A scroll that helps to increase the survival rate by greatly increasing physical and magical defense for a certain period of time.
DEF +500, MDEF +200 for 60 minutes.
Increases movement speed for 10 minutes.
The effect will be lost if the character dies.
You can make an all-in-one buff potion by taking it to the NPC below along with the True Limit Power Booster and True Infinity Drink.
[Nyantime]
[Nyantime]
Cannot be used in the Siege of Herosria.
Take me to your (guild) leader! This hovering sombrero will make you feel like you're visiting strange new worlds!
Position: Upper
Mdef + 5
Hit + 5
Flee + 5
Perfect Dodge + 5
Crit + 5
If upgrade level is +7 or higher, reduces the variable casting time of skills by 5%.
If refined to +9 or higher, reduces the global delay of skills by 5% and Aspd + 5%.
Armor created by purifying Ur runestones.
Mdef + 10
Max HP + 1% per upgrade level of the item.
Reduces damage taken from Demi-Human and Human Player race enemies by 5%.
Reduces damage taken from Neutral property attacks by 5%.
Set Bonus
Ur's Plate
Ur's Greaves [1]
Ur's Manteau
Ur's Seal [1]
Max HP + 14%
Reduces damage taken from Neutral property attacks by 10%.
Increases the damage of Hundred Spears by 50%.
Enables Level 1 Guard.
Increases the SP cost of skills by 10%.
A shield used by Gna, messenger of Freyja, when she served as a Valkyrie.
Used for War of Emperium TE God Item Creation.
Mdef + 5
Reduces damage taken from Water, Fire, Shadow and Undead property attacks by 20%.
Set Bonus
Valkyrja's Shield [1]
Fricca's Circlet
Odin's Blessing [1]
Def + 2
Mdef + 5
For every upgrade level of Valkyrja's Shield [1],
Def - 1
Mdef + 1
For every upgrade level of Fricca's Circlet,
Def - 1
Mdef + 1
Set Bonus
Valkyrja's Shield [1]
Long Horn [1]
Adds a 0.5% chance of casting Level 2 Assumptio on the user when receiving a physical attack.
An armor made out of a urn which contained all kinds of venomous snakes and insects.
Property: Poison
Required Jobs: All Jobs
Mdef + 5
Increases physical damage on Poison property targets by 10%.
An armor modeled after one of the twelve legendary pantheon.
You can feel Venus divine power coming from it.
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For every level of Heal learned, reduce long-range physical damage taken by 1%, MHP + 1%.
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For every 4 refine level, INT + 2, MDEF + 7.
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When refined to +12 or higher,
Reduce Clearance and Silentium cooldown by 5 seconds.
Reduce Crescent Elbow cooldown by 3 seconds.
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Set Bonus:
Venus Feather Armor [1]
Firelock Soldier Card
Reduce damage taken from all race enemies (including Player) by 5%.
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Set Bonus:
Venus Feather Armor [1]
Lady Tanee Card
ATK + 50.
Increase physical and magic damage against Boss class enemies by 25%.
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Def : 0
Ritualistic clothing that contains the power of nature.
Property: Neutral
Mdef + 5
Additional Mdef + 1 per upgrade level of the item.
Reduces damage taken from Plant race enemies by 5%.
Reduces damage taken from Plant race enemies by an additional 1% per upgrade level of the item.
An object which seems to be part of the Vesper. Possesses a mysterious power that enables its owner to clear his mind.
Int + 2
Max SP + 5%
Mdef + 3
Set Bonus
Memory of Lovers
Vesper Core 01
Int + 8
Max SP + 5%
An object that seems to have been part of a Vesper. It has the mysterious power to clear its owner's mind.
Character Bound
Rental Item
Int + 2
Max SP + 5%
Mdef + 4
An object which seems to be part of the Vesper. Possesses a mysterious power that grants agility to he who wears it.
Agi + 3
Flee + 5
Mdef + 3
Set Bonus
Memory of Lovers
Vesper Core 03
Agi + 7
Flee + 15
An object which seems to be part of a Vesper that can mysteriously empower its wearer with enhanced agility.
Character Bound
Rental Item
Agi + 3
Flee + 5
Mdef + 3
An object which seems to be a part of the Vesper. It seems to function differently than the core.
ATK + 5%
Mdef + 3
Set Bonus
Memory of Lovers
Vesper Gear 02 [1]
Max HP + 5%
For every 20 base levels, Str + 1.
An object which seems to be a part of the Vesper. It seems to function differently than the core.
Mdef + 3
Hit + 10
Set Bonus
Memory of Lovers
Vesper Gear 04 [1]
Reduces the variable casting time of skills by 5%.
For every 20 base levels, Dex + 1.
Apparel with power to defeat angels. It seems to have been used for some ceremony.
Mdef + 5
Reduces damage taken from Angel race enemies by 5%.
For every upgrade level of Vicious Cloth [1],
Additional Mdef + 1
Reduces damage taken from Angel race enemies by an additional 1%.
Formal wear was worn by the priest who revered Odin's vitality.
It's imbued with a blessing that enhances the wearer's vitality.
------------------------
MaxHP +15%, MaxSP +5%
ASPD +7%
Reduces variable casting by 7%
------------------------
For every 2 refine levels, Increases MaxHP by 2%.
For every 3 refine levels, VIT +5.
For every 4 refine levels, Increases physical/magical damage against angel and demon race monsters by 10%
------------------------
Set Bonus
Soutane of Vitality
Clergy's Manteau
Clergy's Boots
VIT +8, DEF +50, MDEF +20.
