF + 150
MDEF + 15
------------------------
Def : 50
Shoes modeled after the Moonlight's paw.
A mysterious, fiery aura of the Flame God engulfs it.
------------------------
MATK + 10%.
------------------------
For every 2 refine level, INT + 2, MATK + 10.
------------------------
For every 3 refine level, SPL + 1, CON + 1, S.MATK + 1.
------------------------
When refined to +8 or higher, MATK + 10%.
------------------------
When refined to +9 or higher, reduce Fixed Casting Time by 0.3 seconds.
------------------------
When refined to +10 or higher, increase Holy and Fire property magic damage by 30%.
------------------------
When refined to +11 or higher, increase magic damage against all size enemies by 15%.
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Set Bonus:
Mythical Moonlight Paw [1]
Cat O' Nine Tails Card
Increase magic damage against boss monsters by 15%.
------------------------
When shoes refined to +13 or higher,
There's a 5% chance to increase LUK, INT, DEX + 150 for 10 seconds when dealing physical or magic damage.
------------------------
Set Bonus:
Mythical Moonlight Paw [1]
Moonlight Flower Card
Increase magic damage against boss monsters by 40%.
------------------------
When shoes refined to +13 or higher,
There's a 5% chance to increase LUK, INT, DEX + 250 for 10 seconds when dealing physical or magic damage.
------------------------
[Grade Bonus]
[Grade D] RES + 30, MRES + 30.
[Grade C] Increase magic damage against all size enemies by 15%.
[Grade B] S.MATK + 15.
[Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds.
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Def : 70
A flock of bats waiting to suck any blood.
It may be the familiars of certain blood-sucking noble.
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Increase physical and magical damage against Illusion of Vampire monsters by 20%.
------------------------
Set Bonus:
Naughty Bats
Illusion Skull Ring [1]
ATK + 7%, Guided Attack + 35, increase melee physical damage by 10%.
------------------------
Set Bonus:
Naughty Bats
Vampire's Familiar [1]
ATK + 50, CRI + 15, ASPD + 10%.
Reduce After Cast Delay by 10%.
When performing physical attack, there's a 2% chance to absorb 2% of damage as HP.
------------------------
Set Bonus:
Naughty Bats
Illusion Infiltrator [2]
ASPD + 1, increase physical damage against all size enemies by 10%.
When performing physical attack, there's a 7% chance to cast Vampire's Gift Lv. 3.
For every 2 refine level of weapon, increase Vampire's Gift damage by 8%.
------------------------
Set Bonus:
Naughty Bats
Illusion Ancient Cape [1]
MATK + 100, increase all property magic damage by 10%.
When learned Masquerade-Unlucky level 3,
There's a 5% chance to cast Drain Life Lv. 2 when performing melee physical attack.
For every 2 refine level of garment, ASPD + 3%, increase Drain Life damage by 7%.
------------------------
Def : 0
Location : Lower
A glove that is mounted on the hand of hold the weapon to elicit potential abilities of the wearer.
Only for Ninja Classes.
-------------
ATK & MATK +3%
[Kunai Explosion] Reduces skill cooldown time by 2 seconds.
[Ninja Mastery] Add MATK +3 by the skill level
Refine +7, add ATK & MATK +3%
Refine +9, add ATK & MATK +4%
Location : Weapon Weight : 0
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Holy Magic damage +5%
If refined to 9 or higher,
Additional Holy Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%,
Adoramus damage +10%
SET BONUS
Noblesse Adora Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Adoramus damage +10%
A noble Summoner robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Neutral Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%, MATK +2%,
Catnip Meteor damage +10%
SET BONUS
Noblesse Catnip Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Catnip Meteor damage +10%
A noble Warlock robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Fire Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%, MATK +2%,
Crimson Rock damage +10%
SET BONUS
Noblesse Crimson Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Crimson Rock damage +10%
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Water Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%,
Diamond Dust damage +10%
SET BONUS
Noblesse Dust Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Diamond Dust damage +10%
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Shadow Magic damage +5%
If refined to 9 or higher,
Shadow Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%, Eswoo damage +10%
SET BONUS
Noblesse Eswoo Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
MATK +3%,
Additional Eswoo damage +10%
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Shadow Magic damage +5%
If refined to 9 or higher,
Shadow Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%, MATK +2%,
Curse Explosion damage +10%
SET BONUS
Noblesse Curse Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
MATK +3%,
Additional Curse Explosion damage +10%
A noble Warlock robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Water Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%,
Jack Frost damage +10%
SET BONUS
Noblesse Frost Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Jack Frost damage +10%
Noble Royal Guard armor with the Rune-Midgarts crest engraved on it.
