
RENEWAL / ITEMS
Illusion Infiltrator [2]
#28022Weapon
Infiltrator_IL
Item stats
- ATK
- 200
- Slots
- 2
- Weight
- 150
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Katar
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 100+
- Jobs
- Assassin
- Class tiers
- Upper, All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Illusion Infiltrator description & effects
A lethal katar that has been perfectly designed to carry out quick assassinations.
Class: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Requires Level: 100
Usable By: Guillotine Cross
Def + 3
Flee + 5
Perfect Dodge + 2
Increases physical damage on Demi-Human race targets by 60%.
If upgrade level is +9 or higher,
Additional Flee + 5
Additional Perfect Dodge + 2
If upgrade level is +10 or higher,
ATK + 5%
Set Bonus
Illusion Infiltrator [2]
Illusion Ring [1]
Aspd + 10%
If Illusion Infiltrator [2] upgrade level is +9 or higher,
Increases critical damage on targets by 10%.
If Illusion Infiltrator [2] upgrade level is +11 or higher,
Increases physical damage on Brute race targets by 25%.
Item effect script
bonus2 bAddRace,RC_DemiHuman,60;
bonus2 bAddRace,RC_Player_Human,60;
bonus bDef,3;
.@flee = 5;
.@flee2 = 2;
if (getrefine() >= 9) {
.@flee += 5;
.@flee2 += 2;
bonus2 bAddClass,Class_All,5;
}
bonus bFlee,.@flee;
bonus bFlee2,.@flee2;
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bAspdRate,10;
if (.@r >= 9) {
bonus bCritAtkRate,10;
if (.@r >= 11) {
bonus2 bAddRace,RC_Brute,25;
bonus2 bAddRace,RC_Player_Doram,25;
}
}
Set 2
Set effect
bonus bAspd,1;
bonus2 bAddSize,Size_All,10;
bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",3,70;
bonus2 bSkillAtk,"NPC_VAMPIRE_GIFT",8*(getequiprefinerycnt(EQI_HAND_R)/2);
Set 3
Set effect
bonus bAspd,1;
bonus2 bAddSize,Size_All,10;
bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",3,70;








