A costume made of crystal that crystallized the lost life force that was sucked into a cursed orb.
It contains the power of desolation
------------------------
Position : Garment
Noodles surging wildly in the bowl, a powerful dish crafted with energizing ingredients to help you power through the summer heat.
Just be careful not to spill it!
------------------------
Def : 0
Location : Upper
A costume modeled after the tail of a white nine-tailed fox.
You can feel its mysterious power when wearing it.
------------------------
Position : Garment
The moment you put it on, mysterious magic swirls around you, making you feel as if you've turned into a snake.
In reality, it doesn't grant magical powers or allow you to communicate with snakes.
------------------------
Location : Lower
A dark and old hat with a witch's power.
Position: Upper
The following effects are active during the month of October.
Reduces the variable casting time of skills by 10%.
It is a very popular fighting card game sold by the Mage Guild,
and contains the intention of 10 cards that were banned for use because they were too powerful.
There is a strong voice among fans telling them to stay asleep.
------------------------
Def : 0
Location : Lower
A pair of earrings symbolizing Yin-Yang, the origin of all things.
Only those who realize the principle can release its true power.
------------------------
Position : Middle
A costume spear imbued with a powerful and sinister aura, said to have once been wielded by Himmelmez the Immortal.
No one but her can wield it to its full potential.
------------------------
Def : 0
Location : Garment
A seal imbued with the power of creative among the star magic.
Increases critical damage by 7%, P.ATK + 2.
------------------------
Set Bonus:
Creative Signet of Star[1]
Nebula Suit of Creative[1]
increases critical damage by 5%, P.ATK + 2.
------------------------
Def : 10
A bow made with a hard vine of demon plant. It has the power to catch enemies with spider web arrows.
Property: Neutral
Dex + 1
Adds a chance of casting Level 1 Fiber Lock on the target when performing a physical attack.
Consumes Cobweb for each successful auto cast.
A violin infused with the souls of malice, radiating overwhelming power.
------------------------
MATK + 220.
------------------------
MATK + 5%, SPL + 2.
------------------------
Increases Metallic Fury damage by 5%.
------------------------
When refined to +5 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +7 or higher, increases all property magic damage by 5%.
------------------------
When refined to +9 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +10 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increases all property magic damage by 10%.
[Grade C] Increases magic damage against all size enemies by 10%.
[Grade B] Increases magic damage against all race enemies by 10%.
[Grade A] Increases magic damage against all property enemies by 10%.
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A whip infused with accumulated evil souls, radiating immense power.
------------------------
MATK + 220.
------------------------
MATK + 5%, SPL + 2.
------------------------
Increases Metallic Fury damage by 5%.
------------------------
When refined to +5 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +7 or higher, increases all property magic damage by 5%.
------------------------
When refined to +9 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +10 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increases all property magic damage by 10%.
[Grade C] Increases magic damage against all size enemies by 10%.
[Grade B] Increases magic damage against all race enemies by 10%.
[Grade A] Increases magic damage against all property enemies by 10%.
------------------------
An elaborate red robe imbued with the power of fire.
Property: Fire
Int + 1
Mdef + 10
Reduces the variable casting time of Meteor Storm by 3 seconds.
If the user's base Int is 120 or higher, additional Int + 1.
Set Bonus
Crimson Staff [2]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 40%.
Reduces the damage of Water property magical attacks on targets by 30%.
Increases damage taken from Water property attacks by 50%.
Set Bonus
Empowered Crimson Staff [1]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 60%.
Reduces the damage of Water property magical attacks on targets by 60%.
Increases damage taken from Water property attacks by 50%.
A magic staff charged with the blazing power of fire.
Property: Fire
Int + 3
Increases the damage of Fire Bolt and Fire Ball by 10%.
Set Bonus
Crimson Staff [2]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 40%.
Reduces the damage of Water property magical attacks on targets by 30%.
Increases damage taken from Water property attacks by 50%.
A bloody crystal ball imbued with the power of fire.
Int + 1
Mdef + 2
Reduces damage taken from Fire property attacks by 15%.
Adds a chance of casting Level 3 Sightrasher on the user when receiving a physical or a magical attack.
Set Bonus
Crimson Staff [2]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 40%.
Reduces the damage of Water property magical attacks on targets by 30%.
Increases damage taken from Water property attacks by 50%.
Set Bonus
Empowered Crimson Staff [1]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 60%.
Reduces the damage of Water property magical attacks on targets by 60%.
Increases damage taken from Water property attacks by 50%.
A pair of red long boots imbued with the power of fire.
Max HP + 500
Mdef + 2
Reduces damage taken from Fire property attacks by 15%.
Set Bonus
Crimson Staff [2]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 40%.
Reduces the damage of Water property magical attacks on targets by 30%.
Increases damage taken from Water property attacks by 50%.
Set Bonus
Empowered Crimson Staff [1]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 60%.
Reduces the damage of Water property magical attacks on targets by 60%.
Increases damage taken from Water property attacks by 50%.
A box that contains:
Rental Item
1 Critical Ring
Duration: 7 Days after opening
An esoteric ring that
enables its wearer to amplify his hidden powers.
Critical +10%
This item cannot be Dropped or Traded.
A box that contains:
Rental Item
1 Critical Ring
Duration: 7 Days after opening
An esoteric ring that
enables its wearer to amplify his hidden powers.
Critical +10%
This item cannot be Dropped or Traded.