Reduces physical/magical damage taken from angel and demon race by 20%.
If the sum of refine rate of the Soutane of Vitality, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +4%, MATK +4%, reduces global cooldown by 20%, reduces fixed casting by 20%.
------------------------
Shoes made out of the stem of the Tree of Life. They are comfortable and provide life energy to the wearer.
Vit + 2
Max HP + 10%
HP Recovery + 5%
Mdef + 3
Restores 30 HP to the user every 10 seconds.
Increases the recovery rate of recovery skills and recovery items by 5%.
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Wanderer Classes.
MaxSP + 3%.
Each refine rate additionally MDEF + 1 for every 5 point of Wanderer-only performance skill.
Moonlight Serenade, Swing Dance, Lover Symphony
-------------
with Wanderer Shadow Weapon, can get the additional effect.
MaxHP + 2%, MaxSP + 2%, Ranged Physical Attack 1% for every 2 point of Dance Lessons skill.
-------------
With the all of Archer Shadow 2type, Dancer Shadow 2type, Wanderer Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
A headpiece made to resemble a water lily, lends a sense of quiet and stability to the wearer.
Position: Upper
Agi + 1
Dex + 1
Mdef + 3
HP Recovery + 5%
SP Recovery + 3%
This item cannot be upgraded.
A specially made wedding veil to celebrate the sixth year anniversary of RO.
It is also used to show "someone's love and affection".
MDEF + 10
Item Class: Headgear Defense : 5
Location : Upper,Mid,Lower Weight : 50
Reduces damage from normal and boss monsters by 20%.
For every refine level,
Increases physical and magical damage for all attribute monsters by 3%.
------------------------
When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots.
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
------------------------
When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes,
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
------------------------
When using Gray Wolf Pendant, ATK +15%.
------------------------
When using Gray Wolf Ring, ATK +15%.
------------------------
When using Gray Wolf Earring, MATK +15%.
------------------------
When using Gray Wolf Necklace, MATK +15%.
------------------------
When using Wolf Orb (STR) Level 1, STR +15.
------------------------
When using Wolf Orb (AGI) Level 1, AGI +15.
------------------------
When using Wolf Orb (VIT) Level 1, VIT +15.
------------------------
When using Wolf Orb (INT) Level 1, INT +15.
------------------------
When using Wolf Orb (DEX) Level 1, DEX +15.
------------------------
When using Wolf Orb (STR) Level 2, POW +15.
------------------------
When using Wolf Orb (VIT) Level 2, STA +15.
------------------------
When using Wolf Orb (AGI) Level 2, WIS +15.
------------------------
When using Wolf Orb (INT) Level 2, SPL +15.
------------------------
When using Wolf Orb (DEX) Level 2, CON +15.
------------------------
When using Wolf Orb (DEF) Level 1, DEF +300.
------------------------
When using Wolf Orb (MDEF) Level 1, MDEF +30.
------------------------
When using Wolf Orb (Speed) Level 2, MHP and MSP +10%.
------------------------
When using Wolf Orb (Speed) Level 1, ASPD +10%.
------------------------
When using Wolf Orb (Caster) Level 1,
reduces variable casting time by 15%.
------------------------
When using Wolf Orb (After Cast Delay),
reduces global cooldown by 15%.
------------------------
When using Wolf Orb (Robust) Level 1,
for every base level, ATK +1.(Up to level 250)
------------------------
When using Wolf Orb (Robust) Level 2,
for every base level, MATK +1.(Up to level 250)
------------------------
When using Wolf Orb (Warrior) Level 2,
Ignore physical defense of all races enemies (including players) by 50%.
------------------------
When using Wolf Orb (Mage) Level 2,
Ignore magical defense of all races enemies (including players) by 50%.
------------------------
When using Wolf Orb (Caster) Level 2, MHP and MSP +10%.
------------------------
When using Wolf Orb (Fixed Casting) Level 1,
reduce fixed casting time by 70%.
------------------------
Def : 0
Location : Upper
Enable to use "Battle Chant" Lv. 1.
MDEF+10.
------------------------
Every 2 level refine, ATK/MATK+10.
Every 3 level refine, ATK/MATK+2%.
Every 4 level refine, reduce physical/magic damage taken from normal-class by 3%
------------------------
When refine to +9 or higher, P.ATK/S.MATK+5
When refine to +11 or higher, increase melee/range physical damage by 12% and increase all properties magic damage to targets by 12%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
------------------------
When equipped with 'Apollo Armor-LT [1]', 'Jupiter Armor-LT [1]', 'Mars Armor-LT [1]', 'Ceres Leather Armor-LT [1]', 'Venus Feather Armor-LT [1]', 'Vulcanus Armor-LT [1]', 'Neptune Uniform-LT [1]', 'Mercury Suit-LT [1]', 'Bacchus Armor-LT [1]', 'Diana Suit-LT [1]', 'Janus Armor-LT [1]'. ,
If Grade D, reduce variable casting time skill by 15%.
If Grade C, MHP+5%, MHP+2500.
If Grade B, attack speed increases (delay after attack -15%).
If Grade A, fixed casting decreases by 0.3 seconds.
------------------------
[Grade Bonus]
[Grade D] Physical/magic damage increased by 10% to enemies of all sizes.
[Grade C] Physical/magic damage increased by 10% to enemies of all properties.
[Grade B] Physical/magic damage increased by 10% to enemies of all races.
[Grade A] Physical/magic damage increased by 10% to enemies of all class.
------------------------
Def: 30