MATK +50
If refine to 7 or higher,
Holy Magic damage +5%
If refine to 9 or higher,
Additional Holy Magic Damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
MATK +25, after cast delay -5%
Genesis Ray damage +10%
SET BONUS
Noblesse Genesis Armor
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
MATK +25, additional after cast delay -5%
Additional Genesis Ray damage +10%
Noble shoes with the Rune-Midgarts crest engraved on them.
MATK +10, FLEE +10
If refined to 7 or higher,
Fixed Cast Time -0.5 sec.
If refined to 9 or higher,
All elemental Magic damage +5%
A noble Ninja uniform with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
All elemental Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%, MATK +2%,
Flaming Petals/Freezing Spear/
Wind Blade damage +10%
SET BONUS
Noblesse Ninja Suit
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Flaming Petals/Freezing Spear/
Wind Blade damage +10%
A ring for noble aristocrats, engraved with the patterns of Rune Midgard Kingdom.
All noble people live with a responsibility.
------------------------
All Basic Status + 10.
------------------------
Physical damage against all class enemies + 10%, MATK + 10%.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Super Novice Suit [1]
Reduce cooldown of Help, Angel! by 180 seconds.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Picky Robe [1]
Reduce cooldown of Hiss by 45 seconds.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Fire Rain Suit [1]
For every base level, increase Anti Material Blast damage by 1% up to level 240.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Cart Cannon Suit [1]
For every base level, increase Acid Bomb damage by 1% up to level 240.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Kunai Suit [1]
For every base level, increase Kunai Splash damage by 1% up to level 240.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Breath Armor [1]
For every 2 base level, increase Ignition Break and Sonic Wave damage by 1% up to level 240.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Psychic Robe [1]
Reduce cooldown of Varetyr Spear by 2 seconds and cooldown of Psychic Wave by 1 second.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Curse Robe [1]
Reduce cooldown of Esha by 1 second and cooldown of Curse Explosion by 0.5 second.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Tiger Cannon Suit [1]
For every base level, increase Sky Blow damage by 1% up to level 240.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Frost Robe [1]
Reduce cooldown of Intensification by 75 seconds.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Duple Robe [1]
Perfect Dodge + 5, enables to use Zen Lv 1.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Tornado Armor [1]
For every 2 base level, increase Axe Tornado damage by 1% up to level 240.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Stalker Suit [1]
AGI + 40, reduce cooldown of Urgent Escape by 1.5 seconds.
------------------------
Set Bonus:
Noblesse Oblige [1]
Grace Severe Suit [1]
Reduce cooldown of Severe Rainstorm by 1 second.
------------------------
Def : 0
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Neutral Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%,
Psychic Wave damage +10%
SET BONUS
Noblesse Psychic Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Psychic Wave damage +10%
Noble musician armor with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Neutral Magic damage +5%
If refined to 9 or higher,
Additional Neutral Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%,
Reverberation damage +10%
SET BONUS
Noblesse Reverberation Suit
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Reverberation damage +10%
Noble Shadow Chaser armor with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Increased ASPD +3%)
If refined to 9 or higher,
Fire Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
ASPD +1, MATK +2%,
Meteor Storm damage +20%
SET BONUS
Noblesse Stalker Suit
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional ASPD +1, additional MATK 3%,
Additional Meteor Storm damage +20%