Once worn by a girl who wandered too deep into the woods, the Red Hood now carries the scent of midnight and mystery.
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Position : Upper
This Rental Weapon is not Tradable
40% Bonus Attack Damage to Water Element Targets
A whip made of a
flexible wire attached
to an iron handle.
This item is not Refinable
Attack Strength: 116
The hair and hood covering the head, resembling a pure white fox living in the snowy mountains, are both stylish and practical.
The pure white ears sticking out of the hood are a focal point.
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Position : Lower
It resembles a snowy white fox that lives in the snowy mountains, and its hair is so shiny that it looks whiter than snow. Its white ears are its cutest feature.
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Position : Lower
RO x How to Train Your Dragon Collaboration
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A hood made imagining Toothless being carried. Thick, smooth, cozy, and cute.
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Def : 0
Location : Upper
A hood made by weaving various parts of a powerful dragon.
Just wearing it makes you feel draconic presence.
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DEF +20, MDEF +2.
Incoming Healing Recovery and item effects +15%.
If refined to +7 or higher, reduces damage taken from dragon monster by 2%.
If refined to +9 or higher, has a chance to recover 2000 HP every second for 3 seconds
when attacked by physical/magical attacks.
If refined to +11 or higher, reduces damage taken from Dragon monsters by additional 3%.
Hood that can be used in Herosria.
MDEF + 8.
Damage received from players reduced by 4%, healing amount increased by 5%.
All attribute magic damage increased by 3%, physical damage given to players reduced by 5%.
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A hood said to contain the true power of Morpheus.
Legend says several items are needed to break the seal.
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INT + 10, MDEF + 15, MSP + 20%.
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For every 2 refine level, reduce variable casting time by 3%.
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When refined to +7 or higher, MATK + 30.
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When refined to +9 or higher, casting will not be interrupted.
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Set Bonus:
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
Illusion Morpheus's Ring [1]
Illusion Morpheus's Bracelet [1]
INT + 5, MSP + 10%, DEF + 100.
Increase Water, Earth, and Neutral property magic damage by 10%.
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When the following items are refined to +7 or higher,
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
MATK + 40.
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When the total refine level of following items are 18 or higher,
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
MATK + 40.
Increase Ghost, Wind, and Holy property magic damage by 15%.
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When the total refine level of following items are 22 or higher,
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
MATK + 10%.
Ignore magic defense of Formless, Brute, and Demon race enemies by 50%.
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Def : 15
Location : Upper
Hood made with the skins of creatures in laval dungeon.
Seems like it's still heating.
Reduce variable casting by 10%.
If refined to +7 or ghiher, additional reduce variable casting by 10%.
If refined to +9 or higher, additional reduce variable casting by 10%.
If refined to +11 or higher, increase fire magic damage by 5%.
When equipped with Lava Leather Sandles,
Reduce variable casting by 5%.
A loyal servant of the gods sacrificed himself while wearing this hood.
Str + 2
Max HP + 10%
Increases damage taken from Neutral, Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost and Undead property attacks by 20%.
Prevents the user from being knocked back.
A jewel treated with special magic.
Random options can be applied to the following items.
[Target Item]
Magic Barrier Manteau,
Magic Barrier Muffler,
Ravage Magic Manteau,
Ravage Magic Muffler.
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A hood that is one of the three keys to the seal which binds Morpheus.
Position: Upper
Int + 2
Set Bonus
Morpheus's Shawl
Morpheus's Hood
Morpheus's Ring
Morpheus's Bracelet
Int + 5
Max SP + 20%
Mdef + 11
The user's casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 25%.
An ancient relic that belonged to an unknown Assassin.
Increases Flee and Attack Power per 2 upgrade levels of the item.
Set Bonus
Nab's Cloth [1]
Nab Shoes [1]
Nab Hood
Nab Ring
Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
ATK + 10%
MATK + 10%
ATK + 30, if the user's base Str is 120 or higher.
Crit - 20