
RENEWAL / ITEMS
Naughty Bats
#420315Armor
Morcegos_US
Item stats
- Weight
- 10
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Lower)
- Gender
- Both
- Required level
- 1+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- No
- Trading & storage
- No restrictions
Naughty Bats description & effects
A flock of bats waiting to suck any blood.
It may be the familiars of certain blood-sucking noble.
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Increase physical and magical damage against Illusion of Vampire monsters by 20%.
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Set Bonus:
Naughty Bats
Illusion Skull Ring [1]
ATK + 7%, Guided Attack + 35, increase melee physical damage by 10%.
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Set Bonus:
Naughty Bats
Vampire's Familiar [1]
ATK + 50, CRI + 15, ASPD + 10%.
Reduce After Cast Delay by 10%.
When performing physical attack, there's a 2% chance to absorb 2% of damage as HP.
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Set Bonus:
Naughty Bats
Illusion Infiltrator [2]
ASPD + 1, increase physical damage against all size enemies by 10%.
When performing physical attack, there's a 7% chance to cast Vampire's Gift Lv. 3.
For every 2 refine level of weapon, increase Vampire's Gift damage by 8%.
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Set Bonus:
Naughty Bats
Illusion Ancient Cape [1]
MATK + 100, increase all property magic damage by 10%.
When learned Masquerade-Unlucky level 3,
There's a 5% chance to cast Drain Life Lv. 2 when performing melee physical attack.
For every 2 refine level of garment, ASPD + 3%, increase Drain Life damage by 7%.
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Type : Headgear
Def : 0
Location : Lower
Weight : 10
Required Level : 1
Class : All Jobs
Item effect script
bonus2 bAddRace2,RC2_Illusion_Vampire,20;
bonus2 bMagicAddRace2,RC2_Illusion_Vampire,20;
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Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bAtkRate,7;
bonus bPerfectHitAddRate,35;
bonus bShortAtkRate,10;
Set 2
Set effect
bonus bBaseAtk,50;
bonus bCritical,15;
bonus bAspdRate,10;
bonus bDelayrate,-10;
bonus2 bHPDrainRate,20,2;
Set 3
Set effect
bonus bAspd,1;
bonus2 bAddSize,Size_All,10;
bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",3,70;
Set 4
Set effect
.@r = getequiprefinerycnt(EQI_GARMENT);
bonus bMatk,100;
bonus2 bMagicAtkEle,Ele_All,10;
bonus bAspdRate,3*(.@r/2);
bonus2 bSkillAtk,"WL_DRAINLIFE",7*(.@r/2);
if (getskilllv("SC_UNLUCKY") == 3)
bonus5 bAutoSpell,"WL_DRAINLIFE",2,50,BF_SHORT,1;




